Player Matchup

Hera
Hera
Dan1104
Hera
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
FunayPQD
Hercules
Level 28
God Stats
17W - 22L
1,590 SR
Queue Stats
363W - 413L
1,416 Elo+
Party 2
Chiron
Chiron
Macgaren
Chiron
Level 59
God Stats
17W - 11L
1,602 SR
Queue Stats
342W - 379L
1,447 Elo+
Party 2
Tiamat
Tiamat
mikenator2900
Tiamat
Level 56
God Stats
8W - 5L
1,578 SR
Queue Stats
53W - 63L
1,454 Elo+
Party 1
Awilix
Awilix
minimarvel
Awilix
Level 115
God Stats
5W - 2L
1,618 SR
Queue Stats
125W - 158L
1,422 Elo+
Party 1
Team Averages
Level 76
1,578 SR
1,448 Elo+

VS

Team Averages
Level 44
1,400 SR
1,314 Elo+
Scylla
Scylla
Mrvelgalarga19
Scylla
Level 48
God Stats
1W - 6L
1,130 SR
Queue Stats
44W - 100L
1,237 Elo+
Party 3
Gilgamesh
Gilgamesh
Pela__9z
Gilgamesh
Level 27
God Stats
4W - 10L
1,500 SR
Queue Stats
40W - 93L
1,239 Elo+
Party 3
Cabrakan
Cabrakan
Topo_s_l
Cabrakan
Level 62
God Stats
1W - 2L
1,692 SR
Queue Stats
34W - 75L
1,275 Elo+
Party 3
Neith
Neith
soy_re-Virgen
Neith
Level 8
God Stats
3W - 7L
1,500 SR
Queue Stats
128W - 216L
1,500 Elo+
Party 3
Thanatos
Thanatos
stefac18
Thanatos
Level 77
God Stats
3W - 4L
1,177 SR
Queue Stats
64W - 127L
1,317 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Dan1104
Hera
13
1 / 1 / 1
7,590
584
5,297
4,784
1,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
FunayPQD
Hercules
11
7 / 2 / 6
7,860
605
7,386
12,402
8,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chiron
Macgaren
Chiron
13
5 / 2 / 7
8,179
629
8,833
8,244
2,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 4 / 5
7,524
579
2,879
8,633
4,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Awilix
minimarvel
Awilix
12
9 / 1 / 2
7,576
583
9,448
6,878
2,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 3
6,870
528
8,571
6,164
1,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Pela__9z
Gilgamesh
9
0 / 3 / 1
5,413
416
3,638
8,973
3,873
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cabrakan
Topo_s_l
Cabrakan
9
0 / 6 / 1
6,335
487
2,660
11,807
7,294
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

9
1 / 5 / 2
5,752
442
2,540
5,607
1,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thanatos
stefac18
Thanatos
11
3 / 7 / 2
6,869
528
5,645
12,236
3,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
24
Kills
7
10
Deaths
24
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hera
Dan1104
Hera
1
1
1
1.5
W
Hercules
FunayPQD
Hercules
7
2
6
5
W
Chiron
Macgaren
Chiron
5
2
7
4.25
L
3
3
3
1.5
L
Gilgamesh
Pela__9z
Gilgamesh
0
3
1
0.17
L
Cabrakan
Topo_s_l
Cabrakan
0
6
1
0.08
W
2
4
5
1.13
W
Awilix
minimarvel
Awilix
9
1
2
10
L
1
5
2
0.4
L
Thanatos
stefac18
Thanatos
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,843
Damage
23,054
40,941
Taken
44,787
19,633
Mitigated
18,254
15,675
Healing
11,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
Dan1104
Hera
5,297
1,203
0
1,139
4,784
1,454
795
225
4,559
45,736
0
W
Hercules
FunayPQD
Hercules
7,386
2,592
274
6,251
12,402
8,473
435
3,449
8,863
5,592
14,673
W
Chiron
Macgaren
Chiron
8,833
4,605
1,352
4,193
8,244
2,678
900
1,452
6,748
0
45,319
L
8,571
386
0
1,316
6,164
1,687
123
2,024
4,140
34,860
0
L
Gilgamesh
Pela__9z
Gilgamesh
3,638
552
0
654
8,973
3,873
0
2,445
6,528
0
25,050
L
Cabrakan
Topo_s_l
Cabrakan
2,660
683
246
2,643
11,807
7,294
29
3,158
8,649
19,987
0
W
2,879
926
0
2,466
8,633
4,691
219
4,238
3,903
32,638
0
W
Awilix
minimarvel
Awilix
9,448
4,373
0
0
6,878
2,337
513
1,165
5,637
0
35,866
L
2,540
1,000
0
449
5,607
1,623
0
380
5,227
0
12,481
L
Thanatos
stefac18
Thanatos
5,645
2,321
0
6,520
12,236
3,777
0
1,954
10,282
0
29,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,729
Gold Earned
31,239
320
Minions Killed
243
0
Camps Cleared
0
1,190,996
Distance Traveled
1,191,230
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,590
584
98
8
0
229,067
1
W
Hercules
7,860
605
28
2
0
240,476
0
W
Chiron
8,179
629
81
6
0
214,197
3
L
Scylla
6,870
528
70
5
0
244,039
2
L
Gilgamesh
5,413
416
38
3
0
257,181
2
L
Cabrakan
6,335
487
39
3
0
243,512
1
W
Tiamat
7,524
579
64
5
0
242,974
0
W
Awilix
7,576
583
49
4
0
264,282
0
L
Neith
5,752
442
24
2
0
192,036
0
L
Thanatos
6,869
528
72
6
0
254,462
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role