Player Matchup

Sol
Sol
Laitium
Sol
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 3
Pele
Pele
ManiacalVortex
Pele
Level 26
God Stats
4W - 2L
1,540 SR
Queue Stats
4W - 5L
1,428 Elo+
Solo
Bellona
Bellona
Panchita12
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 3
Hachiman
Hachiman
XKingX91X
Hachiman
Level 3
God Stats
3W - 6L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
kotie
Cthulhu
Level 14
God Stats
1W - 4L
1,500 SR
Queue Stats
6W - 9L
1,566 Elo+
Party 2
Team Averages
Level 12
1,508 SR
1,499 Elo+

VS

Team Averages
Level 27
1,687 SR
1,381 Elo+
Chiron
Chiron
BigJoegaming
Chiron
Level 23
God Stats
30W - 31L
1,429 SR
Queue Stats
147W - 185L
1,313 Elo+
Solo
Bacchus
Bacchus
GallowsHumuor
Bacchus
Level 29
God Stats
23W - 19L
1,990 SR
Queue Stats
361W - 426L
1,452 Elo+
Solo
Amaterasu
Amaterasu
MewNemia
Amaterasu
Level 42
God Stats
73W - 76L
1,532 SR
Queue Stats
382W - 439L
1,395 Elo+
Party 1
Izanami
Izanami
NNPhoenix
Izanami
Level 18
God Stats
4W - 6L
1,547 SR
Queue Stats
69W - 93L
1,372 Elo+
Party 1
Bakasura
Bakasura
TheChosenOne2005
Bakasura
Level 24
God Stats
8W - 0L
1,935 SR
Queue Stats
22W - 19L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
8
0 / 8 / 0
5,395
385
3,834
7,699
2,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
1 / 3 / 0
6,840
489
3,485
9,237
2,368
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Panchita12
Bellona
9
2 / 7 / 2
5,957
426
3,286
8,342
4,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hachiman
XKingX91X
Hachiman
9
1 / 6 / 2
6,096
435
4,080
8,250
2,088
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
kotie
Cthulhu
10
2 / 3 / 2
6,229
445
4,227
9,231
3,937
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
13
10 / 0 / 5
8,323
595
11,388
6,522
2,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Bacchus
11
3 / 1 / 10
7,705
550
3,513
7,430
5,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amaterasu
MewNemia
Amaterasu
13
4 / 1 / 4
8,147
582
3,723
6,648
2,743
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
NNPhoenix
Izanami
11
4 / 3 / 3
6,974
498
3,520
5,429
1,747
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 2 / 1
7,881
563
6,951
9,363
3,725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
49
6
Kills
26
27
Deaths
7
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chiron
10
0
5
12.5
W
Bacchus
3
1
10
8
L
Sol
0
8
0
0
L
1
3
0
0.33
W
Amaterasu
MewNemia
Amaterasu
4
1
4
6
W
Izanami
NNPhoenix
Izanami
4
3
3
1.83
L
Bellona
Panchita12
Bellona
2
7
2
0.43
W
5
2
1
2.75
L
Hachiman
XKingX91X
Hachiman
1
6
2
0.33
L
Cthulhu
kotie
Cthulhu
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,912
Damage
29,095
42,759
Taken
35,392
15,550
Mitigated
16,004
3,933
Healing
8,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
11,388
3,432
454
1,962
6,522
2,745
500
816
5,706
0
44,251
W
Bacchus
3,513
224
0
2,447
7,430
5,044
763
3,481
3,949
17,389
0
L
Sol
3,834
1,342
0
677
7,699
2,422
850
997
6,537
20,616
1,186
L
3,485
516
0
1,492
9,237
2,368
0
0
9,237
0
45,980
W
Amaterasu
MewNemia
Amaterasu
3,723
1,355
0
1,821
6,648
2,743
740
111
6,537
0
36,809
W
Izanami
NNPhoenix
Izanami
3,520
2,079
0
0
5,429
1,747
763
1,996
3,433
0
34,149
L
Bellona
Panchita12
Bellona
3,286
900
0
240
8,342
4,735
331
731
7,451
0
15,872
W
6,951
6,116
0
1,871
9,363
3,725
124
1,460
7,903
0
42,528
L
Hachiman
XKingX91X
Hachiman
4,080
3,644
0
0
8,250
2,088
435
898
7,220
0
22,998
L
Cthulhu
kotie
Cthulhu
4,227
255
493
1,031
9,231
3,937
571
887
8,128
24,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,517
Gold Earned
39,030
238
Minions Killed
336
0
Camps Cleared
0
1,224,778
Distance Traveled
1,465,643
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,323
595
69
5
0
292,729
1
W
Bacchus
7,705
550
34
2
0
313,438
3
L
Sol
5,395
385
34
2
0
211,485
2
L
Pele
6,840
489
85
6
0
247,017
1
W
Amaterasu
8,147
582
82
6
0
302,051
0
W
Izanami
6,974
498
70
5
0
284,527
0
L
Bellona
5,957
426
33
2
0
248,771
0
W
Bakasura
7,881
563
81
6
0
272,898
0
L
Hachiman
6,096
435
51
4
0
238,074
0
L
Cthulhu
6,229
445
35
3
0
279,431
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role