Player Matchup

Chang'e
Chang'e
AngeloEpic_
Chang'e
Level 13
God Stats
2W - 1L
1,895 SR
Queue Stats
12W - 9L
1,731 Elo+
Party 1
Danzaburou
Danzaburou
Arielwz
Danzaburou
Level 69
God Stats
15W - 24L
1,345 SR
Queue Stats
455W - 456L
1,542 Elo+
Party 1
Tsukuyomi
Tsukuyomi
CraZe_X_Hydra
Tsukuyomi
Level 17
God Stats
10W - 9L
1,742 SR
Queue Stats
47W - 49L
1,654 Elo+
Solo
Achilles
Achilles
RamzaBeoulveCid
Achilles
Level 18
God Stats
1W - 2L
1,463 SR
Queue Stats
23W - 22L
1,569 Elo+
Party 1
Thor
Thor
ikilledyouboi
Thor
Level 8
God Stats
2W - 3L
1,511 SR
Queue Stats
2W - 3L
1,602 Elo+
Solo
Team Averages
Level 25
1,591 SR
1,620 Elo+

VS

Team Averages
Level 25
1,532 SR
1,524 Elo+
Merlin
Merlin
C-basxd
Merlin
Level 29
God Stats
15W - 9L
1,637 SR
Queue Stats
146W - 124L
1,561 Elo+
Solo
Izanami
Izanami
Demon--Meliodas
Izanami
Level 29
God Stats
17W - 10L
1,533 SR
Queue Stats
368W - 365L
1,483 Elo+
Solo
Bellona
Bellona
MrPickleSnickel
Bellona
Level 13
God Stats
2W - 2L
1,455 SR
Queue Stats
10W - 11L
1,540 Elo+
Solo
Nu Wa
Nu Wa
UnrulyDragon55
Nu Wa
Level 26
God Stats
49W - 45L
1,533 SR
Queue Stats
107W - 120L
1,473 Elo+
Solo
Pele
Pele
dovawolf1
Pele
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
79W - 65L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AngeloEpic_
Chang'e
16
1 / 11 / 4
10,098
421
8,461
21,159
5,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Arielwz
Danzaburou
18
3 / 8 / 2
11,770
490
8,877
22,387
7,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
CraZe_X_Hydra
Tsukuyomi
17
5 / 9 / 6
11,290
470
14,589
20,825
8,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
20
5 / 8 / 5
12,223
509
13,085
26,981
31,644
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate

Breastplate

+20
Physical Protection

14
3 / 11 / 3
9,216
384
7,649
19,420
7,615
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
C-basxd
Merlin
20
16 / 1 / 9
14,342
598
16,793
8,988
3,816
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
12 / 3 / 5
17,934
747
21,130
18,347
7,878
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
10 / 5 / 13
13,571
565
24,299
22,456
22,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
1 / 4 / 12
11,544
481
12,098
15,690
19,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes

Shoes

+6%
Movement Speed

Pele
20
8 / 5 / 9
13,231
551
13,119
18,025
6,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
95
17
Kills
47
47
Deaths
18
20
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Chang'e
AngeloEpic_
Chang'e
1
11
4
0.27
L
Danzaburou
Arielwz
Danzaburou
3
8
2
0.5
W
Merlin
C-basxd
Merlin
16
1
9
20.5
L
Tsukuyomi
CraZe_X_Hydra
Tsukuyomi
5
9
6
0.89
W
12
3
5
4.83
W
10
5
13
3.3
L
Achilles
5
8
5
0.94
W
1
4
12
1.75
W
Pele
8
5
9
2.5
L
3
11
3
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,661
Damage
87,439
110,772
Taken
83,506
60,871
Mitigated
60,008
22,049
Healing
25,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
AngeloEpic_
Chang'e
8,461
665
1,180
5,063
21,159
5,867
1,106
7,947
13,000
59,679
0
L
Danzaburou
Arielwz
Danzaburou
8,877
4,701
0
6,312
22,387
7,028
435
4,027
18,258
0
94,815
W
Merlin
C-basxd
Merlin
16,793
956
1,110
3,999
8,988
3,816
2,053
571
8,389
90,533
0
L
Tsukuyomi
CraZe_X_Hydra
Tsukuyomi
14,589
3,425
0
3,986
20,825
8,717
0
5,718
14,889
0
64,584
W
21,130
14,505
0
8,116
18,347
7,878
3,746
220
18,117
0
166,411
W
24,299
5,961
0
4,791
22,456
22,204
1,234
2,638
19,634
12,153
63,469
L
Achilles
13,085
4,466
0
5,415
26,981
31,644
0
9,103
17,734
0
72,648
W
12,098
5,176
0
468
15,690
19,164
2,130
2,515
12,947
62,387
0
W
Pele
13,119
2,631
0
6,532
18,025
6,946
2,116
1,903
15,958
0
81,036
L
7,649
1,730
0
93
19,420
7,615
0
5,772
13,462
0
38,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,597
Gold Earned
70,622
555
Minions Killed
715
0
Camps Cleared
0
1,915,544
Distance Traveled
2,212,780
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,098
421
116
5
0
359,964
0
L
Danzaburou
11,770
490
162
7
0
341,411
2
W
Merlin
14,342
598
145
6
0
476,371
3
L
Tsukuyomi
11,290
470
93
4
0
426,153
5
W
Izanami
17,934
747
253
11
0
424,287
4
W
Bellona
13,571
565
127
5
0
461,820
5
L
Achilles
12,223
509
119
5
0
403,715
2
W
Nu Wa
11,544
481
68
3
0
327,837
5
W
Pele
13,231
551
122
5
0
522,465
3
L
Thor
9,216
384
65
3
0
384,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role