Player Matchup

Medusa
Medusa
Bottlez
Medusa
Level 68
God Stats
2W - 3L
1,500 SR
Queue Stats
23W - 14L
1,507 Elo+
Party 2
Athena
Athena
Dylanxo
Athena
Level 95
God Stats
3W - 0L
1,500 SR
Queue Stats
22W - 7L
1,534 Elo+
Party 2
Hel
Hel
KBye
Hel
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 12L
1,507 Elo+
Party 2
Team Averages
Level 82
1,500 SR
1,516 Elo+

VS

Team Averages
Level 55
1,650 SR
1,480 Elo+
Zeus
Zeus
HadesInferon
Zeus
Level 25
God Stats
4W - 3L
1,540 SR
Queue Stats
24W - 44L
1,415 Elo+
Party 1
Jing Wei
Jing Wei
Hulinshadow
Jing Wei
Level 36
God Stats
19W - 15L
1,622 SR
Queue Stats
76W - 102L
1,517 Elo+
Party 1
Bacchus
Bacchus
LazyTurtle6969
Bacchus
Level 104
God Stats
1W - 1L
1,787 SR
Queue Stats
132W - 155L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bottlez
Medusa
15
11 / 1 / 6
11,437
817
15,152
12,529
6,357
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
Dylanxo
Athena
13
3 / 1 / 11
10,745
768
7,686
13,693
12,621
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hel
KBye
Hel
13
3 / 2 / 12
9,836
703
7,781
10,372
6,845
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 1
8,905
636
10,650
8,506
2,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
Hulinshadow
Jing Wei
11
0 / 7 / 3
8,616
615
5,485
13,515
4,354
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
2 / 5 / 2
9,439
674
8,232
13,142
9,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
17
Kills
4
4
Deaths
17
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
Bottlez
Medusa
11
1
6
14
W
Athena
Dylanxo
Athena
3
1
11
8.5
L
2
5
1
0.5
L
Jing Wei
Hulinshadow
Jing Wei
0
7
3
0.21
W
Hel
KBye
Hel
3
2
12
4.5
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,619
Damage
24,367
36,594
Taken
35,163
25,823
Mitigated
16,591
16,701
Healing
4,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Bottlez
Medusa
15,152
8,184
0
3,942
12,529
6,357
953
5,628
6,333
0
59,853
W
Athena
Dylanxo
Athena
7,686
2,331
0
0
13,693
12,621
798
6,020
7,109
37,360
0
L
10,650
1,290
0
1,195
8,506
2,464
0
3,338
5,168
31,422
0
L
Jing Wei
Hulinshadow
Jing Wei
5,485
4,033
0
641
13,515
4,354
0
6,347
7,168
0
33,476
W
Hel
KBye
Hel
7,781
768
7,313
5,446
10,372
6,845
967
5,920
3,848
30,208
0
L
8,232
528
0
2,359
13,142
9,773
0
5,802
7,340
21,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,018
Gold Earned
26,960
176
Minions Killed
129
0
Camps Cleared
0
810,448
Distance Traveled
702,359
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,437
817
76
5
0
272,775
0
W
Athena
10,745
768
48
3
0
279,392
3
L
Zeus
8,905
636
45
3
0
201,927
1
L
Jing Wei
8,616
615
59
4
0
245,039
0
W
Hel
9,836
703
52
4
0
258,281
3
L
Bacchus
9,439
674
25
2
0
255,393
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role