Player Matchup

Sobek
Sobek
ItsLeBon
Sobek
Level 88
God Stats
13W - 2L
1,699 SR
Queue Stats
61W - 36L
1,619 Elo+
Party 1
Scylla
Scylla
MK09Shots
Scylla
Level 108
God Stats
28W - 14L
1,659 SR
Queue Stats
249W - 163L
1,616 Elo+
Party 1
Fenrir
Fenrir
YoungBarrison
Fenrir
Level 94
God Stats
12W - 4L
1,629 SR
Queue Stats
292W - 200L
1,594 Elo+
Party 1
Team Averages
Level 97
1,662 SR
1,610 Elo+

VS

Team Averages
Level 112
1,508 SR
1,560 Elo+
Artio
Artio
Guerritahrd
Artio
Level 143
God Stats
7W - 12L
1,525 SR
Queue Stats
343W - 370L
1,567 Elo+
Party 2
Chang'e
Chang'e
StephenHGV
Chang'e
Level 129
God Stats
1W - 5L
1,500 SR
Queue Stats
167W - 160L
1,613 Elo+
Party 2
Apollo
Apollo
edcarlos101
Apollo
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
ItsLeBon
Sobek
11
2 / 0 / 5
8,476
771
5,650
11,521
9,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
MK09Shots
Scylla
12
3 / 1 / 5
8,127
739
8,048
3,852
1,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
4 / 1 / 3
8,109
737
8,556
8,057
3,504
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 2
7,352
668
5,078
14,255
10,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
StephenHGV
Chang'e
10
1 / 2 / 1
6,965
633
8,922
7,365
2,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apollo
9
1 / 4 / 0
6,688
608
3,069
9,144
2,626
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
9
Kills
2
2
Deaths
9
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
Sobek
ItsLeBon
Sobek
2
0
5
4.5
W
Scylla
MK09Shots
Scylla
3
1
5
5.5
L
Chang'e
StephenHGV
Chang'e
1
2
1
0.75
W
4
1
3
5.5
L
Apollo
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,254
Damage
17,069
23,430
Taken
30,764
13,810
Mitigated
15,780
5,316
Healing
9,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,078
631
1,207
2,730
14,255
10,967
69
5,393
8,576
20,082
0
W
Sobek
ItsLeBon
Sobek
5,650
335
0
4,204
11,521
9,050
135
6,348
5,173
20,315
0
W
Scylla
MK09Shots
Scylla
8,048
615
0
490
3,852
1,256
308
2,096
1,756
41,611
0
L
Chang'e
StephenHGV
Chang'e
8,922
762
2,449
2,752
7,365
2,187
150
4,076
3,119
32,570
0
W
8,556
1,141
0
622
8,057
3,504
658
5,630
2,427
0
21,175
L
Apollo
3,069
1,073
0
424
9,144
2,626
434
3,598
5,312
0
16,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,712
Gold Earned
21,005
132
Minions Killed
122
0
Camps Cleared
0
648,714
Distance Traveled
558,159
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,352
668
20
2
0
215,814
2
W
Sobek
8,476
771
31
3
0
230,595
2
W
Scylla
8,127
739
73
7
0
195,993
4
L
Chang'e
6,965
633
71
6
0
194,034
0
W
Fenrir
8,109
737
28
3
0
222,126
3
L
Apollo
6,688
608
31
3
0
148,311
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role