Player Matchup

Fenrir
Fenrir
AlphaKennnyOne
Fenrir
Level 25
God Stats
22W - 7L
1,848 SR
Queue Stats
80W - 51L
1,661 Elo+
Solo
Neith
Neith
Gorrilla_Mercer
Neith
Level 24
God Stats
1W - 1L
1,726 SR
Queue Stats
27W - 11L
1,908 Elo+
Solo
Kumbhakarna
Kumbhakarna
OffHurdle856696
Kumbhakarna
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 49L
1,577 Elo+
Solo
Bellona
Bellona
SirBucciarati
Bellona
Level 22
God Stats
8W - 8L
1,550 SR
Queue Stats
41W - 49L
1,446 Elo+
Solo
Tiamat
Tiamat
Staticalpumpkin
Tiamat
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,629 Elo+
Solo
Team Averages
Level 23
1,625 SR
1,644 Elo+

VS

Team Averages
Level 27
1,509 SR
1,606 Elo+
Bellona
Bellona
ConciseHalo374
Bellona
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,740 Elo+
Solo
Skadi
Skadi
NotSneaks
Skadi
Level 29
God Stats
1W - 1L
1,799 SR
Queue Stats
71W - 69L
1,545 Elo+
Solo
Ne Zha
Ne Zha
frankwest250
Ne Zha
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
310W - 319L
1,477 Elo+
Solo
Scylla
Scylla
princeofzen
Scylla
Level 29
God Stats
2W - 4L
1,417 SR
Queue Stats
122W - 98L
1,686 Elo+
Solo
Yemoja
Yemoja
turnshavetabled
Yemoja
Level 28
God Stats
2W - 4L
1,331 SR
Queue Stats
145W - 148L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 3
6,931
630
5,429
7,108
3,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
6 / 2 / 0
7,036
640
6,372
6,809
2,069
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
OffHurdle856696
Kumbhakarna
8
0 / 1 / 5
5,797
527
2,153
10,845
5,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
10
3 / 1 / 4
6,162
560
5,188
5,436
3,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
2 / 3 / 1
5,301
482
2,506
5,194
2,833
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 2
4,892
445
2,983
6,244
4,203
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
NotSneaks
Skadi
8
2 / 5 / 1
5,287
481
6,275
8,660
1,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ne Zha
7
1 / 5 / 3
4,923
448
4,638
7,690
1,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
13
4 / 0 / 0
7,015
638
4,745
3,797
1,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 3 / 2
4,970
452
3,745
5,204
1,632
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
17
Kills
7
8
Deaths
17
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
6
1
3
7.5
L
0
4
2
0.25
W
6
2
0
3
L
Skadi
NotSneaks
Skadi
2
5
1
0.5
W
Kumbhakarna
OffHurdle856696
Kumbhakarna
0
1
5
2.5
W
Bellona
3
1
4
5
W
2
3
1
0.83
L
Ne Zha
1
5
3
0.5
L
Scylla
4
0
0
4
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,648
Damage
22,386
35,392
Taken
31,595
16,738
Mitigated
10,798
8,940
Healing
6,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,429
2,764
0
1,216
7,108
3,028
0
852
6,256
0
46,803
L
2,983
793
0
1,050
6,244
4,203
0
0
6,244
0
14,964
W
6,372
3,231
0
2,935
6,809
2,069
948
1,082
5,727
0
44,488
L
Skadi
NotSneaks
Skadi
6,275
4,031
0
1,391
8,660
1,879
0
1,694
6,966
0
21,678
W
Kumbhakarna
OffHurdle856696
Kumbhakarna
2,153
477
0
3,400
10,845
5,189
0
3,297
7,548
12,954
0
W
Bellona
5,188
1,597
0
380
5,436
3,619
273
1,164
4,272
0
25,296
W
2,506
469
0
1,009
5,194
2,833
332
2,095
3,099
14,790
0
L
Ne Zha
4,638
2,425
0
1,579
7,690
1,913
0
1,191
6,499
0
18,004
L
Scylla
4,745
866
0
1,012
3,797
1,171
0
320
3,477
41,598
0
L
3,745
599
377
825
5,204
1,632
0
1,454
3,750
16,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,227
Gold Earned
27,087
300
Minions Killed
218
0
Camps Cleared
0
1,004,101
Distance Traveled
983,647
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,931
630
89
8
0
224,082
5
L
Bellona
4,892
445
31
3
0
197,514
2
W
Neith
7,036
640
91
8
0
168,826
2
L
Skadi
5,287
481
29
3
0
186,417
0
W
Kumbhakarna
5,797
527
26
2
0
191,842
0
W
Bellona
6,162
560
53
5
0
223,769
2
W
Tiamat
5,301
482
41
4
0
195,582
2
L
Ne Zha
4,923
448
43
4
0
195,600
1
L
Scylla
7,015
638
97
9
0
221,869
1
L
Yemoja
4,970
452
18
2
0
182,247
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role