Player Matchup

Achilles
Achilles
IronSerpant
Achilles
Level 43
God Stats
6W - 5L
1,575 SR
Queue Stats
263W - 247L
1,479 Elo+
Party 3
Cthulhu
Cthulhu
PYAGunzblazing
Cthulhu
Level 113
God Stats
13W - 8L
1,675 SR
Queue Stats
628W - 561L
1,481 Elo+
Party 4
Ne Zha
Ne Zha
SoulsEcaeris
Ne Zha
Level 48
God Stats
9W - 10L
1,648 SR
Queue Stats
190W - 209L
1,483 Elo+
Party 4
The Morrigan
The Morrigan
kobra396
The Morrigan
Level 69
God Stats
10W - 8L
1,706 SR
Queue Stats
434W - 423L
1,457 Elo+
Party 4
Xbalanque
Xbalanque
x_MerkRampage
Xbalanque
Level 60
God Stats
11W - 13L
1,538 SR
Queue Stats
60W - 54L
1,478 Elo+
Party 3
Team Averages
Level 67
1,628 SR
1,476 Elo+

VS

Team Averages
Level 83
1,509 SR
1,469 Elo+
Aphrodite
Aphrodite
AceOfHearts_91
Aphrodite
Level 45
God Stats
34W - 25L
1,521 SR
Queue Stats
267W - 273L
1,458 Elo+
Party 2
Hades
Hades
FemtoHimself
Hades
Level 121
God Stats
24W - 31L
1,384 SR
Queue Stats
485W - 514L
1,420 Elo+
Party 1
Artemis
Artemis
Iresence
Artemis
Level 158
God Stats
6W - 1L
1,750 SR
Queue Stats
270W - 250L
1,521 Elo+
Party 1
Tiamat
Tiamat
Maesence
Tiamat
Level 41
God Stats
39W - 34L
1,542 SR
Queue Stats
182W - 155L
1,496 Elo+
Party 1
Fenrir
Fenrir
SPICY_BAKON805
Fenrir
Level 50
God Stats
3W - 9L
1,348 SR
Queue Stats
283W - 285L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
IronSerpant
Achilles
14
1 / 6 / 1
8,957
389
7,558
21,568
18,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
3 / 3 / 5
11,967
520
14,353
19,876
19,888
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
15
0 / 4 / 4
9,770
425
7,357
17,482
6,138
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
kobra396
The Morrigan
15
3 / 7 / 2
10,128
440
9,211
13,971
5,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
x_MerkRampage
Xbalanque
16
2 / 6 / 2
10,472
455
5,311
15,732
4,967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AceOfHearts_91
Aphrodite
13
0 / 3 / 7
9,460
411
5,068
11,238
6,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
8 / 1 / 9
12,801
557
19,868
20,845
17,846
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artemis
Iresence
Artemis
20
9 / 2 / 3
15,034
654
22,477
17,146
7,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
Maesence
Tiamat
19
1 / 0 / 4
11,930
519
5,745
7,575
5,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
8 / 3 / 5
11,607
505
13,035
17,214
10,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
54
9
Kills
26
26
Deaths
9
14
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
AceOfHearts_91
Aphrodite
0
3
7
1.17
W
8
1
9
12.5
W
Artemis
Iresence
Artemis
9
2
3
5.25
L
Achilles
IronSerpant
Achilles
1
6
1
0.25
W
Tiamat
Maesence
Tiamat
1
0
4
3
L
3
3
5
1.83
W
8
3
5
3.5
L
Ne Zha
0
4
4
0.5
L
The Morrigan
kobra396
The Morrigan
3
7
2
0.57
L
Xbalanque
x_MerkRampage
Xbalanque
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,790
Damage
66,193
88,629
Taken
74,018
55,602
Mitigated
46,819
19,739
Healing
30,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
AceOfHearts_91
Aphrodite
5,068
418
4,202
5,270
11,238
6,068
438
6,589
4,543
16,099
0
W
19,868
2,130
891
10,632
20,845
17,846
705
6,898
13,305
88,529
0
W
Artemis
Iresence
Artemis
22,477
10,575
0
500
17,146
7,683
3,221
4,498
12,568
0
140,524
L
Achilles
IronSerpant
Achilles
7,558
1,990
0
5,350
21,568
18,919
456
9,177
12,355
0
41,200
W
Tiamat
Maesence
Tiamat
5,745
1,307
89
4,495
7,575
5,210
922
871
6,630
73,548
0
L
14,353
1,194
171
4,718
19,876
19,888
664
7,812
11,865
55,863
0
W
13,035
3,777
0
3,976
17,214
10,012
377
3,940
12,816
0
59,165
L
Ne Zha
7,357
1,857
0
6,194
17,482
6,138
0
4,566
12,868
0
62,935
L
The Morrigan
kobra396
The Morrigan
9,211
1,967
0
1,284
13,971
5,690
0
6,664
7,091
47,913
3,503
L
Xbalanque
x_MerkRampage
Xbalanque
5,311
2,643
259
1,763
15,732
4,967
2,542
2,769
12,963
0
65,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,294
Gold Earned
60,832
517
Minions Killed
623
0
Camps Cleared
0
2,051,366
Distance Traveled
2,108,524
12
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,460
411
30
1
0
430,560
6
W
Hades
12,801
557
139
6
0
389,682
4
W
Artemis
15,034
654
211
9
0
404,357
5
L
Achilles
8,957
389
65
3
0
402,840
3
W
Tiamat
11,930
519
159
7
0
426,984
12
L
Cthulhu
11,967
520
80
3
0
438,667
1
W
Fenrir
11,607
505
84
4
0
456,941
2
L
Ne Zha
9,770
425
115
5
0
475,930
4
L
The Morrigan
10,128
440
129
6
0
335,142
3
L
Xbalanque
10,472
455
128
6
0
398,787
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role