Player Matchup

Rama
Rama
KwAw
Rama
Level 29
God Stats
0W - 1L
1,499 SR
Queue Stats
1W - 3L
1,684 Elo+
Party 2
Ymir
Ymir
MaximumDamage300
Ymir
Level 29
God Stats
3W - 3L
1,443 SR
Queue Stats
5W - 5L
1,580 Elo+
Party 2
Ra
Ra
dhareeq800
Ra
Level 65
God Stats
0W - 1L
1,556 SR
Queue Stats
2W - 7L
1,428 Elo+
Party 2
Camazotz
Camazotz
kn63x
Camazotz
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
qinvader8
Sun Wukong
Level 107
God Stats
1W - 1L
1,415 SR
Queue Stats
9W - 9L
1,549 Elo+
Party 2
Team Averages
Level 49
1,482 SR
1,548 Elo+

VS

Team Averages
Level 68
1,753 SR
1,598 Elo+
Agni
Agni
Arsenyo
Agni
Level 38
God Stats
16W - 9L
1,830 SR
Queue Stats
132W - 86L
1,629 Elo+
Party 1
Gilgamesh
Gilgamesh
AvonIV
Gilgamesh
Level 102
God Stats
26W - 9L
1,796 SR
Queue Stats
172W - 105L
1,642 Elo+
Party 1
Cthulhu
Cthulhu
BlûeDevîl
Cthulhu
Level 123
God Stats
2W - 0L
1,743 SR
Queue Stats
141W - 80L
1,650 Elo+
Party 1
Izanami
Izanami
Emdale
Izanami
Level 42
God Stats
18W - 13L
1,690 SR
Queue Stats
144W - 93L
1,657 Elo+
Party 1
Aphrodite
Aphrodite
Thysan
Aphrodite
Level 36
God Stats
3W - 0L
1,704 SR
Queue Stats
31W - 37L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
KwAw
Rama
16
4 / 10 / 2
10,248
488
12,782
25,315
10,064
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
1 / 11 / 8
10,205
486
8,863
30,165
32,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
5 / 11 / 5
11,299
538
12,418
16,132
6,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Camazotz
kn63x
Camazotz
14
0 / 9 / 2
9,070
432
5,093
21,595
10,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
qinvader8
Sun Wukong
17
4 / 6 / 3
11,244
535
16,119
26,783
22,966
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Arsenyo
Agni
17
8 / 4 / 11
12,133
578
19,108
13,561
5,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
AvonIV
Gilgamesh
18
16 / 3 / 6
13,009
619
18,572
15,476
10,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
BlûeDevîl
Cthulhu
17
4 / 3 / 12
11,980
570
17,976
24,739
28,350
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
Emdale
Izanami
18
15 / 3 / 11
12,553
598
33,684
20,330
10,453
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
Thysan
Aphrodite
17
4 / 1 / 20
12,004
572
10,946
14,367
13,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
107
14
Kills
47
47
Deaths
14
20
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Agni
Arsenyo
Agni
8
4
11
3.38
W
Gilgamesh
AvonIV
Gilgamesh
16
3
6
6.33
W
Cthulhu
BlûeDevîl
Cthulhu
4
3
12
3.33
W
Izanami
Emdale
Izanami
15
3
11
6.83
L
Rama
KwAw
Rama
4
10
2
0.5
L
1
11
8
0.45
W
Aphrodite
Thysan
Aphrodite
4
1
20
14
L
5
11
5
0.68
L
Camazotz
kn63x
Camazotz
0
9
2
0.11
L
Sun Wukong
qinvader8
Sun Wukong
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,275
Damage
100,286
119,990
Taken
88,473
82,497
Mitigated
67,969
28,891
Healing
38,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
Arsenyo
Agni
19,108
1,939
0
1,919
13,561
5,467
2,455
2,065
11,342
76,296
0
W
Gilgamesh
AvonIV
Gilgamesh
18,572
7,518
0
2,875
15,476
10,359
2,480
3,851
11,327
0
73,857
W
Cthulhu
BlûeDevîl
Cthulhu
17,976
4,043
743
7,598
24,739
28,350
714
3,693
20,803
65,724
0
W
Izanami
Emdale
Izanami
33,684
26,285
0
7,440
20,330
10,453
8,021
6,312
13,916
0
104,653
L
Rama
KwAw
Rama
12,782
11,553
992
10,104
25,315
10,064
912
7,632
17,551
0
59,638
L
8,863
1,601
0
1,567
30,165
32,747
124
12,477
17,163
25,706
0
W
Aphrodite
Thysan
Aphrodite
10,946
1,875
8,750
9,195
14,367
13,340
1,852
4,479
9,804
30,743
0
L
12,418
781
1,972
1,538
16,132
6,435
0
6,098
9,675
48,076
0
L
Camazotz
kn63x
Camazotz
5,093
737
0
7,933
21,595
10,285
0
6,757
14,595
0
51,797
L
Sun Wukong
qinvader8
Sun Wukong
16,119
4,590
0
4,785
26,783
22,966
563
13,637
12,976
0
60,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,066
Gold Earned
61,679
410
Minions Killed
551
0
Camps Cleared
0
1,741,605
Distance Traveled
1,971,027
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
12,133
578
132
6
0
381,213
1
W
Gilgamesh
13,009
619
111
5
0
441,716
1
W
Cthulhu
11,980
570
110
5
0
341,549
0
W
Izanami
12,553
598
148
7
0
354,004
2
L
Rama
10,248
488
113
5
0
313,625
5
L
Ymir
10,205
486
21
1
0
326,086
3
W
Aphrodite
12,004
572
50
2
0
452,545
4
L
Ra
11,299
538
67
3
0
348,588
5
L
Camazotz
9,070
432
105
5
0
383,300
1
L
Sun Wukong
11,244
535
104
5
0
370,006
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role