Player Matchup

Chiron
Chiron
Albiol
Chiron
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Dat2326
Jing Wei
Level 124
God Stats
1W - 0L
1,327 SR
Queue Stats
12W - 4L
1,644 Elo+
Solo
Ares
Ares
PharmacyBestPair
Ares
Level 77
God Stats
2W - 0L
1,693 SR
Queue Stats
33W - 33L
1,395 Elo+
Solo
Bellona
Bellona
TheBeyonder1
Bellona
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
TheCookieMessiah
Neith
Level 108
God Stats
2W - 7L
1,119 SR
Queue Stats
238W - 237L
1,384 Elo+
Solo
Team Averages
Level 107
1,428 SR
1,485 Elo+

VS

Team Averages
Level 108
1,561 SR
1,409 Elo+
Fenrir
Fenrir
Archie
Fenrir
Level 127
God Stats
3W - 6L
1,500 SR
Queue Stats
209W - 189L
1,386 Elo+
Party 1
Cerberus
Cerberus
Ibuyen
Cerberus
Level 116
God Stats
2W - 3L
1,652 SR
Queue Stats
209W - 227L
1,441 Elo+
Solo
Cthulhu
Cthulhu
Resignedtree3
Cthulhu
Level 118
God Stats
0W - 1L
1,654 SR
Queue Stats
48W - 54L
1,429 Elo+
Solo
Izanami
Izanami
barto29t
Izanami
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
330W - 327L
1,476 Elo+
Solo
Tiamat
Tiamat
ksawdog
Tiamat
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 29L
1,313 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Albiol
Chiron
18
4 / 2 / 21
10,921
780
21,715
12,697
5,961
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Jing Wei
Dat2326
Jing Wei
19
10 / 4 / 15
11,932
852
23,078
15,752
7,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
3 / 4 / 18
10,214
730
9,713
15,213
15,829
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
TheBeyonder1
Bellona
17
5 / 7 / 16
10,851
775
16,343
17,291
9,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
8 / 3 / 15
11,449
818
17,240
12,348
6,801
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Archie
Fenrir
17
8 / 6 / 8
10,749
768
7,207
13,600
7,632
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
Ibuyen
Cerberus
17
5 / 6 / 11
10,554
754
13,170
32,128
22,860
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
16
1 / 5 / 14
9,744
696
15,734
25,207
25,270
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
barto29t
Izanami
18
4 / 6 / 11
10,710
765
14,158
13,836
5,894
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
ksawdog
Tiamat
15
1 / 7 / 14
9,200
657
9,356
12,998
8,458
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
77
30
Kills
19
20
Deaths
30
85
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Chiron
Albiol
Chiron
4
2
21
7.25
L
Fenrir
Archie
Fenrir
8
6
8
2
W
Jing Wei
Dat2326
Jing Wei
10
4
15
4.38
L
Cerberus
Ibuyen
Cerberus
5
6
11
1.75
W
3
4
18
3
L
Cthulhu
1
5
14
1.6
W
Bellona
TheBeyonder1
Bellona
5
7
16
1.86
W
8
3
15
5.17
L
Izanami
barto29t
Izanami
4
6
11
1.58
L
Tiamat
ksawdog
Tiamat
1
7
14
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,089
Damage
59,625
73,301
Taken
97,769
45,311
Mitigated
70,114
26,887
Healing
30,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Albiol
Chiron
21,715
6,797
4,516
4,919
12,697
5,961
654
6,959
5,724
0
40,029
L
Fenrir
Archie
Fenrir
7,207
1,302
1,171
1,638
13,600
7,632
0
1,205
12,395
0
12,194
W
Jing Wei
Dat2326
Jing Wei
23,078
20,348
510
3,057
15,752
7,054
2,442
8,200
7,552
0
40,917
L
Cerberus
Ibuyen
Cerberus
13,170
308
1,165
11,959
32,128
22,860
310
3,015
29,113
26,670
0
W
9,713
651
1,188
664
15,213
15,829
315
6,613
8,600
14,523
0
L
Cthulhu
15,734
483
1,397
5,525
25,207
25,270
269
3,002
22,205
26,504
0
W
Bellona
TheBeyonder1
Bellona
16,343
6,134
2,173
2,919
17,291
9,666
531
9,357
7,934
0
27,065
W
17,240
9,555
2,807
4,134
12,348
6,801
2,887
7,117
5,231
0
38,399
L
Izanami
barto29t
Izanami
14,158
8,752
2,822
2,223
13,836
5,894
2,503
1,810
12,026
0
35,164
L
Tiamat
ksawdog
Tiamat
9,356
1,002
1,043
2,013
12,998
8,458
215
681
12,317
16,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,367
Gold Earned
50,957
151
Minions Killed
133
0
Camps Cleared
0
1,180,311
Distance Traveled
1,140,039
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,921
780
33
2
0
239,765
5
L
Fenrir
10,749
768
13
1
0
258,440
0
W
Jing Wei
11,932
852
41
3
0
244,716
0
L
Cerberus
10,554
754
26
2
0
228,358
0
W
Ares
10,214
730
14
1
0
214,815
0
L
Cthulhu
9,744
696
26
2
0
236,917
0
W
Bellona
10,851
775
18
1
0
242,387
0
W
Neith
11,449
818
45
3
0
238,628
0
L
Izanami
10,710
765
57
4
0
192,045
5
L
Tiamat
9,200
657
11
1
0
224,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role