Player Matchup

Scylla
Scylla
Arielwz
Scylla
Level 69
God Stats
21W - 19L
1,503 SR
Queue Stats
455W - 456L
1,530 Elo+
Party 3
Cernunnos
Cernunnos
JAVIER1234330
Cernunnos
Level 126
God Stats
1W - 0L
1,604 SR
Queue Stats
162W - 138L
1,608 Elo+
Party 2
Gilgamesh
Gilgamesh
Orangecake4
Gilgamesh
Level 27
God Stats
4W - 0L
1,710 SR
Queue Stats
28W - 12L
1,558 Elo+
Party 2
Athena
Athena
RamzaBeoulveCid
Athena
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 22L
1,555 Elo+
Party 3
Nemesis
Nemesis
xl PepaxDD lx
Nemesis
Level 107
God Stats
8W - 3L
1,619 SR
Queue Stats
563W - 483L
1,570 Elo+
Party 2
Team Averages
Level 69
1,587 SR
1,564 Elo+

VS

Team Averages
Level 84
1,610 SR
1,564 Elo+
Gilgamesh
Gilgamesh
IncidentaIIy
Gilgamesh
Level 44
God Stats
14W - 10L
1,715 SR
Queue Stats
142W - 119L
1,618 Elo+
Solo
Hercules
Hercules
NaughtysVibe
Hercules
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
586W - 607L
1,525 Elo+
Party 1
Tiamat
Tiamat
Ohayo 7Vigga
Tiamat
Level 27
God Stats
8W - 7L
1,538 SR
Queue Stats
81W - 55L
1,576 Elo+
Party 1
Bakasura
Bakasura
SPAGHETTI SLIME
Bakasura
Level 116
God Stats
15W - 9L
1,798 SR
Queue Stats
400W - 402L
1,574 Elo+
Party 1
Sol
Sol
xxArima
Sol
Level 122
God Stats
4W - 3L
1,500 SR
Queue Stats
673W - 685L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Arielwz
Scylla
19
6 / 6 / 7
12,503
521
14,373
16,708
6,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
JAVIER1234330
Cernunnos
20
3 / 5 / 3
13,841
577
14,594
24,153
10,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
Orangecake4
Gilgamesh
20
7 / 2 / 12
14,122
588
26,736
28,262
27,581
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
4 / 4 / 15
12,304
513
9,856
26,053
29,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
20
9 / 3 / 4
13,990
583
11,615
20,392
11,214
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
IncidentaIIy
Gilgamesh
16
2 / 3 / 6
10,747
448
11,078
17,549
13,002
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hercules
NaughtysVibe
Hercules
19
4 / 7 / 1
11,823
493
10,507
27,266
25,928
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tiamat
16
4 / 9 / 8
11,282
470
17,259
18,004
11,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
20
7 / 4 / 4
12,746
531
19,943
21,280
12,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sol
19
3 / 6 / 6
11,894
496
22,372
25,008
9,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
45
29
Kills
20
20
Deaths
29
41
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Scylla
Arielwz
Scylla
6
6
7
1.58
L
Gilgamesh
IncidentaIIy
Gilgamesh
2
3
6
1.67
W
Cernunnos
JAVIER1234330
Cernunnos
3
5
3
0.9
L
Hercules
NaughtysVibe
Hercules
4
7
1
0.64
L
Tiamat
4
9
8
0.89
W
Gilgamesh
Orangecake4
Gilgamesh
7
2
12
6.5
W
4
4
15
2.88
L
Bakasura
7
4
4
2.25
W
Nemesis
9
3
4
3.67
L
Sol
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,174
Damage
81,159
115,568
Taken
109,107
85,173
Mitigated
71,746
41,019
Healing
36,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Arielwz
Scylla
14,373
2,495
0
2,737
16,708
6,366
0
7,433
8,137
76,657
0
L
Gilgamesh
IncidentaIIy
Gilgamesh
11,078
2,534
696
4,070
17,549
13,002
0
5,750
11,699
0
37,224
W
Cernunnos
JAVIER1234330
Cernunnos
14,594
7,648
0
11,923
24,153
10,553
3,516
9,982
13,619
0
124,962
L
Hercules
NaughtysVibe
Hercules
10,507
3,952
0
9,826
27,266
25,928
575
5,357
21,798
0
65,993
L
Tiamat
17,259
1,637
0
2,694
18,004
11,473
652
7,433
10,274
61,325
0
W
Gilgamesh
Orangecake4
Gilgamesh
26,736
5,472
0
11,748
28,262
27,581
580
5,871
20,845
15,440
80,738
W
9,856
2,212
0
6,071
26,053
29,459
513
9,201
15,750
37,889
0
L
Bakasura
19,943
11,888
0
5,065
21,280
12,337
49
6,682
14,308
0
93,763
W
Nemesis
11,615
5,067
0
8,540
20,392
11,214
635
5,874
13,686
0
107,668
L
Sol
22,372
7,955
0
14,067
25,008
9,006
902
3,723
21,235
93,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,760
Gold Earned
58,492
714
Minions Killed
627
0
Camps Cleared
0
2,271,118
Distance Traveled
2,215,873
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,503
521
126
5
0
419,164
11
L
Gilgamesh
10,747
448
61
3
0
496,581
3
W
Cernunnos
13,841
577
205
9
0
372,256
3
L
Hercules
11,823
493
134
6
0
446,082
5
L
Tiamat
11,282
470
115
5
0
394,852
2
W
Gilgamesh
14,122
588
163
7
0
504,310
4
W
Athena
12,304
513
43
2
0
431,056
3
L
Bakasura
12,746
531
173
7
0
482,119
1
W
Nemesis
13,990
583
177
7
0
544,332
2
L
Sol
11,894
496
144
6
0
396,239
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role