Player Matchup

Sun Wukong
Sun Wukong
JANETEPAISAGISTA
Sun Wukong
Level 10
God Stats
0W - 2L
1,606 SR
Queue Stats
0W - 2L
1,131 Elo+
Solo
Chiron
Chiron
LordGravius
Chiron
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Persephone
Persephone
NaldinhoNJ
Persephone
Level 29
God Stats
18W - 10L
1,591 SR
Queue Stats
52W - 43L
1,485 Elo+
Solo
Yemoja
Yemoja
SusanCooper
Yemoja
Level 10
God Stats
1W - 1L
1,627 SR
Queue Stats
1W - 2L
1,672 Elo+
Solo
Tsukuyomi
Tsukuyomi
Willker2006
Tsukuyomi
Level 27
God Stats
7W - 2L
1,673 SR
Queue Stats
50W - 66L
1,456 Elo+
Solo
Team Averages
Level 16
1,599 SR
1,449 Elo+

VS

Team Averages
Level 17
1,407 SR
1,183 Elo+
Bellona
Bellona
CowboyBebopX
Bellona
Level 17
God Stats
3W - 3L
1,481 SR
Queue Stats
4W - 9L
1,087 Elo+
Solo
Fafnir
Fafnir
EmiTrani
Fafnir
Level 18
God Stats
4W - 8L
1,367 SR
Queue Stats
75W - 104L
988 Elo+
Solo
Fenrir
Fenrir
alvaloca
Fenrir
Level 5
God Stats
1W - 1L
1,290 SR
Queue Stats
1W - 3L
1,180 Elo+
Solo
Ra
Ra
elielmartins
Ra
Level 29
God Stats
1W - 2L
1,399 SR
Queue Stats
35W - 50L
1,300 Elo+
Solo
Artemis
Artemis
maridalvacoelho9
Artemis
Level 14
God Stats
19W - 14L
1,500 SR
Queue Stats
286W - 331L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JANETEPAISAGISTA
Sun Wukong
20
4 / 5 / 6
13,618
454
13,069
30,501
32,787
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
9
2 / 7 / 1
9,044
301
2,743
9,373
2,621
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Boots

Boots

+6%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
NaldinhoNJ
Persephone
20
8 / 5 / 1
15,950
532
27,612
17,665
6,488
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
17
1 / 4 / 5
11,052
368
6,700
20,039
14,218
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Tsukuyomi
Willker2006
Tsukuyomi
18
3 / 16 / 2
12,570
419
13,728
26,066
8,927
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CowboyBebopX
Bellona
20
11 / 2 / 6
18,668
622
19,789
22,607
23,286
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fafnir
EmiTrani
Fafnir
19
3 / 3 / 11
14,906
497
8,919
23,452
32,323
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
alvaloca
Fenrir
19
2 / 5 / 4
13,309
444
2,839
21,204
11,721
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
1 / 5 / 6
14,324
477
15,227
22,914
9,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
20 / 3 / 4
19,746
658
36,901
25,227
13,510
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
68
18
Kills
37
37
Deaths
18
15
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Bellona
CowboyBebopX
Bellona
11
2
6
7
W
Fafnir
EmiTrani
Fafnir
3
3
11
2.83
L
Sun Wukong
JANETEPAISAGISTA
Sun Wukong
4
5
6
1.4
L
Chiron
2
7
1
0.36
L
Persephone
NaldinhoNJ
Persephone
8
5
1
1.7
L
Yemoja
1
4
5
0.88
L
Tsukuyomi
Willker2006
Tsukuyomi
3
16
2
0.25
W
Fenrir
alvaloca
Fenrir
2
5
4
0.8
W
1
5
6
0.8
W
20
3
4
7.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,852
Damage
83,675
103,644
Taken
115,404
65,041
Mitigated
90,735
14,453
Healing
44,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
CowboyBebopX
Bellona
19,789
4,155
0
7,759
22,607
23,286
8,149
4,439
18,168
0
135,900
W
Fafnir
EmiTrani
Fafnir
8,919
3,578
0
6,565
23,452
32,323
1,042
7,101
16,351
44,883
0
L
Sun Wukong
JANETEPAISAGISTA
Sun Wukong
13,069
1,993
0
1,554
30,501
32,787
832
6,141
24,360
0
78,892
L
Chiron
2,743
932
161
2,069
9,373
2,621
496
1,803
7,570
0
17,823
L
Persephone
NaldinhoNJ
Persephone
27,612
653
0
2,288
17,665
6,488
762
6,316
11,344
123,062
0
L
Yemoja
6,700
1,303
3,014
2,254
20,039
14,218
84
6,984
13,055
26,760
0
L
Tsukuyomi
Willker2006
Tsukuyomi
13,728
4,400
0
3,113
26,066
8,927
760
2,901
23,165
0
88,961
W
Fenrir
alvaloca
Fenrir
2,839
1,020
0
3,371
21,204
11,721
0
4,900
16,304
0
87,484
W
15,227
1,037
3,341
11,884
22,914
9,895
1,877
14,651
8,263
115,774
0
W
36,901
22,884
0
11,640
25,227
13,510
3,576
5,909
19,318
0
204,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,234
Gold Earned
80,953
532
Minions Killed
832
0
Camps Cleared
0
2,167,218
Distance Traveled
2,742,890
4
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
18,668
622
270
9
0
600,373
3
W
Fafnir
14,906
497
58
2
0
584,420
6
L
Sun Wukong
13,618
454
131
4
0
574,603
1
L
Chiron
9,044
301
32
1
0
177,118
0
L
Persephone
15,950
532
210
7
0
498,046
1
L
Yemoja
11,052
368
45
2
0
537,402
0
L
Tsukuyomi
12,570
419
114
4
0
380,049
2
W
Fenrir
13,309
444
103
3
0
481,809
0
W
Ra
14,324
477
179
6
0
551,066
4
W
Artemis
19,746
658
222
7
0
525,222
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role