Player Matchup

Odin
Odin
JezzaAH13
Odin
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 85L
1,340 Elo+
Solo
Cthulhu
Cthulhu
SneakyPaladin78
Cthulhu
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
SonderGhost
Yemoja
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Nox
Nox
TheDrew87
Nox
Level 27
God Stats
1W - 0L
1,348 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
TheOneTrue_Hera
Da Ji
Level 126
God Stats
7W - 10L
1,472 SR
Queue Stats
97W - 109L
1,397 Elo+
Party 1
Team Averages
Level 38
1,464 SR
1,447 Elo+

VS

Team Averages
Level 31
1,539 SR
1,387 Elo+
Pele
Pele
Elmalibu1
Pele
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 164L
1,450 Elo+
Solo
Nu Wa
Nu Wa
Jimmypop21
Nu Wa
Level 27
God Stats
23W - 17L
1,589 SR
Queue Stats
69W - 47L
1,357 Elo+
Solo
Thor
Thor
LouFresco89
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Artemis
Artemis
MinuteFade
Artemis
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,329 Elo+
Party 2
Ares
Ares
Wigglyport28
Ares
Level 88
God Stats
2W - 3L
1,607 SR
Queue Stats
13W - 16L
1,299 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
13
4 / 1 / 3
7,468
574
8,188
7,833
6,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 3 / 2
5,509
424
3,217
10,842
5,547
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Yemoja
9
0 / 0 / 2
6,237
480
4,351
4,771
2,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 0 / 3
6,738
518
2,605
5,056
1,509
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
16 / 0 / 1
8,703
669
11,502
9,231
3,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
10
1 / 6 / 0
5,916
455
5,135
11,280
3,180
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nu Wa
11
0 / 4 / 1
6,148
473
3,745
7,368
1,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
0 / 6 / 1
5,462
420
1,691
7,435
1,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
MinuteFade
Artemis
9
2 / 3 / 1
5,892
453
5,727
5,223
1,649
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 1 / 2
6,366
490
4,872
10,053
6,475
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
20
Kills
4
4
Deaths
20
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Pele
1
6
0
0.17
W
Odin
4
1
3
5.5
L
Nu Wa
0
4
1
0.13
L
0
6
1
0.08
L
Artemis
MinuteFade
Artemis
2
3
1
0.83
W
0
3
2
0.33
W
Yemoja
0
0
2
1
W
0
0
3
1.5
W
16
0
1
16.5
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,863
Damage
21,170
37,733
Taken
41,359
19,714
Mitigated
15,220
8,165
Healing
7,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
5,135
1,114
0
2,910
11,280
3,180
0
0
10,877
0
30,982
W
Odin
8,188
1,776
0
2,552
7,833
6,354
197
247
7,586
0
31,998
L
Nu Wa
3,745
1,617
0
2,306
7,368
1,994
235
2,565
4,803
35,996
0
L
1,691
633
0
422
7,435
1,922
0
40
7,215
0
14,635
L
Artemis
MinuteFade
Artemis
5,727
2,514
0
0
5,223
1,649
0
2,325
2,898
0
26,575
W
3,217
432
80
0
10,842
5,547
137
3,217
7,625
16,769
0
W
Yemoja
4,351
1,551
1,099
702
4,771
2,898
217
2,032
2,739
25,073
0
W
2,605
547
0
778
5,056
1,509
1,144
2,088
2,968
38,357
0
W
11,502
2,154
0
2,954
9,231
3,406
0
1,033
8,198
0
45,388
L
4,872
666
0
2,170
10,053
6,475
0
5,243
4,810
14,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,655
Gold Earned
29,784
303
Minions Killed
230
0
Camps Cleared
0
1,183,661
Distance Traveled
1,102,531
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,916
455
61
5
0
232,282
1
W
Odin
7,468
574
72
6
0
255,180
4
L
Nu Wa
6,148
473
58
4
0
194,183
5
L
Thor
5,462
420
46
4
0
248,654
2
L
Artemis
5,892
453
57
4
0
180,917
0
W
Cthulhu
5,509
424
30
2
0
242,495
0
W
Yemoja
6,237
480
46
4
0
177,917
2
W
Nox
6,738
518
86
7
0
232,141
2
W
Da Ji
8,703
669
69
5
0
275,928
0
L
Ares
6,366
490
8
1
0
246,495
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role