Player Matchup

Discordia
Discordia
ElDiosKevin
Discordia
Level 83
God Stats
1W - 6L
1,626 SR
Queue Stats
9W - 30L
1,405 Elo+
Solo
Anhur
Anhur
SadisticSukotto
Anhur
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 27L
1,551 Elo+
Party 1
Ymir
Ymir
big wario man
Ymir
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
283W - 233L
1,624 Elo+
Party 1
Team Averages
Level 93
1,542 SR
1,527 Elo+

VS

Team Averages
Level 69
1,500 SR
1,458 Elo+
Scylla
Scylla
BreeZzyBro16
Scylla
Level 129
God Stats
1W - 0L
1,704 SR
Queue Stats
52W - 49L
1,466 Elo+
Party 2
Athena
Athena
FutureX19
Athena
Level 41
God Stats
2W - 2L
1,313 SR
Queue Stats
66W - 60L
1,466 Elo+
Party 2
Anhur
Anhur
FuzzWumble
Anhur
Level 37
God Stats
8W - 8L
1,481 SR
Queue Stats
174W - 217L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ElDiosKevin
Discordia
10
1 / 4 / 1
7,008
637
5,581
4,680
1,633
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 3 / 3
7,250
659
3,985
7,048
2,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 4 / 0
7,952
723
2,688
10,783
6,732
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
8 / 0 / 3
9,148
832
10,119
4,922
1,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Athena
FutureX19
Athena
11
2 / 0 / 9
9,023
820
3,849
6,516
4,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
11
1 / 3 / 7
7,732
703
4,636
6,043
1,456
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
3
Kills
11
11
Deaths
3
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Scylla
8
0
3
9.5
L
Discordia
ElDiosKevin
Discordia
1
4
1
0.38
W
Athena
FutureX19
Athena
2
0
9
6.5
W
Anhur
1
3
7
1.5
L
0
3
3
0.5
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,254
Damage
18,604
22,511
Taken
17,481
10,935
Mitigated
7,526
4,218
Healing
4,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
10,119
954
0
1,229
4,922
1,631
316
2,928
1,994
55,008
0
L
Discordia
ElDiosKevin
Discordia
5,581
580
0
700
4,680
1,633
0
3,728
952
20,069
0
W
Athena
FutureX19
Athena
3,849
1,373
0
1,819
6,516
4,439
0
3,263
3,253
12,110
0
W
Anhur
4,636
1,659
0
1,139
6,043
1,456
394
2,158
3,885
0
24,090
L
3,985
1,377
0
1,788
7,048
2,570
0
4,202
2,846
0
28,829
L
2,688
184
123
1,607
10,783
6,732
0
6,115
4,668
15,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,210
Gold Earned
25,903
114
Minions Killed
157
0
Camps Cleared
0
574,396
Distance Traveled
618,079
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,148
832
88
8
0
184,726
3
L
Discordia
7,008
637
26
2
0
180,817
2
W
Athena
9,023
820
16
1
0
222,913
2
W
Anhur
7,732
703
53
5
0
210,440
1
L
Anhur
7,250
659
58
5
0
178,820
0
L
Ymir
7,952
723
30
3
0
214,759
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role