Player Matchup

Cthulhu
Cthulhu
Cader17
Cthulhu
Level 99
God Stats
1W - 0L
1,487 SR
Queue Stats
48W - 49L
1,444 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
GinsengStripx
Ah Muzen Cab
Level 121
God Stats
1W - 0L
1,315 SR
Queue Stats
60W - 51L
1,417 Elo+
Solo
Gilgamesh
Gilgamesh
Nightmarfiction
Gilgamesh
Level 136
God Stats
6W - 3L
1,544 SR
Queue Stats
47W - 46L
1,494 Elo+
Party 2
Sol
Sol
Oath Of Soul
Sol
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 38L
1,541 Elo+
Party 2
Thor
Thor
Reverend_Kris
Thor
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 30L
1,357 Elo+
Solo
Team Averages
Level 132
1,469 SR
1,451 Elo+

VS

Team Averages
Level 130
1,607 SR
1,480 Elo+
Skadi
Skadi
AGE of LEON
Skadi
Level 128
God Stats
4W - 5L
1,440 SR
Queue Stats
155W - 154L
1,486 Elo+
Solo
Gilgamesh
Gilgamesh
AlteredFGxd
Gilgamesh
Level 153
God Stats
3W - 2L
1,670 SR
Queue Stats
199W - 194L
1,398 Elo+
Party 1
Arachne
Arachne
Julioarg9413
Arachne
Level 156
God Stats
4W - 7L
1,637 SR
Queue Stats
389W - 405L
1,445 Elo+
Solo
Athena
Athena
ScarTissue99
Athena
Level 108
God Stats
0W - 1L
1,702 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Sylvenne
Nu Wa
Level 106
God Stats
2W - 2L
1,586 SR
Queue Stats
41W - 35L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cader17
Cthulhu
17
4 / 1 / 14
11,476
883
12,205
14,912
13,835
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Muzen Cab
GinsengStripx
Ah Muzen Cab
18
3 / 1 / 9
10,910
839
14,135
10,611
4,351
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
Nightmarfiction
Gilgamesh
15
5 / 1 / 15
10,881
837
8,805
13,331
10,030
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
3 / 1 / 12
10,459
805
12,458
10,587
4,023
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
9 / 2 / 11
11,837
911
7,521
10,013
4,267
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 2
9,733
749
11,293
11,195
5,271
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
AlteredFGxd
Gilgamesh
16
2 / 5 / 3
9,296
715
9,085
17,009
14,347
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Arachne
Julioarg9413
Arachne
14
0 / 4 / 3
7,838
603
5,054
11,108
4,536
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
15
0 / 7 / 2
8,411
647
7,167
19,392
18,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
Sylvenne
Nu Wa
16
1 / 2 / 3
8,739
672
8,358
5,428
2,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
19
24
Kills
6
6
Deaths
24
61
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
6
2
0.67
L
Gilgamesh
AlteredFGxd
Gilgamesh
2
5
3
0.7
W
Cthulhu
Cader17
Cthulhu
4
1
14
11
W
Ah Muzen Cab
GinsengStripx
Ah Muzen Cab
3
1
9
7.5
L
Arachne
Julioarg9413
Arachne
0
4
3
0.38
W
Gilgamesh
Nightmarfiction
Gilgamesh
5
1
15
12.5
W
3
1
12
9
W
9
2
11
7.25
L
Athena
0
7
2
0.14
L
Nu Wa
Sylvenne
Nu Wa
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,124
Damage
40,957
59,454
Taken
64,132
36,506
Mitigated
45,178
13,531
Healing
5,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,293
4,016
0
14
11,195
5,271
0
5,459
5,736
0
33,341
L
Gilgamesh
AlteredFGxd
Gilgamesh
9,085
1,613
0
1,874
17,009
14,347
1
5,809
11,200
3,833
28,017
W
Cthulhu
Cader17
Cthulhu
12,205
461
1,118
423
14,912
13,835
53
4,375
10,411
43,121
0
W
Ah Muzen Cab
GinsengStripx
Ah Muzen Cab
14,135
6,565
0
5,153
10,611
4,351
1,971
4,310
6,113
0
66,594
L
Arachne
Julioarg9413
Arachne
5,054
4,005
0
2,344
11,108
4,536
0
4,021
7,087
0
17,055
W
Gilgamesh
Nightmarfiction
Gilgamesh
8,805
1,774
0
1,689
13,331
10,030
135
3,679
9,398
0
18,897
W
12,458
5,726
0
4,242
10,587
4,023
6,360
1,940
8,547
45,326
0
W
7,521
1,908
0
906
10,013
4,267
164
2,337
7,514
0
30,365
L
Athena
7,167
2,296
0
951
19,392
18,598
0
7,865
11,527
27,630
0
L
Nu Wa
Sylvenne
Nu Wa
8,358
2,005
0
311
5,428
2,426
0
1,665
3,763
35,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,563
Gold Earned
44,017
379
Minions Killed
281
10
Camps Cleared
6
1,242,300
Distance Traveled
1,090,641
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,733
749
54
4
1
212,050
3
L
Gilgamesh
9,296
715
55
4
2
231,142
3
W
Cthulhu
11,476
883
74
6
0
279,367
0
W
Ah Muzen Cab
10,910
839
136
10
3
250,766
0
L
Arachne
7,838
603
46
4
2
225,096
3
W
Gilgamesh
10,881
837
26
2
4
243,641
2
W
Sol
10,459
805
85
7
0
223,334
2
W
Thor
11,837
911
58
4
3
245,192
2
L
Athena
8,411
647
48
4
0
213,752
6
L
Nu Wa
8,739
672
78
6
1
208,601
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role