Player Matchup

Anhur
Anhur
Daddylil97
Anhur
Level 8
God Stats
2W - 9L
1,104 SR
Queue Stats
4W - 14L
1,176 Elo+
Party 1
Khepri
Khepri
Prismatic_Hero
Khepri
Level 27
God Stats
19W - 13L
1,512 SR
Queue Stats
67W - 84L
1,354 Elo+
Solo
Apollo
Apollo
TjGoneCrxzyy
Apollo
Level 11
God Stats
0W - 2L
1,170 SR
Queue Stats
8W - 14L
1,307 Elo+
Solo
Ne Zha
Ne Zha
richydate5
Ne Zha
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 24L
1,307 Elo+
Solo
Da Ji
Da Ji
wintrrk
Da Ji
Level 55
God Stats
1W - 2L
1,696 SR
Queue Stats
564W - 593L
1,411 Elo+
Party 1
Team Averages
Level 22
1,397 SR
1,311 Elo+

VS

Team Averages
Level 7
1,476 SR
1,425 Elo+
Cerberus
Cerberus
I got banned702
Cerberus
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
L3crom3
Gilgamesh
Level 10
God Stats
24W - 12L
1,472 SR
Queue Stats
43W - 37L
1,237 Elo+
Solo
Fenrir
Fenrir
TuchiFabz
Fenrir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,647 Elo+
Solo
Ares
Ares
dub21plus
Ares
Level 10
God Stats
3W - 3L
1,407 SR
Queue Stats
4W - 5L
1,436 Elo+
Solo
Pele
Pele
quique ball
Pele
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
18
8 / 11 / 15
12,399
1,127
24,697
26,688
8,947
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

18
2 / 10 / 18
12,128
1,103
13,310
26,753
21,035
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Apollo
17
3 / 8 / 15
11,286
1,026
6,918
20,507
6,277
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ne Zha
richydate5
Ne Zha
17
2 / 10 / 13
10,891
990
6,199
25,568
10,716
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Da Ji
wintrrk
Da Ji
18
9 / 7 / 11
13,170
1,197
17,535
22,525
16,522
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

201

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
23 / 3 / 21
16,630
1,512
47,402
21,675
11,048
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gilgamesh
L3crom3
Gilgamesh
19
9 / 2 / 18
13,553
1,232
19,172
10,437
10,707
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Fenrir
TuchiFabz
Fenrir
18
2 / 10 / 18
11,248
1,023
11,805
15,817
7,921
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
18
4 / 6 / 17
11,660
1,060
10,593
15,136
16,746
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
8 / 4 / 24
13,264
1,206
23,129
14,336
5,580
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
144
24
Kills
46
46
Deaths
25
72
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Anhur
8
11
15
1.41
W
Cerberus
23
3
21
11.17
W
Gilgamesh
L3crom3
Gilgamesh
9
2
18
9
L
2
10
18
1.1
L
Apollo
3
8
15
1.31
W
Fenrir
TuchiFabz
Fenrir
2
10
18
1.1
W
Ares
4
6
17
2.08
W
8
4
24
5
L
Ne Zha
richydate5
Ne Zha
2
10
13
0.85
L
Da Ji
wintrrk
Da Ji
9
7
11
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,659
Damage
112,101
122,041
Taken
77,401
63,497
Mitigated
52,002
6,695
Healing
13,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
24,697
13,363
0
2,546
26,688
8,947
0
11,083
15,605
0
37,281
W
Cerberus
47,402
3,985
0
8,919
21,675
11,048
0
3,082
18,593
81,698
0
W
Gilgamesh
L3crom3
Gilgamesh
19,172
7,626
0
2,496
10,437
10,707
0
1,924
8,513
0
29,214
L
13,310
1,274
0
1,003
26,753
21,035
0
12,755
13,998
35,529
0
L
Apollo
6,918
5,058
0
468
20,507
6,277
0
10,896
9,611
0
16,606
W
Fenrir
TuchiFabz
Fenrir
11,805
1,807
0
481
15,817
7,921
0
1,939
13,748
0
26,613
W
Ares
10,593
818
0
103
15,136
16,746
0
3,395
11,741
25,944
0
W
23,129
7,149
0
1,106
14,336
5,580
0
2,970
11,366
0
37,817
L
Ne Zha
richydate5
Ne Zha
6,199
2,514
0
388
25,568
10,716
0
11,064
14,504
0
18,486
L
Da Ji
wintrrk
Da Ji
17,535
6,052
0
2,290
22,525
16,522
0
12,197
10,328
0
32,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,874
Gold Earned
66,355
139
Minions Killed
246
4
Camps Cleared
5
913,096
Distance Traveled
936,987
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
12,399
1,127
20
2
1
201,300
0
W
Cerberus
16,630
1,512
115
10
0
224,054
0
W
Gilgamesh
13,553
1,232
27
2
2
171,696
2
L
Khepri
12,128
1,103
49
4
0
186,826
2
L
Apollo
11,286
1,026
17
2
0
159,333
0
W
Fenrir
11,248
1,023
29
3
0
190,097
0
W
Ares
11,660
1,060
35
3
2
152,801
0
W
Pele
13,264
1,206
40
4
1
198,339
1
L
Ne Zha
10,891
990
22
2
0
157,199
0
L
Da Ji
13,170
1,197
31
3
3
208,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role