Player Matchup

Ares
Ares
CinciPwner
Ares
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,255 Elo+
Solo
Medusa
Medusa
Dorkywannabegoth
Medusa
Level 29
God Stats
7W - 8L
1,336 SR
Queue Stats
794W - 826L
1,269 Elo+
Solo
Kali
Kali
GETOFFMYMEAT
Kali
Level 19
God Stats
20W - 23L
1,436 SR
Queue Stats
277W - 331L
1,272 Elo+
Solo
Bellona
Bellona
Wishler
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Olorun
Olorun
ourobboros
Olorun
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,352 Elo+
Solo
Team Averages
Level 13
1,454 SR
1,330 Elo+

VS

Team Averages
Level 18
1,445 SR
1,216 Elo+
Loki
Loki
Bonez23
Loki
Level 28
God Stats
16W - 30L
1,385 SR
Queue Stats
76W - 148L
1,248 Elo+
Party 1
Janus
Janus
ElDiosDestructor
Janus
Level 26
God Stats
4W - 9L
1,326 SR
Queue Stats
122W - 152L
1,263 Elo+
Solo
Sobek
Sobek
KingLOCK
Sobek
Level 16
God Stats
2W - 1L
1,712 SR
Queue Stats
22W - 24L
1,354 Elo+
Solo
Odin
Odin
Stronky6
Odin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,023 Elo+
Solo
Chiron
Chiron
XLR8068
Chiron
Level 16
God Stats
12W - 28L
1,303 SR
Queue Stats
34W - 103L
1,192 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 17
10,899
519
7,819
15,328
17,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
13 / 2 / 4
11,831
563
15,512
9,335
4,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
5 / 3 / 1
11,430
544
8,757
18,267
8,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
Wishler
Bellona
14
3 / 4 / 8
9,578
456
4,106
9,597
6,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
ourobboros
Olorun
13
2 / 6 / 3
8,813
420
6,929
10,304
3,661
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Bonez23
Loki
15
1 / 2 / 5
9,339
445
5,296
14,889
5,710
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
5 / 4 / 2
9,257
441
5,211
7,969
2,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sobek
KingLOCK
Sobek
11
3 / 5 / 6
8,188
390
3,116
10,026
7,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Odin
17
4 / 5 / 0
10,295
490
5,020
11,748
11,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
XLR8068
Chiron
13
6 / 11 / 2
8,704
414
9,215
17,247
5,616
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
34
25
Kills
19
19
Deaths
27
33
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Loki
Bonez23
Loki
1
2
5
1.75
W
2
4
17
2.63
W
13
2
4
7.5
L
5
4
2
1.5
W
5
3
1
1.83
L
Sobek
KingLOCK
Sobek
3
5
6
1.2
L
Odin
4
5
0
0.8
W
Bellona
Wishler
Bellona
3
4
8
1.75
L
Chiron
XLR8068
Chiron
6
11
2
0.64
W
Olorun
ourobboros
Olorun
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,123
Damage
27,858
62,831
Taken
61,879
40,316
Mitigated
33,367
13,634
Healing
8,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
Bonez23
Loki
5,296
624
0
2,819
14,889
5,710
0
3,099
11,790
0
66,107
W
7,819
722
0
1,383
15,328
17,647
1,700
1,653
13,611
31,451
0
W
15,512
8,224
0
933
9,335
4,107
5,641
1,538
7,797
0
75,512
L
5,211
1,020
0
1,409
7,969
2,632
186
3,041
4,928
45,087
0
W
8,757
6,043
0
8,142
18,267
8,521
0
787
17,018
0
62,603
L
Sobek
KingLOCK
Sobek
3,116
108
0
1,114
10,026
7,413
0
3,030
6,996
7,439
0
L
Odin
5,020
1,746
0
450
11,748
11,996
386
54
11,694
0
41,441
W
Bellona
Wishler
Bellona
4,106
923
0
776
9,597
6,380
1,494
351
9,154
0
23,768
L
Chiron
XLR8068
Chiron
9,215
5,117
333
2,332
17,247
5,616
676
5,524
11,723
0
32,185
W
Olorun
ourobboros
Olorun
6,929
2,275
95
2,305
10,304
3,661
3,204
3,594
6,474
32,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,551
Gold Earned
45,783
388
Minions Killed
352
0
Camps Cleared
0
1,787,245
Distance Traveled
1,422,038
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,339
445
113
5
0
333,962
0
W
Ares
10,899
519
34
2
0
375,510
3
W
Medusa
11,831
563
141
7
0
347,542
3
L
Janus
9,257
441
91
4
0
253,609
4
W
Kali
11,430
544
114
5
0
378,400
0
L
Sobek
8,188
390
6
0
0
227,082
0
L
Odin
10,295
490
92
4
0
294,493
0
W
Bellona
9,578
456
44
2
0
375,791
2
L
Chiron
8,704
414
50
2
0
312,892
0
W
Olorun
8,813
420
55
3
0
310,002
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role