Player Matchup

Tyr
Tyr
CardwellLegacy
Tyr
Level 160
God Stats
12W - 16L
1,770 SR
Queue Stats
904W - 793L
1,685 Elo+
Party 1
King Arthur
King Arthur
EndGrim
King Arthur
Level 120
God Stats
30W - 23L
1,503 SR
Queue Stats
491W - 478L
1,504 Elo+
Solo
Rama
Rama
I Yell Mole
Rama
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 1L
1,733 Elo+
Party 1
Janus
Janus
IamPartyNextDoor
Janus
Level 148
God Stats
3W - 2L
1,446 SR
Queue Stats
225W - 205L
1,525 Elo+
Party 1
Persephone
Persephone
fup916
Persephone
Level 136
God Stats
3W - 0L
1,500 SR
Queue Stats
546W - 498L
1,651 Elo+
Party 1
Team Averages
Level 114
1,544 SR
1,620 Elo+

VS

Team Averages
Level 71
1,618 SR
1,607 Elo+
Fafnir
Fafnir
 
Fafnir
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Danaerious
Arachne
Level 37
God Stats
62W - 57L
1,550 SR
Queue Stats
137W - 149L
1,566 Elo+
Solo
Danzaburou
Danzaburou
PuffGodOG
Danzaburou
Level 117
God Stats
48W - 35L
1,654 SR
Queue Stats
676W - 619L
1,592 Elo+
Party 2
Tyr
Tyr
TTG-vanity
Tyr
Level 87
God Stats
34W - 23L
1,656 SR
Queue Stats
291W - 277L
1,532 Elo+
Party 2
Hera
Hera
whereis_mydad
Hera
Level 6
God Stats
1W - 1L
1,734 SR
Queue Stats
45W - 48L
1,844 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
16 / 0 / 10
13,050
593
23,583
16,264
15,113
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
EndGrim
King Arthur
19
2 / 1 / 4
12,398
564
17,698
24,160
17,600
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
9 / 2 / 7
14,996
682
12,845
19,884
8,329
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
4 / 1 / 7
11,791
536
11,713
10,561
3,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
fup916
Persephone
18
3 / 4 / 10
12,422
565
14,108
14,690
5,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
14
2 / 5 / 2
9,154
416
7,407
21,966
22,656
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
Danaerious
Arachne
13
3 / 6 / 0
8,808
400
8,204
13,414
6,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
PuffGodOG
Danzaburou
17
2 / 8 / 1
10,950
498
12,402
20,973
7,900
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
0 / 4 / 2
9,813
446
16,030
33,712
23,531
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 11 / 1
8,814
401
6,518
14,808
4,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
14
34
Kills
8
8
Deaths
34
38
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
2
5
2
0.6
W
16
0
10
21
L
Arachne
Danaerious
Arachne
3
6
0
0.5
W
King Arthur
EndGrim
King Arthur
2
1
4
4
W
9
2
7
6.25
W
4
1
7
7.5
L
Danzaburou
PuffGodOG
Danzaburou
2
8
1
0.31
L
0
4
2
0.25
W
Persephone
fup916
Persephone
3
4
10
2
L
1
11
1
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,947
Damage
50,561
85,559
Taken
104,873
50,616
Mitigated
65,203
40,433
Healing
32,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
7,407
1,953
576
5,463
21,966
22,656
0
8,013
13,739
38,306
0
W
23,583
3,504
0
7,162
16,264
15,113
0
4,401
11,859
0
66,495
L
Arachne
Danaerious
Arachne
8,204
5,710
0
3,201
13,414
6,272
0
1,641
11,593
0
58,279
W
King Arthur
EndGrim
King Arthur
17,698
3,384
0
12,106
24,160
17,600
508
2,396
21,734
0
92,769
W
12,845
11,871
0
12,896
19,884
8,329
610
1,674
18,210
0
151,362
W
11,713
800
0
3,828
10,561
3,668
0
2,890
7,625
82,136
0
L
Danzaburou
PuffGodOG
Danzaburou
12,402
6,784
0
6,985
20,973
7,900
840
1,601
19,372
0
80,227
L
16,030
2,328
0
15,345
33,712
23,531
882
7,630
25,894
0
76,696
W
Persephone
fup916
Persephone
14,108
1,253
0
4,441
14,690
5,906
0
4,346
10,078
79,665
0
L
6,518
1,873
0
520
14,808
4,844
0
6,295
7,761
47,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,657
Gold Earned
47,539
762
Minions Killed
508
0
Camps Cleared
0
2,139,997
Distance Traveled
1,771,148
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,154
416
46
2
0
388,141
1
W
Tyr
13,050
593
87
4
0
484,990
7
L
Arachne
8,808
400
103
5
0
284,872
2
W
King Arthur
12,398
564
169
8
0
379,233
3
W
Rama
14,996
682
222
10
0
410,427
5
W
Janus
11,791
536
143
7
0
464,362
4
L
Danzaburou
10,950
498
132
6
0
354,662
2
L
Tyr
9,813
446
141
6
0
424,828
4
W
Persephone
12,422
565
141
6
0
400,985
2
L
Hera
8,814
401
86
4
0
318,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role