Player Matchup

Ymir
Ymir
MonkeyDSerbest
Ymir
Level 28
God Stats
19W - 10L
1,815 SR
Queue Stats
321W - 377L
1,343 Elo+
Party 2
Hou Yi
Hou Yi
azadk_01042
Hou Yi
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,267 Elo+
Party 2
Baron Samedi
Baron Samedi
ivoren_torpedo
Baron Samedi
Level 16
God Stats
7W - 5L
1,445 SR
Queue Stats
9W - 10L
1,366 Elo+
Solo
Odin
Odin
xBan_x_x
Odin
Level 18
God Stats
0W - 3L
1,291 SR
Queue Stats
162W - 212L
1,304 Elo+
Party 2
Bakasura
Bakasura
xMeliodas_x_x
Bakasura
Level 20
God Stats
9W - 5L
1,665 SR
Queue Stats
182W - 228L
1,280 Elo+
Party 2
Team Averages
Level 19
1,543 SR
1,312 Elo+

VS

Team Averages
Level 24
1,531 SR
1,427 Elo+
Odin
Odin
BalloonEmu81725
Odin
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Luke_Flatley
Anubis
Level 25
God Stats
9W - 8L
1,519 SR
Queue Stats
61W - 61L
1,382 Elo+
Party 1
Gilgamesh
Gilgamesh
MrManuelRuiz
Gilgamesh
Level 29
God Stats
20W - 21L
1,533 SR
Queue Stats
237W - 258L
1,408 Elo+
Solo
Nemesis
Nemesis
StinkyLi
Nemesis
Level 32
God Stats
6W - 3L
1,545 SR
Queue Stats
195W - 235L
1,429 Elo+
Party 1
Neith
Neith
ucccc
Neith
Level 29
God Stats
31W - 22L
1,557 SR
Queue Stats
191W - 199L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 7 / 5
11,465
478
10,125
25,241
25,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hou Yi
14
2 / 9 / 4
9,173
382
5,406
15,581
4,727
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
ivoren_torpedo
Baron Samedi
14
1 / 12 / 4
9,500
396
10,257
20,910
11,024
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
15
0 / 5 / 0
9,193
383
7,107
13,501
16,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
xMeliodas_x_x
Bakasura
17
4 / 9 / 2
11,419
476
10,233
21,018
9,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 9 / 11
9,666
403
3,664
16,783
13,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
20
15 / 3 / 13
14,116
588
24,196
13,310
6,805
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
MrManuelRuiz
Gilgamesh
20
6 / 0 / 5
14,059
586
13,784
18,919
16,313
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
StinkyLi
Nemesis
18
9 / 3 / 11
12,453
519
10,639
13,444
6,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
ucccc
Neith
20
11 / 1 / 8
14,425
601
25,209
12,643
5,779
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
89
13
Kills
41
42
Deaths
16
15
Assists
48
Player
Kills
Deaths
Assists
KDA
W
0
9
11
0.61
W
Anubis
15
3
13
7.17
L
6
7
5
1.21
W
Gilgamesh
MrManuelRuiz
Gilgamesh
6
0
5
8.5
W
Nemesis
StinkyLi
Nemesis
9
3
11
4.83
L
Hou Yi
2
9
4
0.44
L
Baron Samedi
ivoren_torpedo
Baron Samedi
1
12
4
0.25
W
Neith
ucccc
Neith
11
1
8
15
L
Odin
0
5
0
0
L
Bakasura
xMeliodas_x_x
Bakasura
4
9
2
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,128
Damage
77,492
96,251
Taken
75,099
66,908
Mitigated
49,803
13,363
Healing
18,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,664
1,926
0
2,603
16,783
13,916
873
5,371
11,059
0
24,057
W
Anubis
24,196
1,072
498
6,096
13,310
6,805
4,179
6,274
6,772
99,278
0
L
10,125
2,318
0
1,735
25,241
25,385
0
4,973
19,988
31,599
0
W
Gilgamesh
MrManuelRuiz
Gilgamesh
13,784
5,446
0
3,352
18,919
16,313
3,272
1,284
16,993
0
92,107
W
Nemesis
StinkyLi
Nemesis
10,639
4,838
0
2,929
13,444
6,990
722
4,783
8,420
0
85,726
L
Hou Yi
5,406
2,338
0
1,702
15,581
4,727
0
3,850
11,731
0
28,286
L
Baron Samedi
ivoren_torpedo
Baron Samedi
10,257
1,996
0
4,006
20,910
11,024
52
8,254
12,547
49,871
0
W
Neith
ucccc
Neith
25,209
15,709
0
2,658
12,643
5,779
1,985
2,415
9,727
0
103,435
L
Odin
7,107
2,685
0
1,026
13,501
16,183
362
1,275
12,166
0
39,587
L
Bakasura
xMeliodas_x_x
Bakasura
10,233
7,645
0
4,894
21,018
9,589
552
5,844
15,084
0
54,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,750
Gold Earned
64,719
382
Minions Killed
611
0
Camps Cleared
0
1,845,885
Distance Traveled
2,119,036
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,666
403
43
2
0
375,873
4
W
Anubis
14,116
588
148
6
0
406,542
6
L
Ymir
11,465
478
36
2
0
352,941
4
W
Gilgamesh
14,059
586
161
7
0
442,298
6
W
Nemesis
12,453
519
108
5
0
491,680
1
L
Hou Yi
9,173
382
52
2
0
324,466
1
L
Baron Samedi
9,500
396
84
4
0
297,297
8
W
Neith
14,425
601
151
6
0
402,643
2
L
Odin
9,193
383
78
3
0
432,533
0
L
Bakasura
11,419
476
132
6
0
438,648
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role