Player Matchup

Cthulhu
Cthulhu
Batak_Jr
Cthulhu
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 37L
1,487 Elo+
Party 1
Apollo
Apollo
CrawlDown
Apollo
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
141W - 136L
1,436 Elo+
Party 1
Nemesis
Nemesis
ImD3ADinside795
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Lxgxnd_Levent07
Merlin
Level 26
God Stats
3W - 5L
1,406 SR
Queue Stats
50W - 48L
1,521 Elo+
Party 1
Odin
Odin
don0196
Odin
Level 73
God Stats
9W - 1L
1,660 SR
Queue Stats
191W - 156L
1,469 Elo+
Party 1
Team Averages
Level 29
1,513 SR
1,483 Elo+

VS

Team Averages
Level 12
1,462 SR
1,437 Elo+
Tsukuyomi
Tsukuyomi
Handy-qq
Tsukuyomi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
MEGA NIGHT6325
Neith
Level 15
God Stats
0W - 2L
1,332 SR
Queue Stats
8W - 17L
1,349 Elo+
Solo
Aphrodite
Aphrodite
Rainy3
Aphrodite
Level 15
God Stats
1W - 3L
1,263 SR
Queue Stats
9W - 14L
1,434 Elo+
Solo
Hades
Hades
alydiaa96
Hades
Level 6
God Stats
7W - 10L
1,289 SR
Queue Stats
13W - 19L
1,394 Elo+
Solo
Chaac
Chaac
jonym09-_-
Chaac
Level 20
God Stats
4W - 3L
1,925 SR
Queue Stats
107W - 116L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Batak_Jr
Cthulhu
15
5 / 2 / 8
9,398
495
7,097
10,995
9,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
CrawlDown
Apollo
17
12 / 2 / 9
11,676
615
18,887
15,265
6,457
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

4
0 / 4 / 0
5,878
309
460
3,968
868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
10 / 2 / 8
10,978
578
16,983
11,433
4,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Odin
don0196
Odin
18
5 / 1 / 2
11,119
585
10,363
15,314
11,859
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Handy-qq
Tsukuyomi
8
1 / 9 / 1
6,498
342
1,288
8,705
2,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 9 / 3
8,141
428
3,985
12,386
4,344
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Aphrodite
Rainy3
Aphrodite
13
1 / 6 / 2
8,697
458
7,105
15,509
10,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hades
alydiaa96
Hades
15
3 / 6 / 1
9,808
516
9,563
18,131
7,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
15
1 / 4 / 2
9,456
498
10,221
15,488
16,466
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
17
32
Kills
8
11
Deaths
34
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Batak_Jr
Cthulhu
5
2
8
4.5
W
Apollo
CrawlDown
Apollo
12
2
9
8.25
L
Tsukuyomi
Handy-qq
Tsukuyomi
1
9
1
0.17
W
0
4
0
0
W
10
2
8
7
L
2
9
3
0.39
L
Aphrodite
Rainy3
Aphrodite
1
6
2
0.33
L
Hades
alydiaa96
Hades
3
6
1
0.58
W
Odin
don0196
Odin
5
1
2
6
L
Chaac
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,790
Damage
32,162
56,975
Taken
70,219
33,437
Mitigated
42,058
14,621
Healing
24,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Batak_Jr
Cthulhu
7,097
714
0
2,461
10,995
9,587
175
3,223
7,772
37,396
0
W
Apollo
CrawlDown
Apollo
18,887
12,946
0
8,227
15,265
6,457
185
4,587
10,678
0
70,451
L
Tsukuyomi
Handy-qq
Tsukuyomi
1,288
419
0
188
8,705
2,315
114
2,933
5,609
0
14,663
W
460
39
0
167
3,968
868
171
1,180
2,788
0
4,962
W
16,983
1,402
0
190
11,433
4,666
365
5,412
6,021
69,205
0
L
3,985
1,075
0
679
12,386
4,344
354
5,339
6,701
0
24,248
L
Aphrodite
Rainy3
Aphrodite
7,105
681
3,873
7,726
15,509
10,936
484
6,019
9,012
40,794
0
L
Hades
alydiaa96
Hades
9,563
956
127
6,899
18,131
7,997
1,046
6,652
11,030
52,498
0
W
Odin
don0196
Odin
10,363
2,453
0
3,576
15,314
11,859
1,832
2,266
13,048
0
66,728
L
Chaac
10,221
1,748
0
4,604
15,488
16,466
0
1,531
13,787
0
53,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,049
Gold Earned
42,600
446
Minions Killed
335
0
Camps Cleared
0
1,586,120
Distance Traveled
1,550,670
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,398
495
46
2
0
379,816
0
W
Apollo
11,676
615
113
6
0
360,982
0
L
Tsukuyomi
6,498
342
20
1
0
259,930
2
W
Nemesis
5,878
309
14
1
0
150,965
1
W
Merlin
10,978
578
118
6
0
344,360
0
L
Neith
8,141
428
48
3
0
324,893
0
L
Aphrodite
8,697
458
72
4
0
328,329
7
L
Hades
9,808
516
89
5
0
322,173
0
W
Odin
11,119
585
155
8
0
349,997
2
L
Chaac
9,456
498
106
6
0
315,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role