Player Matchup

Cupid
Cupid
OctobIue
Cupid
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 19L
1,634 Elo+
Solo
Zhong Kui
Zhong Kui
Scry15519
Zhong Kui
Level 29
God Stats
3W - 2L
1,472 SR
Queue Stats
134W - 101L
1,593 Elo+
Solo
Bakasura
Bakasura
filthyjingabuser
Bakasura
Level 24
God Stats
3W - 0L
1,278 SR
Queue Stats
19W - 19L
1,647 Elo+
Solo
Bellona
Bellona
mestre-celiaco
Bellona
Level 26
God Stats
13W - 2L
1,895 SR
Queue Stats
116W - 86L
1,651 Elo+
Solo
Ymir
Ymir
rowedyourmom
Ymir
Level 25
God Stats
3W - 6L
1,500 SR
Queue Stats
137W - 136L
1,588 Elo+
Solo
Team Averages
Level 24
1,529 SR
1,622 Elo+

VS

Team Averages
Level 21
1,597 SR
1,667 Elo+
Chaac
Chaac
ElPerroCagon
Chaac
Level 29
God Stats
4W - 8L
1,500 SR
Queue Stats
155W - 175L
1,559 Elo+
Solo
Anhur
Anhur
JustAblueLilMan
Anhur
Level 14
God Stats
1W - 2L
1,562 SR
Queue Stats
16W - 6L
1,701 Elo+
Party 1
Ymir
Ymir
MilkyCumShake
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 11L
1,778 Elo+
Party 1
Merlin
Merlin
MrCamper2468
Merlin
Level 22
God Stats
6W - 6L
1,538 SR
Queue Stats
63W - 69L
1,586 Elo+
Solo
Persephone
Persephone
xMADxCutover
Persephone
Level 27
God Stats
11W - 4L
1,886 SR
Queue Stats
65W - 36L
1,711 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
OctobIue
Cupid
9
2 / 0 / 1
5,254
525
4,078
4,454
1,093
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Zhong Kui
Scry15519
Zhong Kui
10
1 / 0 / 0
5,818
582
3,024
4,154
2,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
2 / 0 / 3
6,468
647
3,674
7,184
2,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
3 / 2 / 0
6,625
663
6,091
6,187
4,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 1 / 3
5,548
555
2,362
6,213
4,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
4,798
480
2,798
8,457
5,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
0 / 3 / 1
4,776
478
2,590
5,268
1,176
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 1 / 0
5,142
514
3,031
6,946
2,497
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
11
2 / 2 / 0
6,108
611
2,950
5,215
1,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Persephone
xMADxCutover
Persephone
7
0 / 1 / 0
4,869
487
2,004
3,016
933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
9
Kills
3
3
Deaths
9
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
0
3
1
0.17
L
1
1
0
1
L
Merlin
2
2
0
1
W
Cupid
OctobIue
Cupid
2
0
1
2.5
W
Zhong Kui
Scry15519
Zhong Kui
1
0
0
1
W
2
0
3
3.5
W
3
2
0
1.5
W
1
1
3
2.5
L
Persephone
xMADxCutover
Persephone
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,229
Damage
13,373
28,192
Taken
28,902
15,260
Mitigated
11,211
13,151
Healing
7,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,798
611
0
2,005
8,457
5,169
0
0
8,237
0
21,389
L
2,590
1,553
0
1,457
5,268
1,176
0
606
4,351
0
24,356
L
3,031
1,038
0
2,410
6,946
2,497
0
1,756
5,095
12,504
0
L
Merlin
2,950
163
0
636
5,215
1,436
0
969
4,225
36,906
0
W
Cupid
OctobIue
Cupid
4,078
2,559
239
3,379
4,454
1,093
0
1,217
3,237
0
30,725
W
Zhong Kui
Scry15519
Zhong Kui
3,024
276
0
2,511
4,154
2,533
594
2,510
1,416
30,805
0
W
3,674
2,707
0
2,223
7,184
2,703
138
622
6,424
0
38,260
W
6,091
1,883
0
2,278
6,187
4,525
0
1,436
4,431
0
38,279
W
2,362
827
0
2,521
6,213
4,406
0
1,814
4,399
9,883
0
L
Persephone
xMADxCutover
Persephone
2,004
111
0
754
3,016
933
0
2,054
961
19,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,713
Gold Earned
25,693
342
Minions Killed
248
0
Camps Cleared
0
895,502
Distance Traveled
855,141
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,798
480
52
5
0
173,785
0
L
Anhur
4,776
478
50
5
0
157,864
3
L
Ymir
5,142
514
12
1
0
191,654
3
L
Merlin
6,108
611
90
9
0
189,804
4
W
Cupid
5,254
525
63
6
0
145,795
0
W
Zhong Kui
5,818
582
72
7
0
186,472
4
W
Bakasura
6,468
647
93
9
0
212,602
4
W
Bellona
6,625
663
101
10
0
184,368
1
W
Ymir
5,548
555
13
1
0
166,265
2
L
Persephone
4,869
487
44
4
0
142,034
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role