Player Matchup

Merlin
Merlin
ObllivioN
Merlin
Level 26
God Stats
3W - 1L
1,846 SR
Queue Stats
20W - 14L
1,615 Elo+
Solo
Anhur
Anhur
Odppp
Anhur
Level 21
God Stats
4W - 7L
1,372 SR
Queue Stats
69W - 66L
1,446 Elo+
Solo
Jormungandr
Jormungandr
ToyTheLight
Jormungandr
Level 29
God Stats
5W - 7L
1,669 SR
Queue Stats
90W - 94L
1,508 Elo+
Solo
Nike
Nike
Viniborges
Nike
Level 14
God Stats
4W - 5L
1,349 SR
Queue Stats
42W - 61L
1,315 Elo+
Solo
Nox
Nox
samuliskas
Nox
Level 11
God Stats
23W - 13L
1,675 SR
Queue Stats
202W - 185L
1,482 Elo+
Solo
Team Averages
Level 20
1,582 SR
1,473 Elo+

VS

Team Averages
Level 17
1,441 SR
1,356 Elo+
Izanami
Izanami
Juanset13
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,456 Elo+
Party 1
Chaac
Chaac
JungCooking
Chaac
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,289 Elo+
Solo
Pele
Pele
Kanshah
Pele
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,255 Elo+
Party 2
Bacchus
Bacchus
KatamiiSkil
Bacchus
Level 15
God Stats
0W - 3L
1,205 SR
Queue Stats
3W - 7L
1,351 Elo+
Party 2
Persephone
Persephone
VentoCinzento5
Persephone
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ObllivioN
Merlin
18
7 / 3 / 14
12,160
1,216
19,358
8,382
3,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
Odppp
Anhur
17
1 / 5 / 15
9,848
985
6,901
10,725
4,202
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
ToyTheLight
Jormungandr
17
2 / 3 / 16
10,947
1,095
7,982
12,985
13,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
2 / 3 / 15
10,149
1,015
8,805
10,328
8,533
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
10 / 3 / 10
12,482
1,248
14,485
7,543
3,131
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

214

VS

Team 2 Tickets

99

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Juanset13
Izanami
13
0 / 3 / 3
8,533
853
1,672
3,862
1,140
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

18
9 / 3 / 6
12,466
1,247
11,956
18,220
12,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pele
Kanshah
Pele
17
4 / 9 / 7
10,938
1,094
8,247
15,642
5,512
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
KatamiiSkil
Bacchus
16
1 / 2 / 8
9,809
981
8,884
15,282
15,399
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Persephone
VentoCinzento5
Persephone
17
3 / 5 / 8
11,463
1,146
15,081
10,907
3,777
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
49
22
Kills
17
17
Deaths
22
70
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Izanami
Juanset13
Izanami
0
3
3
0.5
L
9
3
6
4
L
Pele
Kanshah
Pele
4
9
7
0.83
L
Bacchus
KatamiiSkil
Bacchus
1
2
8
2.5
W
Merlin
ObllivioN
Merlin
7
3
14
4.67
W
Anhur
Odppp
Anhur
1
5
15
1.7
W
Jormungandr
ToyTheLight
Jormungandr
2
3
16
3.33
L
Persephone
VentoCinzento5
Persephone
3
5
8
1.4
W
2
3
15
3.17
W
10
3
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,531
Damage
45,840
49,963
Taken
63,913
32,480
Mitigated
38,148
2,852
Healing
8,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Juanset13
Izanami
1,672
891
0
0
3,862
1,140
0
1,954
1,886
0
7,121
L
11,956
2,543
0
6,667
18,220
12,320
0
10,677
7,307
0
33,870
L
Pele
Kanshah
Pele
8,247
1,394
0
574
15,642
5,512
0
10,649
4,829
0
23,336
L
Bacchus
KatamiiSkil
Bacchus
8,884
410
0
62
15,282
15,399
0
10,898
4,181
17,547
0
W
Merlin
ObllivioN
Merlin
19,358
1,074
0
1,380
8,382
3,048
0
4,799
3,553
66,817
0
W
Anhur
Odppp
Anhur
6,901
3,033
0
488
10,725
4,202
0
4,321
6,224
0
15,394
W
Jormungandr
ToyTheLight
Jormungandr
7,982
1,435
0
984
12,985
13,566
0
6,685
6,155
16,393
0
L
Persephone
VentoCinzento5
Persephone
15,081
781
0
722
10,907
3,777
0
6,789
3,885
43,039
0
W
8,805
1,012
0
0
10,328
8,533
0
4,990
5,219
0
15,215
W
14,485
201
0
0
7,543
3,131
0
3,170
4,265
28,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,586
Gold Earned
53,209
197
Minions Killed
186
4
Camps Cleared
6
968,473
Distance Traveled
881,292
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,533
853
13
1
3
50,088
0
L
Chaac
12,466
1,247
57
6
0
223,618
0
L
Pele
10,938
1,094
30
3
3
189,020
0
L
Bacchus
9,809
981
14
1
0
209,333
2
W
Merlin
12,160
1,216
119
12
1
182,552
0
W
Anhur
9,848
985
21
2
2
179,450
0
W
Jormungandr
10,947
1,095
10
1
0
178,096
1
L
Persephone
11,463
1,146
72
7
0
209,233
0
W
Nike
10,149
1,015
10
1
0
214,387
0
W
Nox
12,482
1,248
37
4
1
213,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role