Player Matchup

Medusa
Medusa
KuraQueen
Medusa
Level 49
God Stats
36W - 44L
1,553 SR
Queue Stats
286W - 285L
1,520 Elo+
Party 1
King Arthur
King Arthur
Malhyk
King Arthur
Level 67
God Stats
210W - 223L
1,538 SR
Queue Stats
480W - 477L
1,547 Elo+
Party 1
Scylla
Scylla
Menace1752
Scylla
Level 61
God Stats
1W - 5L
1,500 SR
Queue Stats
7W - 11L
1,500 Elo+
Party 1
Team Averages
Level 59
1,530 SR
1,523 Elo+

VS

Team Averages
Level 104
1,479 SR
1,534 Elo+
Janus
Janus
Drowerr
Janus
Level 109
God Stats
1W - 1L
1,246 SR
Queue Stats
61W - 63L
1,571 Elo+
Solo
Chronos
Chronos
Mezclatodo
Chronos
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Shadowstepze
Chaac
Level 68
God Stats
13W - 7L
1,691 SR
Queue Stats
148W - 174L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
KuraQueen
Medusa
12
1 / 10 / 4
8,555
611
5,402
14,342
5,500
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
Malhyk
King Arthur
13
5 / 4 / 1
10,176
727
8,560
19,857
18,745
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
Menace1752
Scylla
11
0 / 10 / 4
8,039
574
5,721
11,604
4,089
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Drowerr
Janus
15
12 / 1 / 11
11,667
833
17,129
6,950
2,278
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
Mezclatodo
Chronos
14
8 / 2 / 15
11,181
799
12,835
11,727
4,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
4 / 3 / 14
10,760
769
9,199
13,727
11,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
64
6
Kills
24
24
Deaths
6
9
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Janus
Drowerr
Janus
12
1
11
17.5
L
Medusa
KuraQueen
Medusa
1
10
4
0.3
L
King Arthur
Malhyk
King Arthur
5
4
1
1.38
L
Scylla
Menace1752
Scylla
0
10
4
0.2
W
Chronos
Mezclatodo
Chronos
8
2
15
7.75
W
4
3
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,683
Damage
39,163
45,803
Taken
32,404
28,334
Mitigated
17,860
3,893
Healing
11,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Drowerr
Janus
17,129
1,013
92
2,051
6,950
2,278
504
1,332
5,618
61,177
0
L
Medusa
KuraQueen
Medusa
5,402
1,796
0
1,443
14,342
5,500
0
9,572
4,770
0
34,756
L
King Arthur
Malhyk
King Arthur
8,560
288
0
1,856
19,857
18,745
0
12,224
7,633
0
28,917
L
Scylla
Menace1752
Scylla
5,721
276
0
594
11,604
4,089
0
8,206
3,398
25,753
0
W
Chronos
Mezclatodo
Chronos
12,835
5,009
0
4,741
11,727
4,177
2,516
2,386
9,341
40,337
0
W
9,199
1,135
0
4,851
13,727
11,405
293
2,063
11,664
0
31,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,770
Gold Earned
33,608
125
Minions Killed
167
0
Camps Cleared
0
688,807
Distance Traveled
812,218
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,667
833
85
6
0
270,837
3
L
Medusa
8,555
611
51
4
0
245,837
1
L
King Arthur
10,176
727
25
2
0
248,385
1
L
Scylla
8,039
574
49
4
0
194,585
1
W
Chronos
11,181
799
43
3
0
258,503
2
W
Chaac
10,760
769
39
3
0
282,878
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role