Player Matchup

Hercules
Hercules
Silver I
Drakzeng
Hercules
Silver I
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 35L
1,643 MMR
Solo
Fenrir
Fenrir
Platinum IV
GOKU_OM
Fenrir
Platinum IV
Level 129
God Stats
2W - 1L
1,828 SR
Queue Stats
68W - 65L
1,907 MMR
Party 2
Hera
Hera
Gold II
YoungMcChicken
Hera
Gold II
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 97L
1,667 MMR
Solo
Medusa
Medusa
Gold I
iBLOODY_BUDDY
Medusa
Gold I
Level 107
God Stats
7W - 5L
1,678 SR
Queue Stats
260W - 255L
1,634 MMR
Solo
King Arthur
King Arthur
Gold V
laboraxin
King Arthur
Gold V
Level 108
God Stats
11W - 12L
1,571 SR
Queue Stats
47W - 51L
1,490 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 109
1,616 SR
1,668 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 128
1,585 SR
1,706 MMR
Sun Wukong
Sun Wukong
Gold IV
GLCH_KONG
Sun Wukong
Gold IV
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 21L
1,598 MMR
Solo
Anubis
Anubis
Gold II
MFG Rain
Anubis
Gold II
Level 81
God Stats
3W - 1L
1,745 SR
Queue Stats
62W - 66L
1,633 MMR
Solo
Cthulhu
Cthulhu
Platinum II
Sigmon9630
Cthulhu
Platinum II
Level 138
God Stats
91W - 112L
1,461 SR
Queue Stats
276W - 262L
1,859 MMR
Party 1
Gilgamesh
Gilgamesh
Platinum III
YungPhase13
Gilgamesh
Platinum III
Level 124
God Stats
10W - 5L
1,724 SR
Queue Stats
442W - 458L
1,821 MMR
Party 1
Anhur
Anhur
Platinum III
clutchgonzalez
Anhur
Platinum III
Level 143
God Stats
24W - 47L
1,495 SR
Queue Stats
885W - 876L
1,619 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Drakzeng
Hercules
20
2 / 4 / 10
14,056
439
11,081
30,726
39,738
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fenrir
GOKU_OM
Fenrir
20
5 / 7 / 6
14,741
461
13,514
33,029
21,246
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
5 / 15 / 5
15,034
470
18,776
23,849
6,977
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
5 / 9 / 4
16,742
523
18,740
28,140
12,241
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
laboraxin
King Arthur
20
5 / 7 / 4
16,272
509
17,840
28,983
33,869
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bans
SetAthenaTiamatDanzaburouGuan Yu

VS

Bans
ScyllaNemesisMerlinApolloRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GLCH_KONG
Sun Wukong
20
9 / 4 / 11
18,290
572
16,737
25,625
27,552
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anubis
MFG Rain
Anubis
20
12 / 4 / 12
18,286
571
21,827
17,076
17,187
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
Sigmon9630
Cthulhu
20
5 / 4 / 19
16,011
500
23,704
33,200
47,856
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
YungPhase13
Gilgamesh
20
6 / 7 / 15
18,961
593
27,537
26,644
20,000
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
9 / 3 / 10
18,776
587
20,278
21,959
10,963
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
108
22
Kills
41
42
Deaths
22
29
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Hercules
Drakzeng
Hercules
2
4
10
1.75
W
Sun Wukong
GLCH_KONG
Sun Wukong
9
4
11
3.63
L
Fenrir
GOKU_OM
Fenrir
5
7
6
1.14
W
Anubis
MFG Rain
Anubis
12
4
12
4.5
W
Cthulhu
Sigmon9630
Cthulhu
5
4
19
3.63
L
5
15
5
0.5
W
Gilgamesh
YungPhase13
Gilgamesh
6
7
15
1.93
W
9
3
10
4.67
L
5
9
4
0.78
L
King Arthur
laboraxin
King Arthur
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,951
Damage
110,083
144,727
Taken
124,504
114,071
Mitigated
123,558
37,602
Healing
39,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Drakzeng
Hercules
11,081
2,774
1,570
14,320
30,726
39,738
140
11,767
18,959
0
47,244
W
Sun Wukong
GLCH_KONG
Sun Wukong
16,737
5,892
0
3,971
25,625
27,552
2,254
6,413
19,212
0
113,136
L
Fenrir
GOKU_OM
Fenrir
13,514
4,718
0
3,400
33,029
21,246
0
9,812
23,217
0
104,589
W
Anubis
MFG Rain
Anubis
21,827
530
0
6,602
17,076
17,187
1,314
591
16,485
124,947
0
W
Cthulhu
Sigmon9630
Cthulhu
23,704
2,130
1,025
13,709
33,200
47,856
734
5,916
27,284
73,654
0
L
18,776
5,410
0
2,576
23,849
6,977
0
11,663
12,186
111,848
0
W
Gilgamesh
YungPhase13
Gilgamesh
27,537
11,647
0
3,701
26,644
20,000
998
4,625
22,019
0
149,297
W
20,278
13,365
0
10,799
21,959
10,963
4,044
2,700
19,259
0
160,545
L
18,740
10,371
0
12,987
28,140
12,241
1,764
5,839
22,301
0
153,962
L
King Arthur
laboraxin
King Arthur
17,840
954
0
2,749
28,983
33,869
95
6,450
22,533
0
105,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,845
Gold Earned
90,324
804
Minions Killed
748
0
Camps Cleared
0
2,852,700
Distance Traveled
2,964,660
34
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
14,056
439
79
2
0
593,132
6
W
Sun Wukong
18,290
572
184
6
0
583,049
5
L
Fenrir
14,741
461
148
5
0
613,000
9
W
Anubis
18,286
571
181
6
0
499,238
5
W
Cthulhu
16,011
500
61
2
0
656,283
8
L
Hera
15,034
470
169
5
0
528,283
1
W
Gilgamesh
18,961
593
159
5
0
645,671
6
W
Anhur
18,776
587
163
5
0
580,419
9
L
Medusa
16,742
523
212
7
0
532,281
3
L
King Arthur
16,272
509
196
6
0
586,004
15

Distance Traveled

Minion Kills by Role

Gold Earned by Role