Player Matchup

Persephone
Persephone
Cracky37
Persephone
Level 117
God Stats
5W - 3L
1,194 SR
Queue Stats
361W - 345L
1,506 Elo+
Party 1
Da Ji
Da Ji
Enemy Neith
Da Ji
Level 29
God Stats
1W - 1L
1,347 SR
Queue Stats
39W - 31L
1,672 Elo+
Solo
Chaac
Chaac
Joshua_Kimmich6
Chaac
Level 69
God Stats
2W - 1L
1,467 SR
Queue Stats
22W - 40L
1,677 Elo+
Solo
Merlin
Merlin
Perea72
Merlin
Level 125
God Stats
10W - 2L
1,527 SR
Queue Stats
403W - 402L
1,516 Elo+
Solo
Pele
Pele
WoahHeyBigZam
Pele
Level 68
God Stats
2W - 2L
1,745 SR
Queue Stats
288W - 296L
1,505 Elo+
Party 1
Team Averages
Level 82
1,456 SR
1,575 Elo+

VS

Team Averages
Level 101
1,518 SR
1,453 Elo+
Fenrir
Fenrir
IFoxAllot
Fenrir
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,197 Elo+
Solo
Anubis
Anubis
Loukiiz
Anubis
Level 125
God Stats
4W - 3L
1,485 SR
Queue Stats
178W - 161L
1,534 Elo+
Solo
Ares
Ares
MauxI5649
Ares
Level 28
God Stats
12W - 10L
1,459 SR
Queue Stats
334W - 383L
1,460 Elo+
Solo
Da Ji
Da Ji
lumberjackk
Da Ji
Level 159
God Stats
8W - 8L
1,645 SR
Queue Stats
400W - 371L
1,542 Elo+
Solo
Tyr
Tyr
xTz_Luna
Tyr
Level 86
God Stats
0W - 3L
1,500 SR
Queue Stats
241W - 271L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Cracky37
Persephone
17
5 / 2 / 19
9,968
997
13,803
10,665
4,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
10 / 2 / 19
9,908
991
13,136
10,546
5,219
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

17
4 / 1 / 21
9,354
935
9,166
14,151
12,978
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Merlin
Perea72
Merlin
17
6 / 2 / 24
10,124
1,012
16,336
10,483
4,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
8 / 4 / 8
9,506
951
10,673
11,193
3,653
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
IFoxAllot
Fenrir
12
2 / 9 / 3
7,490
749
3,421
11,002
8,670
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
Loukiiz
Anubis
17
3 / 5 / 7
9,064
906
15,269
12,832
6,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
13
1 / 8 / 4
7,403
740
8,193
17,139
8,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
3 / 6 / 1
7,880
788
9,464
10,226
4,324
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 5 / 7
8,319
832
5,218
19,424
17,491
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
32
33
Kills
10
11
Deaths
33
91
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Persephone
Cracky37
Persephone
5
2
19
7.25
W
10
2
19
9.75
L
Fenrir
IFoxAllot
Fenrir
2
9
3
0.39
W
4
1
21
14.5
L
Anubis
Loukiiz
Anubis
3
5
7
1.3
L
Ares
1
8
4
0.38
W
Merlin
Perea72
Merlin
6
2
24
9
W
8
4
8
3
L
3
6
1
0.58
L
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,114
Damage
41,565
57,038
Taken
70,623
30,792
Mitigated
45,215
25,370
Healing
16,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Cracky37
Persephone
13,803
563
1,394
2,570
10,665
4,393
803
4,027
6,636
32,462
0
W
13,136
3,683
3,267
2,709
10,546
5,219
1,268
3,170
7,376
0
20,206
L
Fenrir
IFoxAllot
Fenrir
3,421
416
135
216
11,002
8,670
0
5,092
5,910
0
6,302
W
9,166
1,897
2,610
4,162
14,151
12,978
798
6,031
8,120
0
18,003
L
Anubis
Loukiiz
Anubis
15,269
530
1,082
5,023
12,832
6,341
672
3,402
9,430
36,162
0
L
Ares
8,193
128
524
1,969
17,139
8,389
175
8,169
8,970
11,052
0
W
Merlin
Perea72
Merlin
16,336
1,515
2,561
2,471
10,483
4,549
1,759
4,923
5,560
33,311
0
W
10,673
2,667
404
3,222
11,193
3,653
264
5,310
5,883
0
15,381
L
9,464
2,035
747
477
10,226
4,324
883
5,499
4,727
0
13,009
L
5,218
873
684
5,663
19,424
17,491
382
7,977
11,447
0
11,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,860
Gold Earned
40,156
112
Minions Killed
69
0
Camps Cleared
0
1,022,981
Distance Traveled
833,812
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
9,968
997
37
4
0
194,824
0
W
Da Ji
9,908
991
19
2
0
223,348
4
L
Fenrir
7,490
749
5
1
0
156,644
0
W
Chaac
9,354
935
3
0
0
219,295
1
L
Anubis
9,064
906
40
4
0
170,642
0
L
Ares
7,403
740
2
0
0
169,313
0
W
Merlin
10,124
1,012
41
4
0
188,792
1
W
Pele
9,506
951
12
1
0
196,722
0
L
Da Ji
7,880
788
8
1
0
160,429
0
L
Tyr
8,319
832
14
1
0
176,784
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role