Player Matchup

Nike
Nike
AllanD_23
Nike
Level 21
God Stats
1W - 1L
1,284 SR
Queue Stats
94W - 110L
1,429 Elo+
Party 2
Scylla
Scylla
Bikkishi
Scylla
Level 20
God Stats
2W - 6L
1,408 SR
Queue Stats
37W - 41L
1,415 Elo+
Party 2
Fenrir
Fenrir
D1aM0nT
Fenrir
Level 13
God Stats
7W - 12L
1,819 SR
Queue Stats
25W - 43L
1,385 Elo+
Party 3
Izanami
Izanami
DrTreelo
Izanami
Level 27
God Stats
13W - 23L
1,334 SR
Queue Stats
143W - 149L
1,414 Elo+
Solo
Cthulhu
Cthulhu
matias_caeza2
Cthulhu
Level 16
God Stats
60W - 43L
1,223 SR
Queue Stats
96W - 106L
1,406 Elo+
Party 3
Team Averages
Level 19
1,414 SR
1,410 Elo+

VS

Team Averages
Level 20
1,546 SR
1,487 Elo+
Ymir
Ymir
ABsAJK
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Ratserif
Thanatos
Level 27
God Stats
13W - 12L
1,478 SR
Queue Stats
295W - 301L
1,463 Elo+
Solo
Chiron
Chiron
SmurfyJace
Chiron
Level 17
God Stats
8W - 9L
1,743 SR
Queue Stats
46W - 44L
1,449 Elo+
Party 1
Chang'e
Chang'e
TrillWill33
Chang'e
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 31L
1,603 Elo+
Party 1
Loki
Loki
kmoregames
Loki
Level 29
God Stats
26W - 24L
1,508 SR
Queue Stats
72W - 73L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
18
5 / 3 / 2
11,867
539
9,829
16,642
11,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Scylla
Bikkishi
Scylla
16
2 / 3 / 3
10,373
472
3,168
5,670
2,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
D1aM0nT
Fenrir
12
1 / 11 / 1
8,665
394
7,540
19,948
6,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
DrTreelo
Izanami
19
1 / 7 / 2
12,356
562
7,174
14,091
5,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
16
3 / 4 / 1
10,389
472
7,871
15,188
10,835
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
ABsAJK
Ymir
3
0 / 0 / 1
6,351
289
0
288
81
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Thanatos
Ratserif
Thanatos
18
12 / 3 / 2
11,809
537
13,455
16,096
6,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Chiron
SmurfyJace
Chiron
20
10 / 2 / 4
13,135
597
15,461
16,091
5,967
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
TrillWill33
Chang'e
18
4 / 3 / 4
11,383
517
11,083
15,942
6,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
2 / 4 / 7
10,841
493
7,473
12,029
4,112
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
46
12
Kills
28
28
Deaths
12
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ymir
ABsAJK
Ymir
0
0
1
0.5
L
Nike
5
3
2
2
L
Scylla
Bikkishi
Scylla
2
3
3
1.17
L
Fenrir
D1aM0nT
Fenrir
1
11
1
0.14
L
Izanami
DrTreelo
Izanami
1
7
2
0.29
W
Thanatos
Ratserif
Thanatos
12
3
2
4.33
W
Chiron
SmurfyJace
Chiron
10
2
4
6
W
Chang'e
TrillWill33
Chang'e
4
3
4
2
W
2
4
7
1.38
L
Cthulhu
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,582
Damage
47,472
71,539
Taken
60,446
37,571
Mitigated
22,889
12,360
Healing
28,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
ABsAJK
Ymir
0
0
0
0
288
81
0
0
288
1,321
0
L
Nike
9,829
1,182
0
4,462
16,642
11,550
0
962
15,626
0
78,555
L
Scylla
Bikkishi
Scylla
3,168
243
0
963
5,670
2,229
581
78
5,592
36,430
0
L
Fenrir
D1aM0nT
Fenrir
7,540
1,772
0
3,600
19,948
6,980
0
1,739
18,159
0
42,888
L
Izanami
DrTreelo
Izanami
7,174
4,189
0
2,785
14,091
5,977
5,883
1,395
12,630
0
95,536
W
Thanatos
Ratserif
Thanatos
13,455
3,988
0
14,647
16,096
6,177
0
3,530
12,233
0
73,027
W
Chiron
SmurfyJace
Chiron
15,461
5,238
319
5,916
16,091
5,967
5,763
456
15,455
0
83,553
W
Chang'e
TrillWill33
Chang'e
11,083
1,948
643
6,571
15,942
6,552
160
4,218
11,664
70,429
0
W
7,473
1,093
0
200
12,029
4,112
115
2,631
9,051
0
65,548
L
Cthulhu
7,871
755
150
400
15,188
10,835
0
6,395
8,449
51,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,650
Gold Earned
53,519
555
Minions Killed
523
0
Camps Cleared
0
1,913,069
Distance Traveled
1,706,257
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,351
289
3
0
0
41,208
1
L
Nike
11,867
539
111
5
0
445,698
2
L
Scylla
10,373
472
86
4
0
394,159
4
L
Fenrir
8,665
394
60
3
0
356,341
1
L
Izanami
12,356
562
190
9
0
365,426
3
W
Thanatos
11,809
537
113
5
0
426,070
0
W
Chiron
13,135
597
157
7
0
442,659
9
W
Chang'e
11,383
517
137
6
0
381,442
0
W
Loki
10,841
493
113
5
0
414,878
1
L
Cthulhu
10,389
472
108
5
0
351,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role