Player Matchup

Gilgamesh
Gilgamesh
NoobGamerGtx
Gilgamesh
Level 103
God Stats
27W - 22L
1,609 SR
Queue Stats
108W - 108L
1,518 Elo+
Solo
Rama
Rama
Poleza
Rama
Level 131
God Stats
0W - 1L
1,699 SR
Queue Stats
46W - 51L
1,501 Elo+
Party 2
Ares
Ares
rolandban
Ares
Level 109
God Stats
6W - 4L
1,612 SR
Queue Stats
96W - 96L
1,440 Elo+
Party 2
Bastet
Bastet
ΩWalkingΩ
Bastet
Level 148
God Stats
5W - 2L
1,865 SR
Queue Stats
91W - 81L
1,519 Elo+
Solo
Baron Samedi
Baron Samedi
νicky
Baron Samedi
Level 108
God Stats
0W - 2L
1,320 SR
Queue Stats
178W - 141L
1,476 Elo+
Solo
Team Averages
Level 120
1,621 SR
1,491 Elo+

VS

Team Averages
Level 116
1,608 SR
1,514 Elo+
Gilgamesh
Gilgamesh
ChurrusemChamas
Gilgamesh
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
CrusaderCrab836
Cerberus
Level 84
God Stats
7W - 1L
1,809 SR
Queue Stats
85W - 78L
1,511 Elo+
Solo
Danzaburou
Danzaburou
DDmNdSS
Danzaburou
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
MatheusFerraz
Izanami
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
PKFelipe
Persephone
Level 86
God Stats
7W - 4L
1,728 SR
Queue Stats
307W - 313L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
NoobGamerGtx
Gilgamesh
13
2 / 4 / 1
7,416
530
10,991
14,166
6,286
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rama
Poleza
Rama
11
1 / 4 / 0
6,845
489
4,334
8,630
2,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
9
1 / 4 / 1
6,569
469
2,648
10,822
5,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bastet
12
1 / 1 / 0
6,894
492
2,832
9,223
2,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Baron Samedi
νicky
Baron Samedi
14
1 / 3 / 1
7,589
542
4,717
7,823
2,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ChurrusemChamas
Gilgamesh
14
3 / 1 / 6
8,027
573
5,724
10,052
4,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cerberus
13
4 / 0 / 6
8,281
592
5,341
7,110
4,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
DDmNdSS
Danzaburou
14
4 / 1 / 5
8,551
611
8,702
8,778
4,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
15
1 / 2 / 2
8,682
620
8,404
9,235
3,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Persephone
PKFelipe
Persephone
13
4 / 2 / 1
8,505
608
5,606
6,943
2,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
6
Kills
16
16
Deaths
6
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ChurrusemChamas
Gilgamesh
3
1
6
6
W
Cerberus
4
0
6
7
W
Danzaburou
DDmNdSS
Danzaburou
4
1
5
6.5
W
Izanami
1
2
2
1
L
Gilgamesh
NoobGamerGtx
Gilgamesh
2
4
1
0.63
W
Persephone
PKFelipe
Persephone
4
2
1
2.25
L
Rama
Poleza
Rama
1
4
0
0.25
L
Ares
1
4
1
0.38
L
Bastet
1
1
0
1
L
Baron Samedi
νicky
Baron Samedi
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,522
Damage
33,777
50,664
Taken
42,118
20,011
Mitigated
19,186
15,171
Healing
17,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ChurrusemChamas
Gilgamesh
5,724
2,039
0
4,166
10,052
4,976
0
0
10,052
0
51,360
W
Cerberus
5,341
659
0
2,974
7,110
4,639
202
1,429
5,669
25,388
0
W
Danzaburou
DDmNdSS
Danzaburou
8,702
5,002
0
3,091
8,778
4,144
116
1,058
7,720
0
60,448
W
Izanami
8,404
6,590
0
5,375
9,235
3,052
2,362
0
9,235
0
60,310
L
Gilgamesh
NoobGamerGtx
Gilgamesh
10,991
3,459
0
2,198
14,166
6,286
0
1,336
12,830
0
47,414
W
Persephone
PKFelipe
Persephone
5,606
518
0
2,153
6,943
2,375
325
4,621
2,077
51,119
0
L
Rama
Poleza
Rama
4,334
2,816
0
3,768
8,630
2,367
0
895
7,735
0
37,759
L
Ares
2,648
0
57
2,649
10,822
5,726
0
2,950
7,826
13,693
0
L
Bastet
2,832
615
0
4,026
9,223
2,778
0
1,756
7,379
0
38,302
L
Baron Samedi
νicky
Baron Samedi
4,717
335
0
2,473
7,823
2,854
0
3,744
3,947
48,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,313
Gold Earned
42,046
373
Minions Killed
492
0
Camps Cleared
0
1,326,856
Distance Traveled
1,352,972
28
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,027
573
92
7
0
301,458
6
W
Cerberus
8,281
592
44
3
0
301,109
5
W
Danzaburou
8,551
611
95
7
0
257,216
3
W
Izanami
8,682
620
133
10
0
234,657
1
L
Gilgamesh
7,416
530
86
6
0
289,023
5
W
Persephone
8,505
608
128
9
0
258,532
5
L
Rama
6,845
489
76
5
0
229,996
3
L
Ares
6,569
469
19
1
0
275,113
7
L
Bastet
6,894
492
89
6
0
284,067
8
L
Baron Samedi
7,589
542
103
7
0
248,657
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role