Player Matchup

Ra
Ra
Bam-Bam155
Ra
Level 84
God Stats
2W - 2L
1,614 SR
Queue Stats
27W - 30L
1,563 Elo+
Party 3
Sol
Sol
Bubba__Chubb
Sol
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 26L
1,476 Elo+
Party 3
Jing Wei
Jing Wei
Shiva-Da-Menace1
Jing Wei
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,512 Elo+
Party 3
Gilgamesh
Gilgamesh
YaBoi SteveD
Gilgamesh
Level 124
God Stats
1W - 3L
1,740 SR
Queue Stats
169W - 187L
1,519 Elo+
Party 1
Ymir
Ymir
aLtRoN INC
Ymir
Level 16
God Stats
16W - 10L
1,740 SR
Queue Stats
73W - 80L
1,397 Elo+
Party 1
Team Averages
Level 57
1,619 SR
1,493 Elo+

VS

Team Averages
Level 78
1,696 SR
1,697 Elo+
Izanami
Izanami
 
Izanami
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
BURNING-WITCH_
Thanatos
Level 150
God Stats
102W - 81L
1,608 SR
Queue Stats
600W - 447L
1,617 Elo+
Party 2
Geb
Geb
SKyrell223
Geb
Level 44
God Stats
118W - 72L
1,632 SR
Queue Stats
209W - 168L
1,580 Elo+
Solo
Odin
Odin
SaveYourSelfBot
Odin
Level 27
God Stats
32W - 5L
1,966 SR
Queue Stats
348W - 71L
1,786 Elo+
Party 2
Janus
Janus
ThirstyNib
Janus
Level 18
God Stats
3W - 0L
1,775 SR
Queue Stats
63W - 15L
2,003 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 1
8,849
804
5,560
15,322
5,955
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 4 / 1
8,757
796
7,651
12,463
3,884
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 7 / 0
8,839
804
5,502
17,703
5,266
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
YaBoi SteveD
Gilgamesh
15
0 / 7 / 1
9,029
821
9,339
27,674
21,523
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
0 / 9 / 1
9,037
822
4,015
29,294
25,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Team 1 Tickets

0

VS

Team 2 Tickets

354

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
19
13 / 0 / 19
12,744
1,159
38,566
9,727
4,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
17
9 / 0 / 17
11,111
1,010
10,828
4,669
2,298
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
0 / 0 / 24
10,149
923
9,435
8,448
8,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

17
8 / 1 / 20
10,796
981
14,525
10,898
9,190
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Janus
18
5 / 0 / 24
11,396
1,036
24,697
5,113
2,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
139
1
Kills
35
35
Deaths
1
4
Assists
104
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
13
0
19
22.5
W
Thanatos
9
0
17
17.5
L
0
8
1
0.06
L
0
4
1
0.13
W
0
0
24
12
W
8
1
20
18
L
1
7
0
0.14
W
Janus
5
0
24
17
L
Gilgamesh
YaBoi SteveD
Gilgamesh
0
7
1
0.07
L
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,067
Damage
98,051
102,456
Taken
38,855
62,094
Mitigated
27,402
5,383
Healing
12,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
38,566
30,382
0
4,957
9,727
4,914
0
4,484
5,243
0
71,313
W
Thanatos
10,828
595
0
6,220
4,669
2,298
0
1,078
3,591
0
15,951
L
5,560
677
734
2,306
15,322
5,955
0
3,652
11,585
21,242
0
L
7,651
593
0
507
12,463
3,884
0
3,850
8,613
19,824
0
W
9,435
498
0
1,310
8,448
8,752
0
4,276
4,172
28,409
0
W
14,525
2,617
0
0
10,898
9,190
0
5,563
5,335
0
20,156
L
5,502
3,998
0
44
17,703
5,266
0
6,458
11,065
0
9,297
W
Janus
24,697
337
0
0
5,113
2,248
0
1,825
3,288
42,892
0
L
Gilgamesh
YaBoi SteveD
Gilgamesh
9,339
2,213
568
533
27,674
21,523
0
7,040
20,334
0
29,939
L
4,015
168
0
691
29,294
25,466
0
12,307
16,727
7,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,511
Gold Earned
56,196
125
Minions Killed
190
4
Camps Cleared
9
953,159
Distance Traveled
1,107,904
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,744
1,159
86
8
1
188,777
0
W
Thanatos
11,111
1,010
6
1
3
252,148
0
L
Ra
8,849
804
53
5
0
173,984
0
L
Sol
8,757
796
25
2
0
196,563
0
W
Geb
10,149
923
36
3
2
236,305
2
W
Odin
10,796
981
14
1
1
209,444
0
L
Jing Wei
8,839
804
8
1
1
186,332
0
W
Janus
11,396
1,036
48
4
2
221,230
0
L
Gilgamesh
9,029
821
35
3
2
213,901
1
L
Ymir
9,037
822
4
0
1
182,379
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role