Player Matchup

Tyr
Tyr
CrakaChris222
Tyr
Level 105
God Stats
6W - 3L
1,439 SR
Queue Stats
288W - 252L
1,559 Elo+
Solo
Izanami
Izanami
FENIXLOCO
Izanami
Level 44
God Stats
39W - 46L
1,501 SR
Queue Stats
49W - 52L
1,514 Elo+
Solo
Neith
Neith
NuttyInYoFace
Neith
Level 125
God Stats
1W - 2L
1,268 SR
Queue Stats
210W - 175L
1,564 Elo+
Solo
Anubis
Anubis
TH3J0K3RQc
Anubis
Level 101
God Stats
175W - 134L
1,573 SR
Queue Stats
241W - 223L
1,554 Elo+
Solo
Ao Kuang
Ao Kuang
xmitchymonster4
Ao Kuang
Level 69
God Stats
13W - 9L
1,584 SR
Queue Stats
500W - 480L
1,454 Elo+
Solo
Team Averages
Level 89
1,473 SR
1,529 Elo+

VS

Team Averages
Level 82
1,554 SR
1,504 Elo+
Anubis
Anubis
DadadaffyDuck
Anubis
Level 86
God Stats
0W - 3L
1,679 SR
Queue Stats
810W - 812L
1,505 Elo+
Party 1
Izanami
Izanami
MrH0dor
Izanami
Level 97
God Stats
2W - 3L
1,490 SR
Queue Stats
400W - 386L
1,482 Elo+
Party 1
King Arthur
King Arthur
SmilyDrop974790
King Arthur
Level 125
God Stats
58W - 60L
1,557 SR
Queue Stats
505W - 585L
1,462 Elo+
Party 1
Athena
Athena
StaplesKing
Athena
Level 32
God Stats
0W - 2L
1,349 SR
Queue Stats
25W - 22L
1,563 Elo+
Solo
Persephone
Persephone
pplover69
Persephone
Level 69
God Stats
3W - 3L
1,694 SR
Queue Stats
188W - 162L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 5
5,377
538
3,157
4,579
2,572
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
FENIXLOCO
Izanami
10
0 / 0 / 0
5,705
571
2,869
4,395
1,280
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
3 / 0 / 0
5,698
570
2,994
3,751
1,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
TH3J0K3RQc
Anubis
10
2 / 1 / 0
5,712
571
2,421
4,024
1,887
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ao Kuang
10
4 / 1 / 1
5,824
582
2,871
4,881
1,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,159
516
559
4,497
1,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
MrH0dor
Izanami
8
0 / 2 / 2
4,825
483
3,396
4,484
990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
SmilyDrop974790
King Arthur
10
0 / 1 / 0
5,520
552
2,926
6,107
3,723
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Athena
8
1 / 1 / 1
5,020
502
1,153
4,701
1,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Persephone
pplover69
Persephone
10
2 / 3 / 0
5,980
598
3,303
4,458
1,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
7
9
Kills
3
3
Deaths
9
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
1
5
2.5
L
0
2
1
0.25
W
Izanami
FENIXLOCO
Izanami
0
0
0
0
L
Izanami
MrH0dor
Izanami
0
2
2
0.5
W
3
0
0
3
L
King Arthur
SmilyDrop974790
King Arthur
0
1
0
0
L
Athena
1
1
1
1.5
W
Anubis
TH3J0K3RQc
Anubis
2
1
0
2
L
Persephone
pplover69
Persephone
2
3
0
0.67
W
Ao Kuang
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,312
Damage
11,337
21,630
Taken
24,247
8,135
Mitigated
9,091
9,329
Healing
6,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,157
576
357
2,086
4,579
2,572
0
1,141
3,390
0
15,464
L
559
60
0
2,103
4,497
1,394
0
808
3,689
27,757
0
W
Izanami
FENIXLOCO
Izanami
2,869
1,878
0
1,712
4,395
1,280
584
304
4,091
0
36,594
L
Izanami
MrH0dor
Izanami
3,396
2,488
0
1,252
4,484
990
138
330
4,154
0
28,005
W
2,994
1,372
0
1,726
3,751
1,056
0
290
3,461
0
26,594
L
King Arthur
SmilyDrop974790
King Arthur
2,926
363
0
965
6,107
3,723
0
436
5,671
0
33,047
L
Athena
1,153
344
0
1,080
4,701
1,878
0
787
3,914
9,972
0
W
Anubis
TH3J0K3RQc
Anubis
2,421
167
0
2,314
4,024
1,887
0
2,149
1,711
34,014
0
L
Persephone
pplover69
Persephone
3,303
110
0
702
4,458
1,106
0
2,929
1,527
29,818
0
W
Ao Kuang
2,871
856
0
1,134
4,881
1,340
0
897
3,962
24,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,316
Gold Earned
26,504
300
Minions Killed
298
0
Camps Cleared
0
830,232
Distance Traveled
892,046
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
5,377
538
29
3
0
197,100
1
L
Anubis
5,159
516
64
6
0
169,496
1
W
Izanami
5,705
571
95
10
0
128,259
0
L
Izanami
4,825
483
72
7
0
185,623
3
W
Neith
5,698
570
41
4
0
175,002
3
L
King Arthur
5,520
552
75
8
0
177,849
0
L
Athena
5,020
502
15
2
0
178,728
3
W
Anubis
5,712
571
79
8
0
148,498
4
L
Persephone
5,980
598
72
7
0
180,350
1
W
Ao Kuang
5,824
582
56
6
0
181,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role