Player Matchup

Ao Kuang
Ao Kuang
AP0L05 MM
Ao Kuang
Level 46
God Stats
2W - 3L
1,366 SR
Queue Stats
21W - 35L
1,401 Elo+
Solo
Thor
Thor
ColdVoidFrost
Thor
Level 107
God Stats
2W - 5L
1,169 SR
Queue Stats
219W - 241L
1,377 Elo+
Party 2
Loki
Loki
Sleepyexe74
Loki
Level 85
God Stats
3W - 4L
1,308 SR
Queue Stats
227W - 242L
1,400 Elo+
Party 2
Team Averages
Level 79
1,281 SR
1,393 Elo+

VS

Team Averages
Level 78
1,486 SR
1,359 Elo+
Discordia
Discordia
 
Discordia
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Ghoustfrog
Chaac
Level 61
God Stats
16W - 18L
1,373 SR
Queue Stats
31W - 44L
1,265 Elo+
Party 1
Izanami
Izanami
Outcast0821
Izanami
Level 105
God Stats
5W - 3L
1,584 SR
Queue Stats
59W - 78L
1,311 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AP0L05 MM
Ao Kuang
10
1 / 4 / 7
7,485
680
3,923
8,946
2,934
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
6 / 4 / 2
8,315
756
6,676
9,458
6,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
2 / 2 / 6
7,667
697
6,873
8,484
2,882
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
3 / 4 / 4
8,177
743
7,386
5,877
1,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chaac
11
4 / 2 / 3
8,082
735
6,680
8,239
4,390
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
Outcast0821
Izanami
11
3 / 3 / 5
8,118
738
5,454
7,093
2,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
22
9
Kills
10
10
Deaths
9
15
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
4
4
1.25
L
Ao Kuang
AP0L05 MM
Ao Kuang
1
4
7
1.13
L
6
4
2
1.75
W
Chaac
4
2
3
2.75
W
Izanami
Outcast0821
Izanami
3
3
5
1.83
L
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,472
Damage
19,520
26,888
Taken
21,209
11,868
Mitigated
9,035
2,712
Healing
3,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
7,386
567
0
833
5,877
1,799
0
1,247
4,390
25,444
0
L
Ao Kuang
AP0L05 MM
Ao Kuang
3,923
1,673
0
1,584
8,946
2,934
0
1,404
7,309
19,652
0
L
6,676
1,003
0
847
9,458
6,052
0
2,732
6,360
0
17,813
W
Chaac
6,680
1,147
0
2,538
8,239
4,390
337
1,646
6,432
0
20,942
W
Izanami
Outcast0821
Izanami
5,454
3,571
0
14
7,093
2,846
735
1,073
5,780
0
20,695
L
6,873
2,246
0
281
8,484
2,882
0
2,429
5,749
0
23,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,467
Gold Earned
24,377
89
Minions Killed
110
0
Camps Cleared
0
616,224
Distance Traveled
599,349
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,177
743
36
3
0
170,158
2
L
Ao Kuang
7,485
680
22
2
0
209,999
2
L
Thor
8,315
756
28
3
0
190,899
2
W
Chaac
8,082
735
28
3
0
247,277
0
W
Izanami
8,118
738
46
4
0
181,914
3
L
Loki
7,667
697
39
4
0
215,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role