Player Matchup

Chang'e
Chang'e
Adam0512
Chang'e
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
DannyOOO
Geb
Level 29
God Stats
2W - 0L
1,732 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 4
Ne Zha
Ne Zha
IsamuDUDE
Ne Zha
Level 49
God Stats
9W - 10L
1,614 SR
Queue Stats
532W - 668L
1,364 Elo+
Party 1
Ao Kuang
Ao Kuang
KentaTheGod
Ao Kuang
Level 29
God Stats
17W - 26L
1,508 SR
Queue Stats
352W - 427L
1,356 Elo+
Party 1
Skadi
Skadi
TheRichxM
Skadi
Level 46
God Stats
15W - 6L
1,596 SR
Queue Stats
257W - 290L
1,402 Elo+
Party 4
Team Averages
Level 40
1,590 SR
1,424 Elo+

VS

Team Averages
Level 55
1,548 SR
1,278 Elo+
Danzaburou
Danzaburou
DEATHERAGE4339
Danzaburou
Level 43
God Stats
11W - 10L
1,504 SR
Queue Stats
39W - 56L
1,357 Elo+
Party 3
Hun Batz
Hun Batz
DrJohnnySins
Hun Batz
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 84L
1,189 Elo+
Party 2
Gilgamesh
Gilgamesh
IssaDraco
Gilgamesh
Level 73
God Stats
1W - 1L
1,733 SR
Queue Stats
38W - 49L
1,371 Elo+
Party 3
Cerberus
Cerberus
laneberle
Cerberus
Level 86
God Stats
4W - 4L
1,503 SR
Queue Stats
38W - 52L
1,362 Elo+
Party 3
Aphrodite
Aphrodite
x10PlyHoser
Aphrodite
Level 62
God Stats
5W - 3L
1,500 SR
Queue Stats
207W - 250L
1,112 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Adam0512
Chang'e
20
6 / 1 / 8
14,673
564
11,671
18,796
8,013
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
0 / 0 / 20
12,508
481
7,335
14,838
18,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
IsamuDUDE
Ne Zha
20
8 / 2 / 7
14,290
550
14,921
21,452
24,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
KentaTheGod
Ao Kuang
18
7 / 6 / 8
12,686
488
12,832
24,668
9,060
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Skadi
TheRichxM
Skadi
20
11 / 0 / 10
14,131
544
24,445
11,515
4,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DEATHERAGE4339
Danzaburou
17
1 / 5 / 2
11,552
444
6,429
12,930
4,645
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
DrJohnnySins
Hun Batz
19
3 / 5 / 1
12,242
471
8,931
22,349
8,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
IssaDraco
Gilgamesh
16
3 / 10 / 1
11,251
433
10,633
22,054
17,303
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cerberus
laneberle
Cerberus
14
0 / 7 / 2
9,807
377
11,169
27,140
26,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Aphrodite
x10PlyHoser
Aphrodite
18
2 / 5 / 2
12,021
462
10,496
16,343
7,959
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
17
32
Kills
9
9
Deaths
32
53
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Adam0512
Chang'e
6
1
8
10
L
Danzaburou
DEATHERAGE4339
Danzaburou
1
5
2
0.4
W
0
0
20
10
L
Hun Batz
DrJohnnySins
Hun Batz
3
5
1
0.7
W
Ne Zha
IsamuDUDE
Ne Zha
8
2
7
5.75
L
Gilgamesh
IssaDraco
Gilgamesh
3
10
1
0.35
W
Ao Kuang
KentaTheGod
Ao Kuang
7
6
8
1.83
W
Skadi
TheRichxM
Skadi
11
0
10
16
L
Cerberus
laneberle
Cerberus
0
7
2
0.14
L
Aphrodite
x10PlyHoser
Aphrodite
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,204
Damage
47,658
91,269
Taken
100,816
64,718
Mitigated
65,003
48,600
Healing
26,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Adam0512
Chang'e
11,671
1,454
4,763
13,542
18,796
8,013
584
8,188
10,608
128,937
0
L
Danzaburou
DEATHERAGE4339
Danzaburou
6,429
2,914
0
1,508
12,930
4,645
2,008
4,052
8,848
0
72,008
W
7,335
829
0
3,474
14,838
18,940
534
5,030
9,808
33,545
0
L
Hun Batz
DrJohnnySins
Hun Batz
8,931
2,446
0
7,613
22,349
8,780
136
6,938
15,351
0
88,138
W
Ne Zha
IsamuDUDE
Ne Zha
14,921
7,187
0
8,978
21,452
24,026
373
4,342
17,110
0
86,109
L
Gilgamesh
IssaDraco
Gilgamesh
10,633
3,264
0
1,111
22,054
17,303
0
3,763
17,691
0
50,645
W
Ao Kuang
KentaTheGod
Ao Kuang
12,832
4,014
0
11,830
24,668
9,060
839
7,537
17,131
63,183
0
W
Skadi
TheRichxM
Skadi
24,445
13,043
0
6,013
11,515
4,679
7,681
3,910
7,605
0
124,797
L
Cerberus
laneberle
Cerberus
11,169
564
0
7,022
27,140
26,316
116
10,422
16,688
53,121
0
L
Aphrodite
x10PlyHoser
Aphrodite
10,496
958
2,966
6,746
16,343
7,959
0
6,663
9,650
83,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,288
Gold Earned
56,873
640
Minions Killed
614
0
Camps Cleared
0
2,429,051
Distance Traveled
2,185,096
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
14,673
564
219
8
0
506,046
6
L
Danzaburou
11,552
444
115
4
0
430,892
1
W
Geb
12,508
481
41
2
0
500,622
1
L
Hun Batz
12,242
471
156
6
0
525,277
0
W
Ne Zha
14,290
550
152
6
0
477,104
0
L
Gilgamesh
11,251
433
74
3
0
372,119
3
W
Ao Kuang
12,686
488
76
3
0
447,160
1
W
Skadi
14,131
544
152
6
0
498,119
5
L
Cerberus
9,807
377
100
4
0
447,994
7
L
Aphrodite
12,021
462
169
7
0
408,814
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role