Player Matchup

Raijin
Raijin
Gold IV
Aternus
Raijin
Gold IV
Level 146
God Stats
9W - 12L
1,465 SR
Queue Stats
517W - 519L
1,320 MMR
Solo
King Arthur
King Arthur
Bronze III
Svengal2
King Arthur
Bronze III
Level 119
God Stats
21W - 19L
1,521 SR
Queue Stats
25W - 33L
1,336 MMR
Solo
Awilix
Awilix
Gold IV
XpoLq
Awilix
Gold IV
Level 79
God Stats
56W - 42L
1,531 SR
Queue Stats
133W - 153L
1,318 MMR
Solo
Ullr
Ullr
Gold V
halfApint
Ullr
Gold V
Level 118
God Stats
39W - 38L
1,501 SR
Queue Stats
1,047W - 1,056L
1,326 MMR
Solo
Sobek
Sobek
Silver IV
iTzFALLEN
Sobek
Silver IV
Level 129
God Stats
6W - 2L
1,500 SR
Queue Stats
119W - 133L
1,303 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 118
1,503 SR
1,321 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 97
1,587 SR
1,321 MMR
Anhur
Anhur
Silver II
BigALnazty
Anhur
Silver II
Level 122
God Stats
4W - 3L
1,510 SR
Queue Stats
104W - 114L
1,332 MMR
Solo
Nu Wa
Nu Wa
Silver I
Gymbus
Nu Wa
Silver I
Level 107
God Stats
4W - 3L
1,668 SR
Queue Stats
209W - 212L
1,319 MMR
Solo
Kuzenbo
Kuzenbo
Silver V
PristineChode
Kuzenbo
Silver V
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,335 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
mauito1809
Cu Chulainn
Gold V
Level 128
God Stats
45W - 34L
1,685 SR
Queue Stats
241W - 248L
1,319 MMR
Solo
Nemesis
Nemesis
Silver I
superwolff
Nemesis
Silver I
Level 85
God Stats
28W - 18L
1,570 SR
Queue Stats
268W - 270L
1,299 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Aternus
Raijin
17
5 / 3 / 9
11,400
518
11,919
11,133
4,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Svengal2
King Arthur
16
1 / 8 / 5
10,450
475
9,863
23,588
19,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
XpoLq
Awilix
18
11 / 4 / 6
12,176
553
14,572
15,285
7,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ullr
18
8 / 4 / 6
12,197
554
12,549
16,754
6,435
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
iTzFALLEN
Sobek
16
2 / 1 / 15
10,861
494
5,692
15,342
15,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bans
AthenaTiamatFreyaDanzaburouGilgamesh

VS

Bans
Guan YuScyllaFenrirChang'eSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
9
0 / 5 / 2
7,499
341
4,400
9,660
2,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nu Wa
Gymbus
Nu Wa
16
3 / 8 / 9
10,399
473
12,436
12,793
3,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
14
0 / 6 / 4
8,644
393
7,342
15,647
15,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
mauito1809
Cu Chulainn
19
11 / 2 / 7
12,757
580
25,496
20,914
22,759
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
superwolff
Nemesis
18
6 / 7 / 4
11,161
507
9,990
18,250
6,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
46
27
Kills
20
20
Deaths
28
41
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Raijin
Aternus
Raijin
5
3
9
3.17
L
Anhur
0
5
2
0.2
L
Nu Wa
Gymbus
Nu Wa
3
8
9
0.94
L
Kuzenbo
0
6
4
0.33
W
King Arthur
Svengal2
King Arthur
1
8
5
0.44
W
Awilix
XpoLq
Awilix
11
4
6
3.5
W
Ullr
8
4
6
2.75
W
Sobek
iTzFALLEN
Sobek
2
1
15
9.5
L
Cu Chulainn
mauito1809
Cu Chulainn
11
2
7
7.25
L
Nemesis
superwolff
Nemesis
6
7
4
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,595
Damage
59,664
82,102
Taken
77,264
53,394
Mitigated
51,673
20,455
Healing
14,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Aternus
Raijin
11,919
678
0
2,217
11,133
4,535
0
2,496
8,455
74,246
0
L
Anhur
4,400
1,270
0
1,582
9,660
2,393
0
2,328
7,295
0
23,027
L
Nu Wa
Gymbus
Nu Wa
12,436
2,379
0
1,361
12,793
3,695
1,575
3,697
8,836
59,551
0
L
Kuzenbo
7,342
2,388
0
2,545
15,647
15,903
455
2,917
12,545
40,726
0
W
King Arthur
Svengal2
King Arthur
9,863
1,106
0
6,200
23,588
19,613
0
7,424
15,901
153
55,944
W
Awilix
XpoLq
Awilix
14,572
6,130
0
3,482
15,285
7,674
1,126
4,785
10,306
0
89,515
W
Ullr
12,549
4,609
0
2,993
16,754
6,435
2,548
3,450
13,196
0
78,808
W
Sobek
iTzFALLEN
Sobek
5,692
461
0
5,563
15,342
15,137
245
5,039
10,071
24,517
0
L
Cu Chulainn
mauito1809
Cu Chulainn
25,496
3,218
0
3,650
20,914
22,759
476
2,746
17,301
11,967
79,995
L
Nemesis
superwolff
Nemesis
9,990
3,780
0
5,122
18,250
6,923
0
5,275
12,714
0
73,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,084
Gold Earned
50,460
550
Minions Killed
501
0
Camps Cleared
0
1,981,936
Distance Traveled
1,861,616
37
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,400
518
131
6
0
374,506
7
L
Anhur
7,499
341
40
2
0
217,406
4
L
Nu Wa
10,399
473
106
5
0
359,266
7
L
Kuzenbo
8,644
393
70
3
0
423,131
7
W
King Arthur
10,450
475
117
5
0
375,856
10
W
Awilix
12,176
553
142
6
0
429,081
9
W
Ullr
12,197
554
132
6
0
384,427
5
W
Sobek
10,861
494
28
1
0
418,066
6
L
Cu Chulainn
12,757
580
151
7
0
429,064
1
L
Nemesis
11,161
507
134
6
0
432,749
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role