Player Matchup

Thor
Thor
FrankieBoy92
Thor
Level 19
God Stats
4W - 1L
1,630 SR
Queue Stats
16W - 12L
1,566 Elo+
Solo
Rama
Rama
Gotty12
Rama
Level 29
God Stats
8W - 1L
1,954 SR
Queue Stats
192W - 47L
1,778 Elo+
Party 3
Tyr
Tyr
Halidyos
Tyr
Level 88
God Stats
20W - 13L
1,653 SR
Queue Stats
113W - 109L
1,400 Elo+
Party 3
Gilgamesh
Gilgamesh
SapopetaElBromas
Gilgamesh
Level 160
God Stats
20W - 14L
1,560 SR
Queue Stats
393W - 306L
1,589 Elo+
Party 3
Raijin
Raijin
Sucebnzr45
Raijin
Level 149
God Stats
7W - 5L
1,762 SR
Queue Stats
306W - 241L
1,529 Elo+
Party 3
Team Averages
Level 89
1,712 SR
1,572 Elo+

VS

Team Averages
Level 64
1,505 SR
1,496 Elo+
Kukulkan
Kukulkan
Daax29er
Kukulkan
Level 99
God Stats
0W - 1L
1,527 SR
Queue Stats
9W - 14L
1,507 Elo+
Party 2
Jormungandr
Jormungandr
Kasimir1474
Jormungandr
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 45L
1,493 Elo+
Party 1
Chang'e
Chang'e
itzMRV1N
Chang'e
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 56L
1,503 Elo+
Party 1
Hachiman
Hachiman
k00nyboss
Hachiman
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
35W - 30L
1,471 Elo+
Party 1
Serqet
Serqet
xAimpathy
Serqet
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 11
7,849
785
7,830
7,401
2,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rama
Gotty12
Rama
16
9 / 2 / 8
10,419
1,042
11,568
7,911
3,379
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 2 / 14
8,818
882
8,934
10,239
5,542
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
15
6 / 3 / 13
9,839
984
8,492
10,843
8,730
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Raijin
Sucebnzr45
Raijin
15
5 / 2 / 14
9,203
920
12,221
7,146
2,601
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Daax29er
Kukulkan
14
2 / 4 / 1
7,501
750
5,654
5,856
2,271
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Kasimir1474
Jormungandr
12
1 / 6 / 8
7,225
723
5,222
13,602
11,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Chang'e
itzMRV1N
Chang'e
13
4 / 6 / 2
7,798
780
8,516
11,494
5,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hachiman
k00nyboss
Hachiman
12
3 / 5 / 2
7,381
738
4,507
10,402
3,624
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Serqet
xAimpathy
Serqet
12
1 / 5 / 7
7,691
769
3,767
12,770
7,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
31
26
Kills
11
11
Deaths
26
60
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Daax29er
Kukulkan
2
4
1
0.63
W
3
2
11
4.25
W
Rama
Gotty12
Rama
9
2
8
6.5
W
3
2
14
5
L
Jormungandr
Kasimir1474
Jormungandr
1
6
8
0.83
W
Gilgamesh
6
3
13
4.17
W
Raijin
Sucebnzr45
Raijin
5
2
14
6
L
Chang'e
itzMRV1N
Chang'e
4
6
2
0.83
L
Hachiman
k00nyboss
Hachiman
3
5
2
0.8
L
Serqet
xAimpathy
Serqet
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,045
Damage
27,666
43,540
Taken
54,124
23,040
Mitigated
30,827
9,237
Healing
8,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Daax29er
Kukulkan
5,654
663
0
331
5,856
2,271
0
820
4,940
26,590
0
W
7,830
611
0
382
7,401
2,788
188
3,148
3,869
0
16,885
W
Rama
Gotty12
Rama
11,568
9,213
0
2,187
7,911
3,379
688
3,659
3,982
0
36,620
W
8,934
826
0
3,758
10,239
5,542
0
3,941
5,755
0
20,110
L
Jormungandr
Kasimir1474
Jormungandr
5,222
1,465
0
828
13,602
11,009
1
4,292
9,004
14,949
0
W
Gilgamesh
8,492
2,073
0
1,328
10,843
8,730
0
4,887
5,632
0
20,373
W
Raijin
Sucebnzr45
Raijin
12,221
1,277
0
1,582
7,146
2,601
1
3,158
3,348
35,885
0
L
Chang'e
itzMRV1N
Chang'e
8,516
701
1,620
2,723
11,494
5,998
0
1,818
9,552
17,790
0
L
Hachiman
k00nyboss
Hachiman
4,507
3,041
0
1,564
10,402
3,624
0
1,399
8,901
0
13,313
L
Serqet
xAimpathy
Serqet
3,767
280
0
1,585
12,770
7,925
0
3,119
9,345
0
7,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,128
Gold Earned
37,596
238
Minions Killed
139
12
Camps Cleared
2
971,059
Distance Traveled
804,706
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,501
750
57
6
0
170,615
0
W
Thor
7,849
785
22
2
3
200,924
1
W
Rama
10,419
1,042
91
9
3
166,581
2
W
Tyr
8,818
882
25
3
2
228,443
1
L
Jormungandr
7,225
723
10
1
0
161,063
2
W
Gilgamesh
9,839
984
26
3
2
200,772
1
W
Raijin
9,203
920
74
7
2
174,339
0
L
Chang'e
7,798
780
31
3
1
148,662
1
L
Hachiman
7,381
738
24
2
1
158,370
1
L
Serqet
7,691
769
17
2
0
165,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role