Player Matchup

Fenrir
Fenrir
Donithegoat420
Fenrir
Level 10
God Stats
6W - 3L
1,687 SR
Queue Stats
13W - 18L
1,488 Elo+
Solo
Jormungandr
Jormungandr
LizardMan531
Jormungandr
Level 16
God Stats
4W - 6L
1,389 SR
Queue Stats
4W - 6L
1,338 Elo+
Party 1
Gilgamesh
Gilgamesh
TumblingMuffin
Gilgamesh
Level 24
God Stats
2W - 3L
1,524 SR
Queue Stats
14W - 12L
1,475 Elo+
Party 1
Nemesis
Nemesis
herbivoreHands
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 18L
1,561 Elo+
Solo
Ymir
Ymir
yoreltheking
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,500 Elo+
Solo
Team Averages
Level 12
1,520 SR
1,472 Elo+

VS

Team Averages
Level 24
1,669 SR
1,515 Elo+
Tsukuyomi
Tsukuyomi
AimbotMarc
Tsukuyomi
Level 21
God Stats
3W - 0L
1,690 SR
Queue Stats
44W - 42L
1,566 Elo+
Solo
Vulcan
Vulcan
CheCheLovely
Vulcan
Level 26
God Stats
5W - 3L
1,703 SR
Queue Stats
45W - 43L
1,485 Elo+
Solo
Odin
Odin
IronCyclone12
Odin
Level 21
God Stats
9W - 10L
1,699 SR
Queue Stats
278W - 306L
1,503 Elo+
Solo
Janus
Janus
ZackFairFVII882
Janus
Level 24
God Stats
5W - 3L
1,604 SR
Queue Stats
154W - 142L
1,511 Elo+
Solo
Izanami
Izanami
xSan_re
Izanami
Level 28
God Stats
9W - 8L
1,651 SR
Queue Stats
183W - 195L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 9 / 2
9,841
895
9,528
19,998
9,674
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Jormungandr
LizardMan531
Jormungandr
15
0 / 6 / 3
9,634
876
4,381
18,250
13,799
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
TumblingMuffin
Gilgamesh
15
3 / 11 / 1
10,515
956
10,150
23,547
12,705
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

15
0 / 7 / 2
9,267
842
4,511
17,682
6,297
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
0 / 11 / 4
9,963
906
5,473
21,049
24,832
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

317

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AimbotMarc
Tsukuyomi
17
8 / 1 / 15
11,481
1,044
9,782
7,048
3,006
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Vulcan
19
9 / 0 / 25
12,402
1,127
29,159
4,316
1,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
12 / 1 / 21
12,455
1,132
15,452
14,221
14,210
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
8 / 2 / 17
12,549
1,141
8,805
6,210
2,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
xSan_re
Izanami
19
7 / 1 / 26
12,692
1,154
27,372
8,069
3,569
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
148
5
Kills
44
44
Deaths
5
12
Assists
104
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AimbotMarc
Tsukuyomi
8
1
15
15.5
W
Vulcan
9
0
25
21.5
L
2
9
2
0.33
W
12
1
21
22.5
L
Jormungandr
LizardMan531
Jormungandr
0
6
3
0.25
L
Gilgamesh
TumblingMuffin
Gilgamesh
3
11
1
0.32
W
8
2
17
8.25
L
0
7
2
0.14
W
Izanami
xSan_re
Izanami
7
1
26
20
L
0
11
4
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,043
Damage
90,570
100,526
Taken
39,864
67,307
Mitigated
24,950
3,879
Healing
3,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AimbotMarc
Tsukuyomi
9,782
2,707
384
1,233
7,048
3,006
0
1,631
5,417
0
20,168
W
Vulcan
29,159
8,021
0
0
4,316
1,987
0
1,255
3,061
48,799
0
L
9,528
2,503
0
183
19,998
9,674
0
5,916
13,748
0
15,764
W
15,452
3,872
0
0
14,221
14,210
0
3,582
10,639
518
23,603
L
Jormungandr
LizardMan531
Jormungandr
4,381
1,043
768
1,459
18,250
13,799
0
8,062
9,862
29,452
0
L
Gilgamesh
TumblingMuffin
Gilgamesh
10,150
2,451
0
62
23,547
12,705
0
6,106
17,185
893
26,820
W
8,805
1,062
0
1,002
6,210
2,178
0
1,408
4,802
26,768
0
L
4,511
1,012
0
1,074
17,682
6,297
0
6,976
10,438
0
18,348
W
Izanami
xSan_re
Izanami
27,372
19,795
0
1,064
8,069
3,569
0
2,721
5,348
0
53,628
L
5,473
1,040
0
333
21,049
24,832
0
9,463
11,267
20,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,220
Gold Earned
61,579
163
Minions Killed
205
3
Camps Cleared
12
906,426
Distance Traveled
1,008,225
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,481
1,044
13
1
7
193,793
0
W
Vulcan
12,402
1,127
57
5
1
247,974
0
L
Fenrir
9,841
895
7
1
0
220,476
0
W
Odin
12,455
1,132
18
2
1
211,120
1
L
Jormungandr
9,634
876
61
6
1
161,115
2
L
Gilgamesh
10,515
956
27
2
1
169,048
0
W
Janus
12,549
1,141
53
5
0
159,015
0
L
Nemesis
9,267
842
32
3
0
227,644
3
W
Izanami
12,692
1,154
64
6
3
196,323
2
L
Ymir
9,963
906
36
3
1
128,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role