Player Matchup

Chaac
Chaac
Bronze III
R3GuLaRZOMbie42
Chaac
Bronze III
Level 86
God Stats
0W - 1L
1,653 SR
Queue Stats
5W - 4L
1,454 MMR
Party 1
Chang'e
Chang'e
Bronze III
RippinKush666
Chang'e
Bronze III
Level 99
God Stats
0W - 1L
1,342 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Cthulhu
Cthulhu
Bronze III
Teak808
Cthulhu
Bronze III
Level 115
God Stats
0W - 1L
1,585 SR
Queue Stats
17W - 18L
1,427 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 100
1,527 SR
1,460 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 75
1,559 SR
1,182 MMR
Ne Zha
Ne Zha
Gold V
SZeyroXx
Ne Zha
Gold V
Level 86
God Stats
6W - 3L
1,754 SR
Queue Stats
66W - 98L
1,299 MMR
Solo
Artio
Artio
Silver IV
XnoelX8C
Artio
Silver IV
Level 56
God Stats
36W - 46L
1,433 SR
Queue Stats
73W - 108L
956 MMR
Solo
Kukulkan
Kukulkan
Gold IV
fa2it
Kukulkan
Gold IV
Level 84
God Stats
24W - 20L
1,490 SR
Queue Stats
127W - 146L
1,290 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 4 / 3
16,755
559
29,750
47,380
49,377
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Chang'e
20
3 / 4 / 2
16,725
558
30,540
36,831
17,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
Teak808
Cthulhu
19
1 / 4 / 4
17,074
569
32,835
38,918
47,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
AphroditeZeusGilgameshAthenaTsukuyomi

VS

Bans
KumbhakarnaOdinDanzaburouScyllaKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
SZeyroXx
Ne Zha
20
7 / 3 / 4
19,126
638
28,000
33,041
33,223
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Artio
XnoelX8C
Artio
20
3 / 2 / 6
16,483
549
19,159
60,233
66,011
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
fa2it
Kukulkan
20
2 / 2 / 10
17,293
576
57,891
21,508
9,321
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
7
Kills
12
12
Deaths
7
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
3
4
3
1.13
L
Chang'e
3
4
2
1
W
Ne Zha
SZeyroXx
Ne Zha
7
3
4
3
L
Cthulhu
Teak808
Cthulhu
1
4
4
0.75
W
Artio
XnoelX8C
Artio
3
2
6
3
W
Kukulkan
fa2it
Kukulkan
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,125
Damage
105,050
123,129
Taken
114,782
114,121
Mitigated
108,555
55,370
Healing
56,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
29,750
10,724
0
14,840
47,380
49,377
0
30,101
17,279
0
105,711
L
Chang'e
30,540
2,738
14,080
19,811
36,831
17,201
0
20,357
16,474
142,890
0
W
Ne Zha
SZeyroXx
Ne Zha
28,000
12,612
0
10,895
33,041
33,223
1,087
21,876
11,165
0
86,881
L
Cthulhu
Teak808
Cthulhu
32,835
2,246
1,270
5,369
38,918
47,543
205
26,866
12,052
88,645
0
W
Artio
XnoelX8C
Artio
19,159
3,416
6,122
28,780
60,233
66,011
164
29,016
31,217
68,000
0
W
Kukulkan
fa2it
Kukulkan
57,891
5,156
643
9,694
21,508
9,321
1,890
12,867
8,641
198,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,554
Gold Earned
52,902
369
Minions Killed
334
0
Camps Cleared
0
1,512,716
Distance Traveled
1,628,785
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
16,755
559
107
4
0
510,681
1
L
Chang'e
16,725
558
172
6
0
523,958
3
W
Ne Zha
19,126
638
59
2
0
521,516
4
L
Cthulhu
17,074
569
90
3
0
478,077
2
W
Artio
16,483
549
62
2
0
593,465
0
W
Kukulkan
17,293
576
213
7
0
513,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role