Player Matchup

Gilgamesh
Gilgamesh
Excess-T-Baggage
Gilgamesh
Level 18
God Stats
3W - 6L
1,359 SR
Queue Stats
45W - 40L
1,368 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Fluff_N_Stuff88
Tsukuyomi
Level 21
God Stats
26W - 20L
1,411 SR
Queue Stats
70W - 69L
1,348 Elo+
Party 1
Athena
Athena
GluttonousGuPPy
Athena
Level 29
God Stats
7W - 10L
1,620 SR
Queue Stats
20W - 35L
1,367 Elo+
Solo
Artemis
Artemis
MajiqBeans
Artemis
Level 10
God Stats
10W - 3L
1,669 SR
Queue Stats
181W - 213L
1,469 Elo+
Party 1
Merlin
Merlin
N E E C R O S Z
Merlin
Level 26
God Stats
3W - 1L
1,346 SR
Queue Stats
25W - 17L
1,588 Elo+
Solo
Team Averages
Level 21
1,481 SR
1,428 Elo+

VS

Team Averages
Level 18
1,510 SR
1,376 Elo+
Kali
Kali
 
Kali
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Gustavo30502085
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,207 Elo+
Solo
Arachne
Arachne
OTF_Plug-187
Arachne
Level 28
God Stats
9W - 11L
1,484 SR
Queue Stats
35W - 53L
1,307 Elo+
Solo
Cerberus
Cerberus
amigo-piedra
Cerberus
Level 27
God Stats
2W - 1L
1,457 SR
Queue Stats
74W - 61L
1,393 Elo+
Solo
Apollo
Apollo
pabloch24_ig
Apollo
Level 13
God Stats
2W - 5L
1,609 SR
Queue Stats
124W - 131L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
14
3 / 3 / 3
9,150
508
2,351
10,841
6,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
Fluff_N_Stuff88
Tsukuyomi
14
0 / 3 / 5
8,617
479
3,919
11,977
3,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
8 / 3 / 9
9,923
551
10,148
17,110
11,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
MajiqBeans
Artemis
14
4 / 3 / 11
8,996
500
9,093
8,279
3,059
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

18
9 / 1 / 3
11,560
642
15,412
10,752
4,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
14
7 / 4 / 1
9,110
506
9,117
15,045
5,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 8 / 4
6,392
355
1,892
11,586
4,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
OTF_Plug-187
Arachne
10
4 / 9 / 1
7,627
424
7,410
12,550
4,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
amigo-piedra
Cerberus
11
0 / 3 / 4
7,305
406
3,401
18,981
9,292
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
6
1 / 3 / 2
6,033
335
3,231
3,426
910
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
24
24
Kills
12
13
Deaths
27
31
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
7
4
1
1.88
W
Gilgamesh
3
3
3
1.5
W
Tsukuyomi
Fluff_N_Stuff88
Tsukuyomi
0
3
5
0.83
W
8
3
9
4.17
L
0
8
4
0.25
W
Artemis
MajiqBeans
Artemis
4
3
11
3.17
W
9
1
3
10.5
L
Arachne
OTF_Plug-187
Arachne
4
9
1
0.5
L
Cerberus
amigo-piedra
Cerberus
0
3
4
0.67
L
Apollo
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,923
Damage
25,051
58,959
Taken
61,588
29,311
Mitigated
24,626
10,085
Healing
12,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
9,117
4,424
0
5,222
15,045
5,398
0
4,723
10,086
0
44,331
W
Gilgamesh
2,351
821
0
680
10,841
6,062
1,626
2,024
8,817
0
34,681
W
Tsukuyomi
Fluff_N_Stuff88
Tsukuyomi
3,919
942
0
3,369
11,977
3,950
86
1,105
10,872
0
55,975
W
10,148
3,489
581
1,961
17,110
11,584
0
3,626
13,484
47,215
0
L
1,892
346
0
594
11,586
4,678
22
3,989
7,508
14,941
2,338
W
Artemis
MajiqBeans
Artemis
9,093
4,701
0
2,409
8,279
3,059
2,782
1,031
7,248
0
36,058
W
15,412
909
0
1,085
10,752
4,656
87
1,143
9,609
98,913
0
L
Arachne
OTF_Plug-187
Arachne
7,410
4,743
0
1,089
12,550
4,348
36
6,165
6,135
0
24,258
L
Cerberus
amigo-piedra
Cerberus
3,401
128
0
5,177
18,981
9,292
0
8,464
10,105
33,886
0
L
Apollo
3,231
1,336
0
580
3,426
910
78
1,232
2,194
0
13,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,246
Gold Earned
36,467
451
Minions Killed
257
0
Camps Cleared
0
1,765,057
Distance Traveled
1,395,960
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
9,110
506
83
5
0
339,932
0
W
Gilgamesh
9,150
508
61
3
0
320,876
5
W
Tsukuyomi
8,617
479
106
6
0
380,465
2
W
Athena
9,923
551
66
4
0
363,702
0
L
Ymir
6,392
355
35
2
0
266,058
0
W
Artemis
8,996
500
60
3
0
344,736
1
W
Merlin
11,560
642
158
9
0
355,278
4
L
Arachne
7,627
424
27
2
0
317,663
3
L
Cerberus
7,305
406
87
5
0
368,577
1
L
Apollo
6,033
335
25
1
0
103,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role