Player Matchup

Medusa
Medusa
 
Medusa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Eráto
Agni
Level 68
God Stats
1W - 7L
1,069 SR
Queue Stats
427W - 477L
1,345 Elo+
Party 2
Chang'e
Chang'e
Fitzonder
Chang'e
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 27L
1,262 Elo+
Party 2
Camazotz
Camazotz
Moose Nuckle WV
Camazotz
Level 131
God Stats
11W - 8L
1,341 SR
Queue Stats
85W - 75L
1,507 Elo+
Solo
Chaac
Chaac
alone_forever888
Chaac
Level 159
God Stats
14W - 14L
1,466 SR
Queue Stats
464W - 505L
1,364 Elo+
Solo
Team Averages
Level 102
1,375 SR
1,396 Elo+

VS

Team Averages
Level 102
1,484 SR
1,392 Elo+
Cernunnos
Cernunnos
BramaLeLama
Cernunnos
Level 69
God Stats
1W - 5L
1,426 SR
Queue Stats
33W - 31L
1,389 Elo+
Party 1
Kukulkan
Kukulkan
Elmasbori
Kukulkan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
LuucasGon
Bacchus
Level 94
God Stats
10W - 11L
1,643 SR
Queue Stats
378W - 426L
1,336 Elo+
Solo
Awilix
Awilix
XxKawaii0takuxX
Awilix
Level 143
God Stats
6W - 13L
1,392 SR
Queue Stats
223W - 264L
1,345 Elo+
Solo
Hercules
Hercules
phil_leveille
Hercules
Level 57
God Stats
4W - 5L
1,458 SR
Queue Stats
51W - 64L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
3 / 0 / 3
10,499
750
13,011
9,995
4,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Agni
Eráto
Agni
16
4 / 0 / 4
9,986
713
10,834
8,481
3,437
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Fitzonder
Chang'e
15
1 / 6 / 11
9,584
685
12,128
15,730
9,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Camazotz
17
7 / 3 / 7
11,011
787
12,206
17,167
11,061
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 1 / 9
10,746
768
10,653
10,862
14,898
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BramaLeLama
Cernunnos
14
1 / 8 / 4
8,567
612
9,021
13,753
5,639
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
Elmasbori
Kukulkan
17
4 / 5 / 3
9,744
696
16,230
13,749
7,697
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
LuucasGon
Bacchus
16
1 / 1 / 5
8,582
613
12,241
18,535
14,843
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
2 / 3 / 5
9,057
647
5,089
11,371
4,859
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
phil_leveille
Hercules
14
2 / 2 / 6
8,971
641
5,743
15,200
20,054
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
33
19
Kills
10
10
Deaths
19
34
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
0
3
4.5
L
Cernunnos
BramaLeLama
Cernunnos
1
8
4
0.38
L
Kukulkan
Elmasbori
Kukulkan
4
5
3
1.1
W
Agni
Eráto
Agni
4
0
4
6
W
Chang'e
Fitzonder
Chang'e
1
6
11
1.08
L
Bacchus
LuucasGon
Bacchus
1
1
5
3.5
W
Camazotz
7
3
7
3.5
L
2
3
5
1.5
W
4
1
9
8.5
L
Hercules
phil_leveille
Hercules
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,832
Damage
48,324
62,235
Taken
72,608
43,316
Mitigated
53,092
27,212
Healing
14,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
13,011
6,701
0
4,569
9,995
4,743
1,446
5,220
4,775
0
53,311
L
Cernunnos
BramaLeLama
Cernunnos
9,021
3,410
0
160
13,753
5,639
518
4,343
9,410
0
29,743
L
Kukulkan
Elmasbori
Kukulkan
16,230
1,166
900
4,302
13,749
7,697
289
3,295
10,454
46,496
0
W
Agni
Eráto
Agni
10,834
801
1,037
3,915
8,481
3,437
880
5,275
3,206
31,777
0
W
Chang'e
Fitzonder
Chang'e
12,128
1,162
3,858
5,070
15,730
9,177
108
7,283
8,447
31,035
0
L
Bacchus
LuucasGon
Bacchus
12,241
188
0
6,710
18,535
14,843
0
7,293
11,242
35,538
0
W
Camazotz
12,206
2,976
0
5,142
17,167
11,061
106
5,936
11,231
0
24,331
L
5,089
1,609
0
583
11,371
4,859
0
3,617
7,754
0
20,952
W
10,653
763
0
3,621
10,862
14,898
0
5,299
5,563
616
26,845
L
Hercules
phil_leveille
Hercules
5,743
681
0
2,248
15,200
20,054
0
4,906
10,294
0
12,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,826
Gold Earned
44,921
270
Minions Killed
238
8
Camps Cleared
6
1,325,650
Distance Traveled
1,221,768
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,499
750
102
7
3
258,322
2
L
Cernunnos
8,567
612
57
4
2
196,851
0
L
Kukulkan
9,744
696
87
6
1
267,333
0
W
Agni
9,986
713
52
4
1
251,187
0
W
Chang'e
9,584
685
53
4
2
240,422
1
L
Bacchus
8,582
613
34
2
0
273,245
0
W
Camazotz
11,011
787
30
2
2
294,102
4
L
Awilix
9,057
647
38
3
3
239,121
0
W
Chaac
10,746
768
33
2
0
281,617
0
L
Hercules
8,971
641
22
2
0
245,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role