Player Matchup

Cu Chulainn
Cu Chulainn
Hibris
Cu Chulainn
Level 146
God Stats
308W - 26L
2,075 SR
Queue Stats
840W - 91L
2,162 Elo+
Party 2
Eset
Eset
SlugKing
Eset
Level 146
God Stats
54W - 2L
2,131 SR
Queue Stats
707W - 77L
2,273 Elo+
Party 2
Anhur
Anhur
ZapRowsdowerr
Anhur
Level 69
God Stats
11W - 11L
1,522 SR
Queue Stats
303W - 357L
1,580 Elo+
Solo
Team Averages
Level 120
1,909 SR
2,005 Elo+

VS

Team Averages
Level 148
1,630 SR
1,646 Elo+
Persephone
Persephone
Daniel17GR
Persephone
Level 157
God Stats
0W - 1L
1,859 SR
Queue Stats
15W - 21L
1,626 Elo+
Party 1
Cthulhu
Cthulhu
FINNSSJ
Cthulhu
Level 159
God Stats
0W - 2L
1,353 SR
Queue Stats
300W - 295L
1,636 Elo+
Solo
Anhur
Anhur
Sopitas
Anhur
Level 129
God Stats
4W - 6L
1,679 SR
Queue Stats
111W - 63L
1,675 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Hibris
Cu Chulainn
18
13 / 2 / 3
13,166
774
14,584
24,321
26,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Eset
16
3 / 4 / 12
11,739
691
17,291
11,996
6,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 3 / 10
11,000
647
3,773
12,727
4,595
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Daniel17GR
Persephone
16
6 / 5 / 2
12,341
726
16,720
10,505
3,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
FINNSSJ
Cthulhu
14
2 / 7 / 6
10,677
628
11,226
16,750
10,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
Sopitas
Anhur
13
1 / 5 / 3
10,298
606
6,751
12,674
3,629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
17
Kills
9
9
Deaths
17
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Persephone
Daniel17GR
Persephone
6
5
2
1.4
L
Cthulhu
FINNSSJ
Cthulhu
2
7
6
0.71
W
Cu Chulainn
Hibris
Cu Chulainn
13
2
3
7.25
W
Eset
3
4
12
2.25
L
Anhur
Sopitas
Anhur
1
5
3
0.5
W
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,648
Damage
34,697
49,044
Taken
39,929
37,129
Mitigated
17,346
10,555
Healing
4,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Daniel17GR
Persephone
16,720
146
0
1,032
10,505
3,266
134
3,429
7,071
47,813
0
L
Cthulhu
FINNSSJ
Cthulhu
11,226
494
406
1,191
16,750
10,451
0
8,081
8,246
32,258
0
W
Cu Chulainn
Hibris
Cu Chulainn
14,584
2,838
0
3,287
24,321
26,025
747
10,779
13,039
0
56,970
W
Eset
17,291
1,480
1,292
2,642
11,996
6,509
512
8,511
3,171
76,079
0
L
Anhur
Sopitas
Anhur
6,751
4,406
0
1,849
12,674
3,629
0
5,863
6,811
0
45,752
W
3,773
1,692
0
3,334
12,727
4,595
1,590
7,597
4,841
0
54,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,905
Gold Earned
33,316
252
Minions Killed
183
0
Camps Cleared
0
927,033
Distance Traveled
902,470
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
12,341
726
55
3
0
312,073
4
L
Cthulhu
10,677
628
32
2
0
304,760
4
W
Cu Chulainn
13,166
774
84
5
0
356,257
4
W
Eset
11,739
691
104
6
0
292,062
4
L
Anhur
10,298
606
96
6
0
285,637
7
W
Anhur
11,000
647
64
4
0
278,714
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role