Player Matchup

Cthulhu
Cthulhu
DiglettLord
Cthulhu
Level 47
God Stats
13W - 6L
1,651 SR
Queue Stats
46W - 41L
1,547 Elo+
Party 1
Set
Set
Glanlotiel
Set
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Kvisa
Olorun
Level 29
God Stats
4W - 0L
1,921 SR
Queue Stats
28W - 25L
1,505 Elo+
Party 1
Team Averages
Level 62
1,691 SR
1,517 Elo+

VS

Team Averages
Level 45
1,604 SR
1,468 Elo+
Pele
Pele
JimmyThePardo
Pele
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,500 Elo+
Solo
Danzaburou
Danzaburou
drawnson123
Danzaburou
Level 18
God Stats
4W - 6L
1,559 SR
Queue Stats
4W - 6L
1,469 Elo+
Party 2
Olorun
Olorun
ninjafenrir
Olorun
Level 112
God Stats
0W - 1L
1,754 SR
Queue Stats
11W - 19L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DiglettLord
Cthulhu
11
3 / 0 / 11
8,818
802
6,953
10,643
12,966
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
8 / 3 / 5
9,224
839
8,845
7,069
3,765
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Olorun
Kvisa
Olorun
11
3 / 1 / 10
8,050
732
4,095
4,700
2,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 2
7,124
648
3,281
7,605
2,055
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
drawnson123
Danzaburou
11
2 / 2 / 1
7,609
692
4,467
7,216
2,300
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
11
1 / 5 / 3
8,311
756
5,315
8,388
2,686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
14
Kills
4
4
Deaths
14
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DiglettLord
Cthulhu
3
0
11
8.5
W
8
3
5
3.5
L
1
7
2
0.29
W
Olorun
Kvisa
Olorun
3
1
10
8
L
Danzaburou
drawnson123
Danzaburou
2
2
1
1.25
L
Olorun
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,893
Damage
13,063
22,412
Taken
23,209
18,836
Mitigated
7,041
3,608
Healing
4,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DiglettLord
Cthulhu
6,953
269
236
1,070
10,643
12,966
589
1,709
8,934
18,475
0
W
8,845
3,310
0
437
7,069
3,765
385
1,618
5,451
0
45,478
L
3,281
727
0
472
7,605
2,055
0
3,453
4,152
0
7,813
W
Olorun
Kvisa
Olorun
4,095
1,587
360
1,505
4,700
2,105
1,814
2,036
2,664
18,183
1,189
L
Danzaburou
drawnson123
Danzaburou
4,467
2,043
0
1,768
7,216
2,300
0
3,023
4,193
0
28,801
L
Olorun
5,315
3,349
212
1,966
8,388
2,686
0
4,483
3,905
33,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,092
Gold Earned
23,044
147
Minions Killed
126
0
Camps Cleared
0
612,521
Distance Traveled
500,265
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,818
802
30
3
0
211,464
2
W
Set
9,224
839
89
8
0
217,903
2
L
Pele
7,124
648
10
1
0
155,101
1
W
Olorun
8,050
732
28
3
0
183,154
1
L
Danzaburou
7,609
692
55
5
0
180,374
3
L
Olorun
8,311
756
61
6
0
164,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role