Player Matchup

Medusa
Medusa
Hatheus Drauki
Medusa
Level 125
God Stats
2W - 3L
1,605 SR
Queue Stats
25W - 28L
1,675 Elo+
Solo
Bacchus
Bacchus
I-Asashin-I
Bacchus
Level 61
God Stats
1W - 2L
1,536 SR
Queue Stats
118W - 145L
1,346 Elo+
Party 1
Sobek
Sobek
Sterbenix
Sobek
Level 35
God Stats
0W - 2L
1,241 SR
Queue Stats
102W - 121L
1,360 Elo+
Party 1
Team Averages
Level 74
1,461 SR
1,461 Elo+

VS

Team Averages
Level 49
1,390 SR
1,486 Elo+
Skadi
Skadi
CR4VY
Skadi
Level 38
God Stats
11W - 7L
1,500 SR
Queue Stats
107W - 93L
1,607 Elo+
Solo
Scylla
Scylla
KobataGoated
Scylla
Level 46
God Stats
9W - 8L
1,380 SR
Queue Stats
88W - 90L
1,492 Elo+
Solo
Sobek
Sobek
cheesespreader
Sobek
Level 64
God Stats
1W - 2L
1,290 SR
Queue Stats
586W - 815L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 10 / 0
11,905
700
17,868
16,944
6,715
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
I-Asashin-I
Bacchus
13
1 / 6 / 7
10,518
619
9,623
26,581
29,282
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
Sterbenix
Sobek
12
0 / 7 / 4
9,329
549
4,346
27,972
23,677
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
CR4VY
Skadi
17
16 / 4 / 4
13,922
819
35,332
14,647
6,125
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
17
5 / 3 / 14
12,823
754
16,511
11,070
3,834
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 2 / 17
13,151
774
9,065
17,817
26,940
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
58
9
Kills
23
23
Deaths
9
11
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Skadi
CR4VY
Skadi
16
4
4
4.5
L
8
10
0
0.8
L
Bacchus
I-Asashin-I
Bacchus
1
6
7
0.75
W
Scylla
5
3
14
4
L
Sobek
Sterbenix
Sobek
0
7
4
0.29
W
2
2
17
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,837
Damage
60,908
71,497
Taken
43,534
59,674
Mitigated
36,899
15,150
Healing
10,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
CR4VY
Skadi
35,332
20,727
0
5,586
14,647
6,125
1,841
5,716
8,931
0
88,964
L
17,868
8,158
0
0
16,944
6,715
1,496
8,211
8,733
0
53,712
L
Bacchus
I-Asashin-I
Bacchus
9,623
533
411
7,926
26,581
29,282
0
8,812
17,769
26,230
0
W
Scylla
16,511
992
0
1,685
11,070
3,834
207
3,522
7,548
76,327
0
L
Sobek
Sterbenix
Sobek
4,346
57
672
6,141
27,972
23,677
0
8,617
19,355
18,717
0
W
9,065
830
0
3,703
17,817
26,940
0
4,827
12,990
22,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,752
Gold Earned
39,896
120
Minions Killed
202
0
Camps Cleared
0
800,504
Distance Traveled
889,293
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
13,922
819
74
4
0
269,428
3
L
Medusa
11,905
700
76
4
0
240,120
0
L
Bacchus
10,518
619
23
1
0
279,050
0
W
Scylla
12,823
754
110
6
0
300,252
1
L
Sobek
9,329
549
21
1
0
281,334
3
W
Sobek
13,151
774
18
1
0
319,613
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role