Player Matchup

Kukulkan
Kukulkan
BluMilk
Kukulkan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 42L
1,237 Elo+
Solo
Gilgamesh
Gilgamesh
IanUniverse1297
Gilgamesh
Level 29
God Stats
4W - 3L
1,627 SR
Queue Stats
77W - 68L
1,361 Elo+
Solo
Hel
Hel
JuanMa0628
Hel
Level 17
God Stats
28W - 32L
1,798 SR
Queue Stats
58W - 69L
1,246 Elo+
Solo
Arachne
Arachne
drewhannel
Arachne
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
315W - 346L
1,326 Elo+
Solo
Ullr
Ullr
youknow1242
Ullr
Level 29
God Stats
1W - 5L
1,335 SR
Queue Stats
74W - 98L
1,303 Elo+
Solo
Team Averages
Level 24
1,552 SR
1,295 Elo+

VS

Team Averages
Level 14
1,557 SR
1,438 Elo+
Sun Wukong
Sun Wukong
DAt KID Veggie
Sun Wukong
Level 26
God Stats
6W - 6L
1,465 SR
Queue Stats
39W - 30L
1,343 Elo+
Solo
Zeus
Zeus
FartingDog
Zeus
Level 28
God Stats
24W - 21L
1,576 SR
Queue Stats
84W - 82L
1,347 Elo+
Solo
Artemis
Artemis
Silo 92 TTV
Artemis
Level 6
God Stats
0W - 2L
1,743 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Odin
Odin
conta_suprema
Odin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
t9szGENA
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BluMilk
Kukulkan
16
1 / 3 / 5
11,017
441
14,082
12,319
3,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
IanUniverse1297
Gilgamesh
19
12 / 2 / 4
13,537
541
18,761
18,467
11,659
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
0 / 4 / 10
9,995
400
2,751
15,981
13,447
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Arachne
drewhannel
Arachne
20
6 / 1 / 2
13,603
544
6,772
19,935
7,984
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
9 / 4 / 8
14,979
599
16,026
26,102
16,178
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DAt KID Veggie
Sun Wukong
15
4 / 4 / 4
10,087
403
9,157
18,363
16,388
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
7 / 6 / 1
11,194
448
24,715
16,160
6,595
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Silo 92 TTV
Artemis
15
2 / 6 / 5
9,920
397
12,171
16,222
7,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

4
0 / 2 / 2
6,769
271
0
3,169
896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nemesis
t9szGENA
Nemesis
14
1 / 11 / 3
9,027
361
3,580
20,618
10,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
29
28
Kills
14
14
Deaths
29
29
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BluMilk
Kukulkan
1
3
5
1.17
L
Sun Wukong
DAt KID Veggie
Sun Wukong
4
4
4
1.5
L
7
6
1
1.25
W
Gilgamesh
IanUniverse1297
Gilgamesh
12
2
4
7
W
0
4
10
1.25
L
Artemis
Silo 92 TTV
Artemis
2
6
5
0.75
L
0
2
2
0.5
W
Arachne
drewhannel
Arachne
6
1
2
7
L
Nemesis
t9szGENA
Nemesis
1
11
3
0.23
W
9
4
8
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,392
Damage
49,623
92,804
Taken
74,532
53,005
Mitigated
42,326
31,369
Healing
5,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BluMilk
Kukulkan
14,082
534
0
3,298
12,319
3,737
208
6,697
5,622
56,933
0
L
Sun Wukong
DAt KID Veggie
Sun Wukong
9,157
803
0
690
18,363
16,388
38
3,332
14,875
0
44,784
L
24,715
2,806
804
4,058
16,160
6,595
565
3,769
12,221
77,453
0
W
Gilgamesh
IanUniverse1297
Gilgamesh
18,761
7,082
0
1,963
18,467
11,659
2,205
2,912
13,683
0
78,573
W
2,751
198
3,884
4,836
15,981
13,447
286
7,626
8,355
30,536
0
L
Artemis
Silo 92 TTV
Artemis
12,171
5,874
0
30
16,222
7,782
529
4,460
11,586
0
65,356
L
0
0
0
0
3,169
896
0
102
3,053
0
929
W
Arachne
drewhannel
Arachne
6,772
5,025
0
6,093
19,935
7,984
122
3,603
16,332
0
116,306
L
Nemesis
t9szGENA
Nemesis
3,580
1,762
0
217
20,618
10,665
45
4,552
15,788
0
14,796
W
16,026
8,824
0
11,295
26,102
16,178
6,871
4,249
21,853
0
128,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,131
Gold Earned
46,997
606
Minions Killed
300
0
Camps Cleared
0
2,159,758
Distance Traveled
1,784,073
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,017
441
117
5
0
407,046
7
L
Sun Wukong
10,087
403
68
3
0
445,664
8
L
Zeus
11,194
448
93
4
0
381,075
0
W
Gilgamesh
13,537
541
121
5
0
429,528
1
W
Hel
9,995
400
45
2
0
431,065
0
L
Artemis
9,920
397
102
4
0
450,351
1
L
Odin
6,769
271
5
0
0
36,094
0
W
Arachne
13,603
544
144
6
0
469,397
3
L
Nemesis
9,027
361
32
1
0
470,889
2
W
Ullr
14,979
599
179
7
0
422,722
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role