Player Matchup

Bellona
Bellona
GokuDragon0424
Bellona
Level 26
God Stats
35W - 34L
1,550 SR
Queue Stats
394W - 377L
1,486 Elo+
Party 1
Xbalanque
Xbalanque
Lazy_marshin
Xbalanque
Level 86
God Stats
3W - 3L
1,698 SR
Queue Stats
279W - 277L
1,477 Elo+
Party 1
Cu Chulainn
Cu Chulainn
LovelyNaty
Cu Chulainn
Level 12
God Stats
10W - 7L
1,784 SR
Queue Stats
10W - 9L
1,570 Elo+
Party 1
Discordia
Discordia
Tomiokka
Discordia
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
317W - 321L
1,156 Elo+
Party 1
Fenrir
Fenrir
westernlizard
Fenrir
Level 106
God Stats
8W - 6L
1,570 SR
Queue Stats
135W - 119L
1,479 Elo+
Party 1
Team Averages
Level 47
1,620 SR
1,434 Elo+

VS

Team Averages
Level 24
1,495 SR
1,418 Elo+
Janus
Janus
DenizChoban
Janus
Level 29
God Stats
27W - 30L
1,357 SR
Queue Stats
140W - 177L
1,340 Elo+
Solo
Gilgamesh
Gilgamesh
eveeboy280
Gilgamesh
Level 24
God Stats
0W - 1L
1,714 SR
Queue Stats
1W - 1L
1,657 Elo+
Solo
Fenrir
Fenrir
limado4_20kush
Fenrir
Level 26
God Stats
4W - 14L
1,314 SR
Queue Stats
90W - 140L
1,287 Elo+
Solo
Thor
Thor
skininthegame
Thor
Level 18
God Stats
41W - 24L
1,597 SR
Queue Stats
364W - 309L
1,471 Elo+
Solo
Sun Wukong
Sun Wukong
zyguard46
Sun Wukong
Level 22
God Stats
4W - 4L
1,495 SR
Queue Stats
147W - 196L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 0 / 2
5,652
628
3,578
4,438
2,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
Lazy_marshin
Xbalanque
9
3 / 1 / 2
5,694
633
3,568
3,162
781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
LovelyNaty
Cu Chulainn
6
0 / 5 / 5
4,320
480
1,933
6,253
2,547
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Discordia
Tomiokka
Discordia
6
0 / 4 / 5
4,482
498
831
3,161
790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
11 / 2 / 1
6,522
725
6,992
6,883
2,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 5 / 3
5,295
588
3,473
5,218
1,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
eveeboy280
Gilgamesh
6
0 / 7 / 6
4,436
493
2,517
6,307
3,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

7
5 / 2 / 2
4,987
554
1,763
4,484
1,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

8
4 / 3 / 2
5,344
594
4,736
6,152
1,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
zyguard46
Sun Wukong
5
0 / 3 / 1
4,024
447
982
2,960
1,071
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
26
18
Kills
12
12
Deaths
20
15
Assists
14
Player
Kills
Deaths
Assists
KDA
L
3
5
3
0.9
W
4
0
2
5
W
Xbalanque
Lazy_marshin
Xbalanque
3
1
2
4
W
Cu Chulainn
LovelyNaty
Cu Chulainn
0
5
5
0.5
W
Discordia
Tomiokka
Discordia
0
4
5
0.63
L
Gilgamesh
eveeboy280
Gilgamesh
0
7
6
0.43
L
5
2
2
3
L
4
3
2
1.67
W
11
2
1
5.75
L
Sun Wukong
zyguard46
Sun Wukong
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,902
Damage
13,471
23,897
Taken
25,121
8,587
Mitigated
8,682
5,269
Healing
3,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,473
123
0
861
5,218
1,130
160
379
4,711
18,015
0
W
3,578
1,369
0
1,949
4,438
2,196
996
407
3,967
0
21,933
W
Xbalanque
Lazy_marshin
Xbalanque
3,568
2,672
0
721
3,162
781
905
0
3,162
0
19,807
W
Cu Chulainn
LovelyNaty
Cu Chulainn
1,933
538
0
1,072
6,253
2,547
0
581
5,572
0
8,916
W
Discordia
Tomiokka
Discordia
831
342
0
117
3,161
790
544
1,277
1,740
7,989
0
L
Gilgamesh
eveeboy280
Gilgamesh
2,517
1,061
0
240
6,307
3,252
390
192
6,039
0
12,437
L
1,763
479
0
797
4,484
1,575
0
0
4,394
0
11,494
L
4,736
1,266
167
1,189
6,152
1,654
0
98
5,916
0
18,814
W
6,992
2,076
0
1,410
6,883
2,273
0
775
5,983
0
28,105
L
Sun Wukong
zyguard46
Sun Wukong
982
232
0
45
2,960
1,071
0
0
2,960
0
8,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,670
Gold Earned
24,086
158
Minions Killed
135
0
Camps Cleared
0
851,294
Distance Traveled
786,706
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,295
588
36
4
0
177,827
0
W
Bellona
5,652
628
42
5
0
207,300
1
W
Xbalanque
5,694
633
31
3
0
153,734
2
W
Cu Chulainn
4,320
480
20
2
0
191,262
0
W
Discordia
4,482
498
15
2
0
121,089
0
L
Gilgamesh
4,436
493
21
2
0
173,638
2
L
Fenrir
4,987
554
22
2
0
155,645
0
L
Thor
5,344
594
37
4
0
171,293
2
W
Fenrir
6,522
725
50
6
0
177,909
0
L
Sun Wukong
4,024
447
19
2
0
108,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role