Player Matchup

Medusa
Medusa
Charizard327
Medusa
Level 23
God Stats
32W - 17L
1,714 SR
Queue Stats
152W - 89L
1,565 Elo+
Solo
Ah Puch
Ah Puch
SaiTama331
Ah Puch
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,080 Elo+
Solo
Kukulkan
Kukulkan
Torrentmep
Kukulkan
Level 18
God Stats
61W - 62L
1,444 SR
Queue Stats
67W - 78L
1,347 Elo+
Party 1
Fenrir
Fenrir
chamanink
Fenrir
Level 18
God Stats
13W - 17L
1,323 SR
Queue Stats
51W - 54L
1,365 Elo+
Party 1
Skadi
Skadi
xX 1T4L1ANOI Xx
Skadi
Level 27
God Stats
40W - 41L
1,517 SR
Queue Stats
170W - 221L
1,437 Elo+
Solo
Team Averages
Level 19
1,499 SR
1,359 Elo+

VS

Team Averages
Level 16
1,426 SR
1,320 Elo+
Sun Wukong
Sun Wukong
DAblue9k
Sun Wukong
Level 7
God Stats
2W - 3L
1,529 SR
Queue Stats
7W - 15L
1,326 Elo+
Solo
Chang'e
Chang'e
Fabtor13
Chang'e
Level 28
God Stats
1W - 2L
1,475 SR
Queue Stats
18W - 13L
1,496 Elo+
Solo
The Morrigan
The Morrigan
Gr4v3d0ll13
The Morrigan
Level 5
God Stats
5W - 7L
1,338 SR
Queue Stats
5W - 7L
1,288 Elo+
Solo
Pele
Pele
Jacobb1x
Pele
Level 24
God Stats
33W - 21L
1,495 SR
Queue Stats
46W - 53L
1,311 Elo+
Party 2
Khepri
Khepri
devamq
Khepri
Level 16
God Stats
0W - 1L
1,296 SR
Queue Stats
23W - 24L
1,180 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
21 / 4 / 13
18,362
1,312
45,396
18,386
7,952
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
SaiTama331
Ah Puch
20
2 / 5 / 17
13,291
949
12,952
11,438
6,234
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
Torrentmep
Kukulkan
20
5 / 2 / 17
14,489
1,035
17,873
12,101
5,226
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
chamanink
Fenrir
20
3 / 9 / 18
13,560
969
16,948
23,478
11,298
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
7 / 11 / 19
14,761
1,054
39,920
19,721
7,298
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

94

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DAblue9k
Sun Wukong
20
2 / 5 / 13
13,501
964
8,886
26,779
24,015
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
Fabtor13
Chang'e
20
5 / 9 / 12
14,812
1,058
24,800
33,568
14,893
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

The Morrigan
Gr4v3d0ll13
The Morrigan
19
2 / 10 / 8
12,604
900
4,675
20,773
8,635
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pele
20
20 / 9 / 6
18,134
1,295
33,464
28,331
13,763
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
devamq
Khepri
20
2 / 5 / 17
13,837
988
6,763
37,794
40,219
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
87
38
Kills
31
31
Deaths
38
84
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Medusa
21
4
13
6.88
L
Sun Wukong
DAblue9k
Sun Wukong
2
5
13
1.7
L
Chang'e
Fabtor13
Chang'e
5
9
12
1.22
L
The Morrigan
Gr4v3d0ll13
The Morrigan
2
10
8
0.6
L
Pele
20
9
6
2.56
W
Ah Puch
SaiTama331
Ah Puch
2
5
17
2.1
W
Kukulkan
Torrentmep
Kukulkan
5
2
17
6.75
W
Fenrir
chamanink
Fenrir
3
9
18
1.33
L
Khepri
devamq
Khepri
2
5
17
2.1
W
7
11
19
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

133,089
Damage
78,588
85,124
Taken
147,245
38,008
Mitigated
101,525
9,332
Healing
20,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
45,396
26,652
0
5,621
18,386
7,952
0
8,385
10,001
0
90,281
L
Sun Wukong
DAblue9k
Sun Wukong
8,886
1,730
0
867
26,779
24,015
0
4,204
22,575
109
23,833
L
Chang'e
Fabtor13
Chang'e
24,800
601
2,253
7,721
33,568
14,893
0
6,853
26,715
78,888
0
L
The Morrigan
Gr4v3d0ll13
The Morrigan
4,675
2,281
0
0
20,773
8,635
0
10,136
10,637
17,546
0
L
Pele
33,464
10,916
0
4,497
28,331
13,763
0
4,641
23,690
0
54,711
W
Ah Puch
SaiTama331
Ah Puch
12,952
1,361
0
2,149
11,438
6,234
0
5,586
5,852
28,906
0
W
Kukulkan
Torrentmep
Kukulkan
17,873
2,010
0
698
12,101
5,226
0
5,058
7,043
48,667
0
W
Fenrir
chamanink
Fenrir
16,948
5,664
0
864
23,478
11,298
0
8,925
14,553
0
30,531
L
Khepri
devamq
Khepri
6,763
1,137
0
4,795
37,794
40,219
0
4,991
32,803
12,095
0
W
39,920
20,382
0
0
19,721
7,298
0
8,393
11,328
0
56,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,463
Gold Earned
72,888
254
Minions Killed
238
6
Camps Cleared
8
1,185,580
Distance Traveled
1,230,930
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
18,362
1,312
89
6
1
262,133
0
L
Sun Wukong
13,501
964
30
2
1
276,375
0
L
Chang'e
14,812
1,058
118
8
3
280,104
1
L
The Morrigan
12,604
900
28
2
1
162,943
3
L
Pele
18,134
1,295
52
4
3
272,992
0
W
Ah Puch
13,291
949
32
2
2
210,437
1
W
Kukulkan
14,489
1,035
78
6
0
237,752
0
W
Fenrir
13,560
969
27
2
1
252,904
0
L
Khepri
13,837
988
10
1
0
238,516
0
W
Skadi
14,761
1,054
28
2
2
222,354
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role