Player Matchup

Loki
Loki
CallmeTempest
Loki
Level 68
God Stats
1W - 0L
1,394 SR
Queue Stats
6W - 5L
1,459 Elo+
Party 1
Persephone
Persephone
GadjetGadyetzz
Persephone
Level 82
God Stats
1W - 1L
1,302 SR
Queue Stats
6W - 4L
1,498 Elo+
Party 1
Horus
Horus
LoveFTW
Horus
Level 29
God Stats
1W - 0L
1,334 SR
Queue Stats
2W - 2L
1,358 Elo+
Party 1
Tsukuyomi
Tsukuyomi
RXenon
Tsukuyomi
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,357 Elo+
Party 1
Cernunnos
Cernunnos
anrex15
Cernunnos
Level 110
God Stats
3W - 0L
1,945 SR
Queue Stats
7W - 5L
1,536 Elo+
Party 1
Team Averages
Level 59
1,495 SR
1,442 Elo+

VS

Team Averages
Level 52
1,580 SR
1,440 Elo+
Skadi
Skadi
Chispin12
Skadi
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,363 Elo+
Party 2
Kukulkan
Kukulkan
Fienglagin
Kukulkan
Level 87
God Stats
34W - 27L
1,445 SR
Queue Stats
123W - 114L
1,442 Elo+
Solo
Merlin
Merlin
NIC0LAS7W7r
Merlin
Level 16
God Stats
2W - 3L
1,696 SR
Queue Stats
11W - 15L
1,397 Elo+
Party 2
Tsukuyomi
Tsukuyomi
hamse455
Tsukuyomi
Level 67
God Stats
3W - 1L
1,758 SR
Queue Stats
15W - 14L
1,489 Elo+
Solo
Ah Puch
Ah Puch
maxlamenace231
Ah Puch
Level 42
God Stats
4W - 6L
1,500 SR
Queue Stats
164W - 180L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 14 / 11
17,494
1,029
25,691
28,154
12,700
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Persephone
GadjetGadyetzz
Persephone
20
3 / 3 / 14
15,842
932
21,316
16,497
6,118
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
LoveFTW
Horus
20
1 / 2 / 18
15,121
889
6,815
19,290
21,095
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tsukuyomi
RXenon
Tsukuyomi
20
4 / 8 / 9
15,099
888
10,266
23,552
9,700
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cernunnos
anrex15
Cernunnos
20
9 / 1 / 10
17,319
1,019
23,031
18,148
7,768
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

7

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Chispin12
Skadi
20
4 / 6 / 9
14,830
872
15,976
21,828
8,390
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Fienglagin
Kukulkan
20
7 / 4 / 9
17,012
1,001
28,565
11,567
5,819
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
20
2 / 4 / 7
13,910
818
5,676
15,378
12,518
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
hamse455
Tsukuyomi
20
9 / 11 / 10
16,334
961
29,054
28,802
12,632
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 3 / 14
15,965
939
19,036
12,245
4,219
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
77
28
Kills
28
28
Deaths
28
62
Assists
49
Player
Kills
Deaths
Assists
KDA
W
11
14
11
1.18
L
Skadi
Chispin12
Skadi
4
6
9
1.42
L
Kukulkan
Fienglagin
Kukulkan
7
4
9
2.88
W
Persephone
GadjetGadyetzz
Persephone
3
3
14
3.33
W
Horus
LoveFTW
Horus
1
2
18
5
L
Merlin
2
4
7
1.38
W
Tsukuyomi
RXenon
Tsukuyomi
4
8
9
1.06
W
Cernunnos
anrex15
Cernunnos
9
1
10
14
L
Tsukuyomi
hamse455
Tsukuyomi
9
11
10
1.27
L
6
3
14
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,119
Damage
98,307
105,641
Taken
89,820
57,381
Mitigated
43,578
26,992
Healing
5,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,691
3,185
0
1,055
28,154
12,700
0
14,453
13,701
0
51,104
L
Skadi
Chispin12
Skadi
15,976
6,418
873
1,699
21,828
8,390
0
4,042
17,786
0
34,850
L
Kukulkan
Fienglagin
Kukulkan
28,565
1,155
0
101
11,567
5,819
0
1,654
9,913
96,415
0
W
Persephone
GadjetGadyetzz
Persephone
21,316
794
0
2,469
16,497
6,118
0
7,656
8,838
52,566
0
W
Horus
LoveFTW
Horus
6,815
2,356
6,480
8,033
19,290
21,095
0
10,805
8,485
0
21,887
L
Merlin
5,676
443
0
575
15,378
12,518
0
5,723
9,655
17,427
0
W
Tsukuyomi
RXenon
Tsukuyomi
10,266
3,064
0
2,290
23,552
9,700
0
10,388
13,164
0
34,008
W
Cernunnos
anrex15
Cernunnos
23,031
10,166
0
6,665
18,148
7,768
0
9,973
8,175
0
81,494
L
Tsukuyomi
hamse455
Tsukuyomi
29,054
6,015
0
1,373
28,802
12,632
0
7,307
21,495
0
49,758
L
19,036
1,790
0
606
12,245
4,219
0
2,590
9,655
47,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,875
Gold Earned
78,051
379
Minions Killed
350
14
Camps Cleared
10
1,647,507
Distance Traveled
1,500,042
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
17,494
1,029
51
3
7
331,141
0
L
Skadi
14,830
872
33
2
1
274,909
0
L
Kukulkan
17,012
1,001
149
9
4
335,757
0
W
Persephone
15,842
932
77
5
1
323,907
0
W
Horus
15,121
889
38
2
0
340,339
2
L
Merlin
13,910
818
35
2
1
251,551
4
W
Tsukuyomi
15,099
888
60
4
3
334,380
0
W
Cernunnos
17,319
1,019
153
9
3
317,740
0
L
Tsukuyomi
16,334
961
61
4
3
333,767
0
L
Ah Puch
15,965
939
72
4
1
304,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role