Player Matchup

Guan Yu
Guan Yu
Awesomos
Guan Yu
Level 106
God Stats
2W - 1L
1,463 SR
Queue Stats
174W - 147L
1,631 Elo+
Solo
Sol
Sol
Duuwi
Sol
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
180W - 163L
1,504 Elo+
Solo
Neith
Neith
Glσnk
Neith
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Lazizery
Skadi
Level 135
God Stats
4W - 1L
1,537 SR
Queue Stats
169W - 151L
1,689 Elo+
Solo
Ah Puch
Ah Puch
mistki
Ah Puch
Level 105
God Stats
2W - 0L
1,753 SR
Queue Stats
271W - 240L
1,660 Elo+
Solo
Team Averages
Level 128
1,551 SR
1,597 Elo+

VS

Team Averages
Level 131
1,578 SR
1,627 Elo+
Geb
Geb
Destroyer0fVaj
Geb
Level 122
God Stats
4W - 1L
1,819 SR
Queue Stats
375W - 373L
1,643 Elo+
Solo
Chang'e
Chang'e
Dynaamit3
Chang'e
Level 155
God Stats
3W - 7L
1,598 SR
Queue Stats
389W - 410L
1,578 Elo+
Solo
Nemesis
Nemesis
SSupremeQuality
Nemesis
Level 144
God Stats
2W - 5L
1,462 SR
Queue Stats
633W - 555L
1,646 Elo+
Solo
Sol
Sol
TheMageMaster117
Sol
Level 125
God Stats
3W - 3L
1,621 SR
Queue Stats
113W - 105L
1,636 Elo+
Solo
Thor
Thor
Yoshetsune
Thor
Level 109
God Stats
3W - 5L
1,388 SR
Queue Stats
305W - 302L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Awesomos
Guan Yu
15
2 / 2 / 24
8,309
923
4,557
11,341
12,320
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sol
Duuwi
Sol
16
8 / 1 / 21
9,321
1,036
11,075
10,051
4,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Glσnk
Neith
15
7 / 2 / 15
9,000
1,000
11,185
11,721
5,326
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
Lazizery
Skadi
15
6 / 2 / 19
8,826
981
11,590
8,485
4,015
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
mistki
Ah Puch
15
7 / 1 / 19
9,143
1,016
12,821
7,020
3,149
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 4
7,433
826
3,059
12,789
9,126
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
Dynaamit3
Chang'e
15
0 / 4 / 4
7,548
839
10,470
10,836
4,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 7 / 1
7,205
801
7,129
10,804
8,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

14
4 / 6 / 1
8,953
995
10,442
10,967
3,534
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 7 / 3
7,096
788
6,655
10,876
9,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
21
30
Kills
8
8
Deaths
30
98
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Awesomos
Guan Yu
2
2
24
7
L
0
6
4
0.33
W
Sol
Duuwi
Sol
8
1
21
18.5
L
Chang'e
Dynaamit3
Chang'e
0
4
4
0.5
W
Neith
Glσnk
Neith
7
2
15
7.25
W
Skadi
Lazizery
Skadi
6
2
19
7.75
L
3
7
1
0.5
L
4
6
1
0.75
L
1
7
3
0.36
W
Ah Puch
mistki
Ah Puch
7
1
19
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,228
Damage
37,755
48,618
Taken
56,272
29,760
Mitigated
34,959
30,290
Healing
15,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Awesomos
Guan Yu
4,557
605
8,439
4,065
11,341
12,320
375
5,594
5,567
0
8,189
L
3,059
416
430
1,150
12,789
9,126
0
4,676
8,113
5,467
0
W
Sol
Duuwi
Sol
11,075
3,380
196
3,162
10,051
4,950
1,701
6,053
3,758
24,756
0
L
Chang'e
Dynaamit3
Chang'e
10,470
0
3,310
3,875
10,836
4,409
247
3,987
6,849
25,419
0
W
Neith
Glσnk
Neith
11,185
3,408
2,946
4,606
11,721
5,326
1,453
4,454
7,027
0
22,967
W
Skadi
Lazizery
Skadi
11,590
5,623
1,886
1,217
8,485
4,015
2,171
4,525
3,810
0
21,869
L
7,129
467
0
1,447
10,804
8,387
0
5,448
5,356
0
8,412
L
10,442
3,366
830
2,906
10,967
3,534
1,261
4,995
5,972
24,673
0
L
6,655
455
598
644
10,876
9,503
0
4,790
6,086
0
9,442
W
Ah Puch
mistki
Ah Puch
12,821
968
2,190
1,583
7,020
3,149
395
3,345
3,495
27,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,599
Gold Earned
38,235
108
Minions Killed
101
0
Camps Cleared
0
776,278
Distance Traveled
675,587
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,309
923
3
0
0
170,346
1
L
Geb
7,433
826
8
1
0
127,613
0
W
Sol
9,321
1,036
28
3
0
144,844
1
L
Chang'e
7,548
839
44
5
0
159,497
0
W
Neith
9,000
1,000
27
3
0
160,500
0
W
Skadi
8,826
981
22
2
0
158,857
0
L
Nemesis
7,205
801
6
1
0
130,840
3
L
Sol
8,953
995
40
4
0
129,976
0
L
Thor
7,096
788
3
0
0
127,661
0
W
Ah Puch
9,143
1,016
28
3
0
141,731
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role