Player Matchup

Olorun
Olorun
John_Wick_FBI
Olorun
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Raposaxixiv
Amaterasu
Level 24
God Stats
2W - 1L
1,461 SR
Queue Stats
16W - 10L
1,424 Elo+
Solo
Thor
Thor
hillkiller17
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
manoatila
Tsukuyomi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Izanami
Izanami
pedro_sorriso-_-
Izanami
Level 29
God Stats
72W - 70L
1,471 SR
Queue Stats
99W - 100L
1,400 Elo+
Solo
Team Averages
Level 15
1,486 SR
1,465 Elo+

VS

Team Averages
Level 20
1,429 SR
1,331 Elo+
Medusa
Medusa
Mufelo2
Medusa
Level 28
God Stats
54W - 59L
1,541 SR
Queue Stats
209W - 251L
1,443 Elo+
Solo
Geb
Geb
Pontual
Geb
Level 29
God Stats
1W - 0L
1,288 SR
Queue Stats
15W - 12L
1,446 Elo+
Solo
Mercury
Mercury
chilenobenjaloki
Mercury
Level 8
God Stats
3W - 2L
1,500 SR
Queue Stats
32W - 32L
1,249 Elo+
Solo
Gilgamesh
Gilgamesh
vitorlimaaraujo1
Gilgamesh
Level 29
God Stats
5W - 6L
1,313 SR
Queue Stats
303W - 345L
1,415 Elo+
Solo
Scylla
Scylla
ЖФИЯ
Scylla
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,100 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 9 / 0
5,598
467
4,286
9,900
3,463
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
Raposaxixiv
Amaterasu
8
0 / 5 / 0
5,102
425
2,651
10,491
3,719
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 6 / 0
5,572
464
2,051
7,784
2,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
manoatila
Tsukuyomi
10
2 / 8 / 1
6,449
537
3,433
8,540
2,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
1 / 7 / 1
5,392
449
2,571
7,993
1,890
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Mufelo2
Medusa
12
11 / 2 / 3
7,686
641
5,951
5,896
1,956
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Geb
10
2 / 1 / 10
6,847
571
4,071
6,087
3,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
4 / 1 / 10
7,298
608
4,644
7,912
2,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
11
2 / 0 / 2
6,645
554
3,597
5,475
3,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
ЖФИЯ
Scylla
14
16 / 1 / 5
9,106
759
15,064
6,613
1,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
65
5
Kills
35
35
Deaths
5
2
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
9
0
0.11
W
Medusa
Mufelo2
Medusa
11
2
3
6.25
W
Geb
2
1
10
7
L
Amaterasu
Raposaxixiv
Amaterasu
0
5
0
0
W
4
1
10
9
L
1
6
0
0.17
L
Tsukuyomi
manoatila
Tsukuyomi
2
8
1
0.31
L
1
7
1
0.21
W
Gilgamesh
2
0
2
3
W
Scylla
ЖФИЯ
Scylla
16
1
5
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,992
Damage
33,327
44,708
Taken
31,983
13,637
Mitigated
13,271
8,600
Healing
12,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,286
1,964
265
1,704
9,900
3,463
612
7,851
1,737
21,730
0
W
Medusa
Mufelo2
Medusa
5,951
3,408
0
2,579
5,896
1,956
1,780
0
5,896
0
32,376
W
Geb
4,071
860
0
1,673
6,087
3,462
50
1,011
5,076
14,166
0
L
Amaterasu
Raposaxixiv
Amaterasu
2,651
1,382
0
3,446
10,491
3,719
0
2,594
7,806
0
18,072
W
4,644
2,766
0
2,544
7,912
2,367
0
409
7,503
0
39,264
L
2,051
1,110
0
1,544
7,784
2,239
0
2,388
5,298
0
19,423
L
Tsukuyomi
manoatila
Tsukuyomi
3,433
727
0
334
8,540
2,326
474
2,565
5,917
0
22,117
L
2,571
1,850
0
1,307
7,993
1,890
68
3,050
4,815
0
19,913
W
Gilgamesh
3,597
1,064
0
1,432
5,475
3,509
138
896
4,579
0
28,930
W
Scylla
ЖФИЯ
Scylla
15,064
3,099
193
4,034
6,613
1,977
29
1,970
4,643
45,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,113
Gold Earned
37,582
193
Minions Killed
304
0
Camps Cleared
0
1,102,928
Distance Traveled
1,209,337
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,598
467
45
4
0
192,835
2
W
Medusa
7,686
641
73
6
0
218,187
3
W
Geb
6,847
571
12
1
0
257,882
2
L
Amaterasu
5,102
425
33
3
0
237,245
3
W
Mercury
7,298
608
79
7
0
265,793
1
L
Thor
5,572
464
41
3
0
240,954
2
L
Tsukuyomi
6,449
537
38
3
0
236,580
1
L
Izanami
5,392
449
36
3
0
195,314
1
W
Gilgamesh
6,645
554
53
4
0
222,264
1
W
Scylla
9,106
759
87
7
0
245,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role