Player Matchup

Hercules
Hercules
Levinator_06
Hercules
Level 44
God Stats
3W - 6L
1,134 SR
Queue Stats
88W - 162L
1,248 Elo+
Party 1
Heimdallr
Heimdallr
Tombo247bz
Heimdallr
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 39L
1,371 Elo+
Party 1
Gilgamesh
Gilgamesh
Zestiel0
Gilgamesh
Level 51
God Stats
1W - 6L
1,134 SR
Queue Stats
112W - 126L
1,433 Elo+
Party 1
Ymir
Ymir
ardaaras1907
Ymir
Level 46
God Stats
1W - 4L
1,432 SR
Queue Stats
83W - 141L
1,269 Elo+
Party 1
Olorun
Olorun
terrafosiel
Olorun
Level 29
God Stats
4W - 10L
1,307 SR
Queue Stats
36W - 74L
1,301 Elo+
Party 1
Team Averages
Level 41
1,301 SR
1,324 Elo+

VS

Team Averages
Level 74
1,480 SR
1,418 Elo+
Ra
Ra
Azhuro
Ra
Level 136
God Stats
8W - 6L
1,458 SR
Queue Stats
161W - 132L
1,455 Elo+
Party 2
Pele
Pele
dominator69in
Pele
Level 39
God Stats
16W - 11L
1,309 SR
Queue Stats
88W - 83L
1,325 Elo+
Solo
Gilgamesh
Gilgamesh
l_xX-BeanZ-Xx_l
Gilgamesh
Level 42
God Stats
12W - 14L
1,546 SR
Queue Stats
170W - 202L
1,399 Elo+
Party 2
Danzaburou
Danzaburou
xUrWaifuIsTrash
Danzaburou
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
137W - 122L
1,536 Elo+
Party 2
Xing Tian
Xing Tian
yumibeer_UWU
Xing Tian
Level 38
God Stats
9W - 8L
1,586 SR
Queue Stats
207W - 223L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Levinator_06
Hercules
20
3 / 7 / 5
14,105
455
13,050
30,952
13,938
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
Tombo247bz
Heimdallr
16
1 / 10 / 4
10,787
348
13,383
26,997
10,785
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
Zestiel0
Gilgamesh
20
10 / 8 / 5
15,971
515
31,943
32,699
18,435
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
3 / 6 / 6
13,644
440
9,493
24,872
23,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
19
2 / 7 / 5
12,566
405
11,315
26,337
12,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
20
11 / 3 / 8
18,930
611
37,307
21,202
11,440
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
9 / 7 / 9
15,925
514
19,586
29,920
14,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
l_xX-BeanZ-Xx_l
Gilgamesh
20
5 / 4 / 5
17,204
555
24,249
24,793
22,859
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
xUrWaifuIsTrash
Danzaburou
20
10 / 3 / 6
20,696
668
21,744
28,023
14,379
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xing Tian
yumibeer_UWU
Xing Tian
20
2 / 2 / 22
16,375
528
11,324
24,533
37,579
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
87
19
Kills
37
38
Deaths
19
25
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Ra
11
3
8
5
L
Hercules
Levinator_06
Hercules
3
7
5
0.79
L
Heimdallr
Tombo247bz
Heimdallr
1
10
4
0.3
L
Gilgamesh
Zestiel0
Gilgamesh
10
8
5
1.56
L
3
6
6
1
W
9
7
9
1.93
W
Gilgamesh
l_xX-BeanZ-Xx_l
Gilgamesh
5
4
5
1.88
L
Olorun
2
7
5
0.64
W
Danzaburou
xUrWaifuIsTrash
Danzaburou
10
3
6
4.33
W
Xing Tian
yumibeer_UWU
Xing Tian
2
2
22
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,184
Damage
114,210
141,857
Taken
128,471
79,423
Mitigated
100,543
33,079
Healing
53,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
37,307
3,431
6,054
10,289
21,202
11,440
2,878
5,648
15,554
173,275
0
L
Hercules
Levinator_06
Hercules
13,050
4,092
0
10,138
30,952
13,938
968
7,050
23,799
0
86,118
L
Heimdallr
Tombo247bz
Heimdallr
13,383
7,406
0
7,116
26,997
10,785
0
7,160
19,787
0
62,512
L
Gilgamesh
Zestiel0
Gilgamesh
31,943
10,434
0
3,841
32,699
18,435
0
12,389
19,872
0
120,083
L
9,493
1,250
0
1,062
24,872
23,629
0
8,109
16,678
42,274
0
W
19,586
2,548
0
7,336
29,920
14,286
196
5,028
24,892
0
112,057
W
Gilgamesh
l_xX-BeanZ-Xx_l
Gilgamesh
24,249
5,355
0
6,170
24,793
22,859
1,150
2,688
22,105
0
103,288
L
Olorun
11,315
6,493
1,655
9,267
26,337
12,636
2,058
12,863
13,090
79,965
2,668
W
Danzaburou
xUrWaifuIsTrash
Danzaburou
21,744
12,815
0
18,034
28,023
14,379
5,708
3,492
24,531
0
204,392
W
Xing Tian
yumibeer_UWU
Xing Tian
11,324
239
0
5,868
24,533
37,579
640
7,955
16,578
30,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,073
Gold Earned
89,130
542
Minions Killed
809
0
Camps Cleared
0
2,726,488
Distance Traveled
2,978,777
22
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
18,930
611
262
8
0
629,041
3
L
Hercules
14,105
455
150
5
0
603,816
8
L
Heimdallr
10,787
348
87
3
0
496,143
2
L
Gilgamesh
15,971
515
128
4
0
546,574
11
L
Ymir
13,644
440
50
2
0
600,765
1
W
Pele
15,925
514
121
4
0
585,615
12
W
Gilgamesh
17,204
555
146
5
0
554,788
0
L
Olorun
12,566
405
127
4
0
479,190
0
W
Danzaburou
20,696
668
240
8
0
567,739
12
W
Xing Tian
16,375
528
40
1
0
641,594
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role