Player Matchup

Tyr
Tyr
 
Tyr
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
SoloDinky
Cerberus
Level 159
God Stats
4W - 7L
1,542 SR
Queue Stats
283W - 222L
1,612 Elo+
Party 2
Anhur
Anhur
SoloKinkey
Anhur
Level 105
God Stats
8W - 1L
1,959 SR
Queue Stats
160W - 102L
1,634 Elo+
Party 2
Team Averages
Level 134
1,667 SR
1,582 Elo+

VS

Team Averages
Level 74
1,505 SR
1,459 Elo+
Kuzenbo
Kuzenbo
LuftWaffle1
Kuzenbo
Level 28
God Stats
10W - 8L
1,516 SR
Queue Stats
17W - 12L
1,468 Elo+
Party 1
Raijin
Raijin
MR HIPPOPOTOMUS
Raijin
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 13L
1,532 Elo+
Party 1
Skadi
Skadi
xXAK1903Xx
Skadi
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
5 / 1 / 6
7,906
719
9,023
9,983
6,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cerberus
SoloDinky
Cerberus
10
1 / 3 / 9
7,770
706
5,670
12,066
8,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
12
6 / 0 / 6
8,506
773
8,427
7,888
2,963
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
LuftWaffle1
Kuzenbo
8
1 / 5 / 3
6,738
613
4,406
11,203
7,039
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
2 / 2 / 2
7,543
686
10,079
7,776
2,218
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Skadi
9
1 / 5 / 3
6,730
612
6,596
8,298
2,043
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
12
Kills
4
4
Deaths
12
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
5
1
6
8
L
Kuzenbo
LuftWaffle1
Kuzenbo
1
5
3
0.5
L
2
2
2
1.5
W
Cerberus
SoloDinky
Cerberus
1
3
9
1.83
W
Anhur
6
0
6
9
L
Skadi
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,120
Damage
21,081
29,937
Taken
27,277
18,394
Mitigated
11,300
11,647
Healing
3,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
9,023
2,510
0
3,927
9,983
6,602
0
5,283
4,700
0
21,019
L
Kuzenbo
LuftWaffle1
Kuzenbo
4,406
1,869
0
478
11,203
7,039
0
1,826
9,020
10,100
0
L
10,079
1,338
0
1,869
7,776
2,218
0
2,319
5,337
40,320
0
W
Cerberus
SoloDinky
Cerberus
5,670
337
954
2,792
12,066
8,829
0
4,680
7,386
23,648
0
W
Anhur
8,427
3,118
819
3,155
7,888
2,963
393
4,565
3,323
0
30,649
L
Skadi
6,596
2,972
0
1,220
8,298
2,043
0
1,581
6,627
0
17,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,182
Gold Earned
21,011
136
Minions Killed
109
0
Camps Cleared
0
600,891
Distance Traveled
521,474
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,906
719
28
3
0
221,055
2
L
Kuzenbo
6,738
613
9
1
0
188,634
0
L
Raijin
7,543
686
79
7
0
166,510
0
W
Cerberus
7,770
706
49
4
0
194,804
1
W
Anhur
8,506
773
59
5
0
185,032
2
L
Skadi
6,730
612
21
2
0
166,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role