Player Matchup

Artemis
Artemis
VenitoKamelas2
Artemis
Level 26
God Stats
5W - 7L
1,412 SR
Queue Stats
410W - 581L
1,438 Elo+
Party 1
Ymir
Ymir
almansa000
Ymir
Level 44
God Stats
18W - 31L
1,237 SR
Queue Stats
460W - 633L
1,352 Elo+
Party 1
Olorun
Olorun
chukizieza
Olorun
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
398W - 558L
1,318 Elo+
Party 1
Osiris
Osiris
eltomydkamu
Osiris
Level 47
God Stats
4W - 5L
1,453 SR
Queue Stats
258W - 275L
1,348 Elo+
Party 1
Mercury
Mercury
fosqui21
Mercury
Level 90
God Stats
5W - 11L
1,628 SR
Queue Stats
114W - 157L
1,483 Elo+
Party 1
Team Averages
Level 45
1,446 SR
1,388 Elo+

VS

Team Averages
Level 55
1,465 SR
1,404 Elo+
Discordia
Discordia
Darsharok
Discordia
Level 104
God Stats
1W - 1L
1,438 SR
Queue Stats
101W - 88L
1,493 Elo+
Party 2
Chiron
Chiron
Nicolas7979
Chiron
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 61L
1,369 Elo+
Party 2
Cthulhu
Cthulhu
Poortoo
Cthulhu
Level 18
God Stats
5W - 9L
1,342 SR
Queue Stats
11W - 26L
1,260 Elo+
Party 2
Ymir
Ymir
TheEmoHawk
Ymir
Level 35
God Stats
2W - 1L
1,500 SR
Queue Stats
127W - 105L
1,605 Elo+
Solo
Loki
Loki
TruePiety
Loki
Level 36
God Stats
2W - 0L
1,544 SR
Queue Stats
9W - 6L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
5,635
433
3,561
5,362
1,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 6 / 0
5,694
438
1,845
9,501
3,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Olorun
chukizieza
Olorun
9
0 / 8 / 0
5,429
418
1,823
10,219
3,499
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Osiris
11
1 / 6 / 1
6,995
538
3,429
9,942
7,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
fosqui21
Mercury
11
1 / 5 / 1
7,030
541
2,641
10,472
3,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Darsharok
Discordia
15
8 / 1 / 4
9,134
703
8,298
5,324
1,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
13
10 / 0 / 1
8,554
658
8,370
7,248
2,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Poortoo
Cthulhu
14
3 / 0 / 1
7,786
599
3,605
3,587
2,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 0 / 9
7,831
602
3,207
5,547
2,703
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Loki
13
6 / 1 / 4
7,720
594
8,093
6,543
2,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
47
2
Kills
28
29
Deaths
2
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Discordia
Darsharok
Discordia
8
1
4
10
W
Chiron
10
0
1
10.5
W
Cthulhu
Poortoo
Cthulhu
3
0
1
3.5
W
1
0
9
5.5
W
Loki
6
1
4
8
L
0
4
0
0
L
0
6
0
0
L
Olorun
chukizieza
Olorun
0
8
0
0
L
Osiris
1
6
1
0.25
L
Mercury
fosqui21
Mercury
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,299
Damage
31,573
45,496
Taken
28,249
19,011
Mitigated
11,676
8,372
Healing
11,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Darsharok
Discordia
8,298
1,052
0
1,961
5,324
1,869
1,869
1,519
3,805
54,153
0
W
Chiron
8,370
5,846
330
4,976
7,248
2,138
82
1,519
5,729
0
53,073
W
Cthulhu
Poortoo
Cthulhu
3,605
138
0
1,956
3,587
2,234
765
0
3,587
37,198
0
W
3,207
927
0
1,500
5,547
2,703
0
326
5,221
23,665
0
W
Loki
8,093
2,953
0
1,025
6,543
2,732
0
304
6,239
0
42,926
L
3,561
1,849
0
1,045
5,362
1,287
0
1,062
4,300
0
33,763
L
1,845
712
0
1,510
9,501
3,377
0
1,378
8,123
10,326
0
L
Olorun
chukizieza
Olorun
1,823
822
61
1,042
10,219
3,499
0
6,259
3,512
17,795
0
L
Osiris
3,429
1,081
0
948
9,942
7,123
0
4,177
5,288
0
30,900
L
Mercury
fosqui21
Mercury
2,641
1,206
0
3,766
10,472
3,725
0
1,173
9,163
0
40,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,783
Gold Earned
41,025
266
Minions Killed
404
0
Camps Cleared
0
1,226,350
Distance Traveled
1,231,722
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,134
703
107
8
0
258,096
3
W
Chiron
8,554
658
102
8
0
199,142
3
W
Cthulhu
7,786
599
82
6
0
252,835
0
W
Ymir
7,831
602
40
3
0
252,152
0
W
Loki
7,720
594
73
6
0
269,497
5
L
Artemis
5,635
433
67
5
0
231,261
1
L
Ymir
5,694
438
15
1
0
243,309
2
L
Olorun
5,429
418
34
3
0
240,053
0
L
Osiris
6,995
538
72
6
0
245,278
3
L
Mercury
7,030
541
78
6
0
266,449
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role