Player Matchup

Serqet
Serqet
Biscouit
Serqet
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Galactic6973
Heimdallr
Level 102
God Stats
26W - 11L
1,562 SR
Queue Stats
203W - 197L
1,445 Elo+
Party 2
Bacchus
Bacchus
PubieFool
Bacchus
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 10L
1,634 Elo+
Party 2
Janus
Janus
SWORDPLAY2005
Janus
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,544 Elo+
Party 2
Cu Chulainn
Cu Chulainn
skullgreen
Cu Chulainn
Level 139
God Stats
6W - 4L
1,754 SR
Queue Stats
53W - 57L
1,463 Elo+
Solo
Team Averages
Level 104
1,563 SR
1,517 Elo+

VS

Team Averages
Level 68
1,521 SR
1,486 Elo+
Scylla
Scylla
Hahahammy
Scylla
Level 84
God Stats
47W - 37L
1,687 SR
Queue Stats
239W - 234L
1,494 Elo+
Solo
Heimdallr
Heimdallr
Mattmaco
Heimdallr
Level 59
God Stats
9W - 11L
1,428 SR
Queue Stats
219W - 210L
1,489 Elo+
Party 1
Kali
Kali
TheDogCourage
Kali
Level 67
God Stats
6W - 4L
1,500 SR
Queue Stats
272W - 293L
1,483 Elo+
Solo
Vulcan
Vulcan
kennyb5150vh
Vulcan
Level 60
God Stats
4W - 5L
1,543 SR
Queue Stats
237W - 236L
1,489 Elo+
Party 1
Geb
Geb
thebucketlord
Geb
Level 68
God Stats
0W - 1L
1,449 SR
Queue Stats
5W - 8L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Biscouit
Serqet
17
7 / 0 / 5
10,394
577
7,666
10,669
4,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heimdallr
Galactic6973
Heimdallr
15
6 / 3 / 3
9,712
540
10,017
11,304
4,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
PubieFool
Bacchus
16
6 / 0 / 7
9,691
538
8,399
9,086
7,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
6 / 2 / 5
10,538
585
8,736
8,406
2,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
skullgreen
Cu Chulainn
16
0 / 3 / 5
9,508
528
9,997
16,752
11,371
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Hahahammy
Scylla
16
2 / 5 / 0
9,549
531
4,968
8,412
2,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
Mattmaco
Heimdallr
14
2 / 5 / 0
8,695
483
9,078
12,961
5,017
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 6 / 0
9,107
506
7,793
15,118
6,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
13
1 / 2 / 2
8,162
453
5,714
8,831
7,292
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 7 / 4
7,450
414
5,065
15,181
11,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
14
25
Kills
8
8
Deaths
25
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Serqet
Biscouit
Serqet
7
0
5
9.5
W
Heimdallr
Galactic6973
Heimdallr
6
3
3
2.5
L
Scylla
Hahahammy
Scylla
2
5
0
0.4
L
Heimdallr
Mattmaco
Heimdallr
2
5
0
0.4
W
Bacchus
PubieFool
Bacchus
6
0
7
9.5
W
6
2
5
4.25
L
3
6
0
0.5
L
Vulcan
1
2
2
1
W
Cu Chulainn
skullgreen
Cu Chulainn
0
3
5
0.83
L
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,815
Damage
32,618
56,217
Taken
60,503
30,717
Mitigated
32,381
13,890
Healing
12,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Biscouit
Serqet
7,666
2,286
0
1,710
10,669
4,373
0
1,349
9,258
0
77,137
W
Heimdallr
Galactic6973
Heimdallr
10,017
3,890
0
1,000
11,304
4,229
618
2,056
9,248
0
59,073
L
Scylla
Hahahammy
Scylla
4,968
47
0
1,470
8,412
2,549
234
5,421
2,552
60,206
0
L
Heimdallr
Mattmaco
Heimdallr
9,078
3,682
0
3,892
12,961
5,017
770
2,486
10,333
0
60,517
W
Bacchus
PubieFool
Bacchus
8,399
1,106
0
4,819
9,086
7,977
0
2,801
6,211
36,748
0
W
8,736
360
0
1,938
8,406
2,767
44
3,610
4,593
68,570
0
L
7,793
4,075
0
2,927
15,118
6,246
560
3,217
11,561
0
67,163
L
Vulcan
5,714
2,018
0
3,375
8,831
7,292
124
1,059
7,474
41,473
0
W
Cu Chulainn
skullgreen
Cu Chulainn
9,997
2,275
0
4,423
16,752
11,371
0
5,592
11,160
3,485
61,844
L
5,065
1,068
0
928
15,181
11,277
366
5,086
9,741
20,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,843
Gold Earned
42,963
550
Minions Killed
474
0
Camps Cleared
0
1,993,613
Distance Traveled
1,723,356
21
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,394
577
138
8
0
484,696
4
W
Heimdallr
9,712
540
113
6
0
397,028
0
L
Scylla
9,549
531
128
7
0
338,577
2
L
Heimdallr
8,695
483
114
6
0
370,792
0
W
Bacchus
9,691
538
46
3
0
365,024
8
W
Janus
10,538
585
132
7
0
387,083
7
L
Kali
9,107
506
120
7
0
364,068
3
L
Vulcan
8,162
453
86
5
0
254,712
0
W
Cu Chulainn
9,508
528
121
7
0
359,782
2
L
Geb
7,450
414
26
1
0
395,207
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role