Player Matchup

Cerberus
Cerberus
AccusingApe8629
Cerberus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,353 Elo+
Solo
Fenrir
Fenrir
BORRE AM
Fenrir
Level 19
God Stats
19W - 17L
1,545 SR
Queue Stats
36W - 44L
1,373 Elo+
Solo
Hades
Hades
D0YOUSMELLTHAT
Hades
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 204L
1,457 Elo+
Solo
Anhur
Anhur
SLG_Brxlux
Anhur
Level 20
God Stats
8W - 3L
1,804 SR
Queue Stats
57W - 52L
1,422 Elo+
Solo
Ravana
Ravana
TDS_alterno
Ravana
Level 27
God Stats
0W - 1L
1,686 SR
Queue Stats
6W - 8L
1,390 Elo+
Solo
Team Averages
Level 21
1,607 SR
1,399 Elo+

VS

Team Averages
Level 13
1,454 SR
1,299 Elo+
Gilgamesh
Gilgamesh
Cronos6415
Gilgamesh
Level 15
God Stats
10W - 18L
1,326 SR
Queue Stats
19W - 31L
1,331 Elo+
Solo
Kukulkan
Kukulkan
Tonysan45
Kukulkan
Level 11
God Stats
13W - 10L
1,527 SR
Queue Stats
22W - 35L
1,361 Elo+
Solo
Nemesis
Nemesis
legion_sonic_wil
Nemesis
Level 7
God Stats
5W - 5L
1,191 SR
Queue Stats
8W - 12L
1,187 Elo+
Party 1
Jormungandr
Jormungandr
o_0_REDI__GAMlNG
Jormungandr
Level 8
God Stats
7W - 5L
1,500 SR
Queue Stats
11W - 14L
1,174 Elo+
Party 1
Chang'e
Chang'e
sleepyj91
Chang'e
Level 25
God Stats
17W - 8L
1,729 SR
Queue Stats
124W - 121L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
19
2 / 8 / 15
13,035
931
10,530
30,424
20,670
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
BORRE AM
Fenrir
20
9 / 3 / 14
15,019
1,073
23,682
24,657
11,118
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

19
1 / 11 / 16
12,591
899
19,993
26,814
14,033
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Anhur
20
8 / 2 / 14
15,125
1,080
16,614
16,679
7,141
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ravana
18
7 / 8 / 10
13,232
945
21,758
20,816
9,402
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

103

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cronos6415
Gilgamesh
20
10 / 8 / 17
15,347
1,096
29,801
24,923
19,459
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
Tonysan45
Kukulkan
20
13 / 5 / 11
15,976
1,141
39,333
16,077
6,848
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
2 / 8 / 10
12,160
869
10,928
18,003
8,413
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
o_0_REDI__GAMlNG
Jormungandr
19
3 / 2 / 15
12,838
917
11,556
19,969
16,517
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chang'e
sleepyj91
Chang'e
20
4 / 4 / 17
13,639
974
19,958
20,488
8,606
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
102
27
Kills
32
32
Deaths
27
69
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Cerberus
2
8
15
1.19
L
Fenrir
BORRE AM
Fenrir
9
3
14
5.33
W
Gilgamesh
Cronos6415
Gilgamesh
10
8
17
2.31
L
1
11
16
0.82
L
Anhur
8
2
14
7.5
L
Ravana
7
8
10
1.5
W
Kukulkan
Tonysan45
Kukulkan
13
5
11
3.7
W
2
8
10
0.88
W
Jormungandr
o_0_REDI__GAMlNG
Jormungandr
3
2
15
5.25
W
Chang'e
sleepyj91
Chang'e
4
4
17
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,577
Damage
111,576
119,390
Taken
99,460
62,364
Mitigated
59,843
17,942
Healing
20,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
10,530
473
0
4,355
30,424
20,670
0
16,067
14,357
32,004
0
L
Fenrir
BORRE AM
Fenrir
23,682
10,901
313
6,051
24,657
11,118
0
14,715
9,942
0
38,363
W
Gilgamesh
Cronos6415
Gilgamesh
29,801
12,623
0
1,725
24,923
19,459
0
5,002
19,921
0
40,405
L
19,993
3,819
498
5,219
26,814
14,033
0
18,028
8,786
46,310
0
L
Anhur
16,614
6,815
0
818
16,679
7,141
0
9,408
7,271
0
45,669
L
Ravana
21,758
8,002
0
688
20,816
9,402
0
12,629
8,187
0
26,679
W
Kukulkan
Tonysan45
Kukulkan
39,333
6,590
0
1,963
16,077
6,848
0
5,643
10,434
85,315
0
W
10,928
3,528
0
1,234
18,003
8,413
0
4,122
13,752
0
18,401
W
Jormungandr
o_0_REDI__GAMlNG
Jormungandr
11,556
5,230
0
326
19,969
16,517
0
8,077
11,892
31,509
0
W
Chang'e
sleepyj91
Chang'e
19,958
2,566
8,649
6,991
20,488
8,606
0
7,679
12,809
36,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,002
Gold Earned
69,960
242
Minions Killed
249
9
Camps Cleared
3
1,232,529
Distance Traveled
1,204,847
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
13,035
931
68
5
0
195,557
0
L
Fenrir
15,019
1,073
29
2
6
299,089
0
W
Gilgamesh
15,347
1,096
22
2
0
248,778
0
L
Hades
12,591
899
66
5
2
206,676
0
L
Anhur
15,125
1,080
70
5
1
248,476
0
L
Ravana
13,232
945
9
1
0
282,731
0
W
Kukulkan
15,976
1,141
124
9
2
237,455
0
W
Nemesis
12,160
869
22
2
0
258,625
2
W
Jormungandr
12,838
917
54
4
0
205,556
0
W
Chang'e
13,639
974
27
2
1
254,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role